Rioma Posted August 12, 2016 Share Posted August 12, 2016 i like the desecrate change. Link to comment Share on other sites More sharing options...
TheEternalJester Posted August 12, 2016 Share Posted August 12, 2016 15 minutes ago, Rilasis said: Who cares? Nekros is playable now Nekros was playable previous to the patch. Link to comment Share on other sites More sharing options...
Rilasis Posted August 12, 2016 Share Posted August 12, 2016 2 minutes ago, TheEternalJester said: Nekros was playable previous to the patch. Desecrate nek wasn't. Nobody wants to stand there and press 3 constantly. Yeah his 2 and 4 were fine before, and still are, but now you have a complete frame that can do all of his abilities with the same build. Link to comment Share on other sites More sharing options...
ashrah Posted August 12, 2016 Share Posted August 12, 2016 new nekro is refreshing...i like change to desecrate.. only thing need some buff is shadows... Link to comment Share on other sites More sharing options...
Rex13568 Posted August 12, 2016 Share Posted August 12, 2016 15 minutes ago, ashrah said: new nekro is refreshing...i like change to desecrate.. only thing need some buff is shadows... Yeah Shadows Need a buff if only a small one. Link to comment Share on other sites More sharing options...
RoninJed Posted August 12, 2016 Share Posted August 12, 2016 (edited) 2 hours ago, Crawd127 said: From my own experience, I feel like desecrate was buffed. Of course the Health drop rate has been dropped but the fact that it's a toggle ability now, I have to say that it's active all the time for me. Paired it with Equilibrium (Which I definitely need a non-damaged one...) and Health Conversion, Nekros is now a tough frame to down now. By using Despoil, I keep my energy for Shadows. Maybe yes, desecrete is nerfed a little because of the desecrate rate, but otherwise, I feel like Nekros has a gameplay more than spamming "Desecrete" every 2-3 seconds. The only complain I have is the Health decay on the Shadows... Ok you do know equilibrium doesn't work with health conversion...right? And with despoil you have three slots taken...don't know how your build works that good. Edited August 12, 2016 by RoninJed Link to comment Share on other sites More sharing options...
SenorClipClop Posted August 12, 2016 Share Posted August 12, 2016 8 hours ago, _planforwar_ said: Has anyone noticed desecrate has now become next to useless for Nekros. Also despoil doesn't actually work (although costs nothing) and shield of shadows functions very differently. I can't seem to find anything in release notes about it? Has anyone seen anything about this? Health orb drops were reduced, but this has been coming for a long time, since the rate was stupidly high and left most Nekros player swimming in a sea of unused rosy balls. Testers on the forums have seen about a 6-7% loot drop decrease too, but before the update I never met a player who even remotely liked playing old Desecrate Nekros, standing in a corner hitting 3 composing all of their mission's activities. While loot drops may have slightly decreased, now a Nekros can functionally play the mission and have a good time doing it, while still also farming. As far as Desecrate is concerned, Nekros just received a big dose of QoL and love. Link to comment Share on other sites More sharing options...
Xebov Posted August 12, 2016 Share Posted August 12, 2016 8 hours ago, _planforwar_ said: Has anyone noticed desecrate has now become next to useless for Nekros. Also despoil doesn't actually work (although costs nothing) and shield of shadows functions very differently. I can't seem to find anything in release notes about it? Has anyone seen anything about this? Works fine for me. And all the Changes are mentioned in U2.1. Link to comment Share on other sites More sharing options...
Anatolius Posted August 12, 2016 Share Posted August 12, 2016 13 minutes ago, SenorClipClop said: Health orb drops were reduced, but this has been coming for a long time, since the rate was stupidly high and left most Nekros player swimming in a sea of unused rosy balls. Testers on the forums have seen about a 6-7% loot drop decrease too, but before the update I never met a player who even remotely liked playing old Desecrate Nekros, standing in a corner hitting 3 composing all of their mission's activities. While loot drops may have slightly decreased, now a Nekros can functionally play the mission and have a good time doing it, while still also farming. As far as Desecrate is concerned, Nekros just received a big dose of QoL and love. From what ive read, it desecrates the body once. If you get something good for you but if not, tough. Old Desecrate let you desecrate a body multiple times. Im still in testing mode Link to comment Share on other sites More sharing options...
jscar Posted August 12, 2016 Share Posted August 12, 2016 (edited) it was nerfed in terms of loot (as i noticed for now): 1) now it desecrates corpse just 1 time (you could desecrate mutiple times before) 2) bye-bye health carpet (it's ok really) 3) and the most dissapointing thing: it desecrates bodies 1! at a time, in a random order with a little delay (you desecrated ALL copses in a time before) so a lot of bodies just dissapears before it's "turn" to being desecrated comes. Edited August 12, 2016 by jscar Link to comment Share on other sites More sharing options...
Kaotyke Posted August 12, 2016 Share Posted August 12, 2016 43 minutes ago, Anatolius said: From what ive read, it desecrates the body once. If you get something good for you but if not, tough. Old Desecrate let you desecrate a body multiple times. Im still in testing mode IF you cut it up nicely, which is still true to the new one.. Also, old desecrate, you sometimes had to cast multiple times to desecrate a single body. Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted August 12, 2016 Share Posted August 12, 2016 Desecrate seems quite buffed to me, even just because I can finally roam around and do other stuff than standing in place and pressing a button the whole fu*CLEM*ing time. What bothers me is SotD, which currently seems pretty useless and quite nerfed if you don't build for that power only. Link to comment Share on other sites More sharing options...
jscar Posted August 12, 2016 Share Posted August 12, 2016 1 minute ago, Venom-Snake said: Also, old desecrate, you sometimes had to cast multiple times to desecrate a single body. Cause there's not a 100% chance to loot smth, it's still here. Link to comment Share on other sites More sharing options...
Kaotyke Posted August 12, 2016 Share Posted August 12, 2016 (edited) 3 minutes ago, jscar said: Cause there's not a 100% chance to loot smth, it's still here. Exactly, and this new you you dont need to spam 3 because that one body just wont go away. Edited August 12, 2016 by Venom-Snake Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted August 12, 2016 Share Posted August 12, 2016 Being back the garunteed health orbs !!! Or at least make it 90% chance or something ! What am I suppose to do with equilibrium, despoil , health conversion , arcanes ect. Messed up all that work Link to comment Share on other sites More sharing options...
jscar Posted August 12, 2016 Share Posted August 12, 2016 27 minutes ago, Venom-Snake said: and this new you you dont need to spam 3 because that one body just wont go away. 1 hour ago, jscar said: 3) and the most dissapointing thing: it desecrates bodies 1! at a time, in a random order with a little delay (you desecrated ALL copses in a time before) so a lot of bodies just dissapears before it's "turn" to being desecrated comes. Link to comment Share on other sites More sharing options...
Kaotyke Posted August 12, 2016 Share Posted August 12, 2016 29 minutes ago, jscar said: My point still stands: you dont need to spam 3 to desecrate a single body if its the only 1 left, using 35 energy/hp per cast to get rid of 1 body. I've tested in the Simulacrum and honestly? It does desecrate one at a time... however, when I was surrounded by body parts, it was one after the other in less than a second in between each body part vanishing. As much as I would like for more than 1 to be desecrated at once, I have to think about its current mechanics: if it was all at once, the energy/health would plummet, imagine losing something like 100 energy or 100 health in a blink; in the current state, I have time to find energy/health because its going down bit by bit instead of all at once. As it currently is, I see that Desecrate was improved in terms of "letting the player do other things while the power is on", but the loot acquisition took a hit, albeit a small one. Link to comment Share on other sites More sharing options...
evilfluffy Posted August 12, 2016 Share Posted August 12, 2016 3 hours ago, (PS4)Akuma_Asura_ said: And there goes my @(*()$ build de .. health orbs were a keystone . Nice for you to mess up another one of my frames keep it up . Now you just have nezha & Chroma to dismantle If you need health orbs use desecrate I have 0 issues getting plenty of them. 3 hours ago, TheEternalJester said: Nekros was playable previous to the patch. For those who submitted to 33333333333333333333.....rest of non mindless drones nekros wasn't unless you liked people cussing you out. Link to comment Share on other sites More sharing options...
TheEternalJester Posted August 12, 2016 Share Posted August 12, 2016 Just now, evilfluffy said: For those who submitted to 33333333333333333333.....rest of non mindless drones nekros wasn't unless you liked people cussing you out. Uh, no, not really. Before this nerf I was enjoying three separate non-desecrate builds that all worked nicely into the Sorties, two builds which put me at a higher damage percentage, kill count, and lowest damage percentage of my team three missions in a row, across eight different sorties. Link to comment Share on other sites More sharing options...
evilfluffy Posted August 12, 2016 Share Posted August 12, 2016 1 minute ago, TheEternalJester said: Uh, no, not really. Before this nerf I was enjoying three separate non-desecrate builds that all worked nicely into the Sorties, two builds which put me at a higher damage percentage, kill count, and lowest damage percentage of my team three missions in a row, across eight different sorties. Surprised you weren't cussed out for not spamming 3 I know I was even if in the end I had more kills than our "nuke frames" Link to comment Share on other sites More sharing options...
F4talFr4me Posted August 13, 2016 Share Posted August 13, 2016 Guess what happens when you DONT have augments? you are a weak squishy frame with no way in hell to keep desecrate going and have no energy all the time. Link to comment Share on other sites More sharing options...
Fury_Master Posted August 13, 2016 Share Posted August 13, 2016 On 12/8/2016 at 9:11 AM, (XB1)Archibald Jax said: Going to miss the red carpet, but it'll be a fair trade to not have to play undead dj in a corner just to get the drops. Just a little bummed I'm going to have to wait until the update after the one currently in cert to get it. Lmao, you made my day. Link to comment Share on other sites More sharing options...
DzeraDragonbane Posted August 13, 2016 Share Posted August 13, 2016 On 8/12/2016 at 3:11 PM, (XB1)Archibald Jax said: Going to miss the red carpet, but it'll be a fair trade to not have to play undead dj in a corner just to get the drops. Just a little bummed I'm going to have to wait until the update after the one currently in cert to get it. "Undead DJ" Great! Now I kinda want the old desecrate for 1 mission while using that perspective. Link to comment Share on other sites More sharing options...
(PSN)AllOrNothinDays Posted August 13, 2016 Share Posted August 13, 2016 Only thing I don't like is the lower number of undead I liked having a jumbo sized army surrounding me. Maybe a mod could come out to give you more I guess but oh well. Link to comment Share on other sites More sharing options...
LunarTemplar Posted August 13, 2016 Share Posted August 13, 2016 On 8/12/2016 at 9:40 AM, (PS4)Akuma_Asura_ said: Being back the garunteed health orbs !!! Or at least make it 90% chance or something ! What am I suppose to do with equilibrium, despoil , health conversion , arcanes ect. Messed up all that work it's called 'efficacy'. at 75% Nekros passive will cover the cost of despoil. Link to comment Share on other sites More sharing options...
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