S.Faiz Posted February 25, 2017 Share Posted February 25, 2017 Melee rivens..anyone remember?? no??? Link to comment Share on other sites More sharing options...
0 -FV-Metheria Posted February 25, 2017 Share Posted February 25, 2017 It's on their backburner, it isn't something they are prioritizing over more important content such as bug fixes, operation, new frame, salt for Baro Ki'Teer to bring, etc. Link to comment Share on other sites More sharing options...
0 Imaru Posted February 25, 2017 Share Posted February 25, 2017 Yeah those are in the pipeline. Somewhere. Just around the corner... Soon(TM)... Link to comment Share on other sites More sharing options...
0 S.Faiz Posted February 25, 2017 Author Share Posted February 25, 2017 not prioritizing?? bug fixes, operation ,new frame?? same as always... Link to comment Share on other sites More sharing options...
0 Nezha_Rose Posted February 25, 2017 Share Posted February 25, 2017 (edited) Bard frame Ignis Wraith Limbo2 Banshee Prime Edited February 25, 2017 by Nezha_Rose Link to comment Share on other sites More sharing options...
0 S.Faiz Posted February 25, 2017 Author Share Posted February 25, 2017 Just now, Nezha_Rose said: Bard frame April..if not May/June... Link to comment Share on other sites More sharing options...
0 Nezha_Rose Posted February 25, 2017 Share Posted February 25, 2017 2 minutes ago, S.Faiz said: April..if not May/June... Pistol rivens took time Link to comment Share on other sites More sharing options...
0 S.Faiz Posted February 25, 2017 Author Share Posted February 25, 2017 yeah...but doesn't it feel like too much delay for melee..maybe i'm the only one feeling it Link to comment Share on other sites More sharing options...
0 Insizer Posted February 25, 2017 Share Posted February 25, 2017 I'll give up on doing sorties period if they introduce melee or warframe rivens, I'm not even joking. The whole system is misguided (imo), terribly designed, and has been poorly managed. There are still substantial issues without even getting into creature comforts like "being able to lock certain stats". If they want to introduce anymore types of Rivens then they need to first fix the system. Link to comment Share on other sites More sharing options...
0 redeyedtreefrog Posted February 25, 2017 Share Posted February 25, 2017 melees... do not... need... rivens... when it comes to weapons and balance in-game, melee weapons are BY FAR the most balanced of them all. Since rivens were introduced to retain balance in the game, and melees are already somewhat balanced, it would make sense for them to not mess with it. Just... leave melees alone. it's not worth it. Link to comment Share on other sites More sharing options...
0 LabMan95 Posted February 26, 2017 Share Posted February 26, 2017 9 hours ago, redeyedtreefrog said: melees... do not... need... rivens... when it comes to weapons and balance in-game, melee weapons are BY FAR the most balanced of them all. Since rivens were introduced to retain balance in the game, and melees are already somewhat balanced, it would make sense for them to not mess with it. Just... leave melees alone. it's not worth it. Most melee weapons do not need rivens. If they only made a few for weapons like the skana, gram, cleavers, or other very low tier melee weapons I'd like it. I've always wanted Kestrel or Dual Cleavers (or any weapon with a syndicate augment besides rakta dagger because that weapon is insane) to be actually useful Link to comment Share on other sites More sharing options...
0 Xzorn Posted February 26, 2017 Share Posted February 26, 2017 I've been curious if they're going to include +% Reach in the melee Rivens. The weapons with the largest Reach are already top of the list. I feel like the addition of Rivens for melee will just allow some of the weapons which have lost steam over the years like Orthos Prime to go right back to the top. I see no point in melee Rivens not to mention we will then have 6 staple mods for melee loadouts. Why even have a modding option for melee? Link to comment Share on other sites More sharing options...
0 CherryPauper Posted February 27, 2017 Share Posted February 27, 2017 (edited) On 2/25/2017 at 0:16 PM, redeyedtreefrog said: melees... do not... need... rivens... False. Some melee weapons are not viable regardless of builds. Same thing applies to primaries and secondaries and rivens make these weapons much more viable at higher levels. Not having melee rivens wouldn't make sense if you have shotgun, rifle, and pistol rivens. Edited February 27, 2017 by CherryPauper Link to comment Share on other sites More sharing options...
0 Nazrethim Posted February 27, 2017 Share Posted February 27, 2017 On 26/2/2017 at 3:17 AM, Xzorn said: I've been curious if they're going to include +% Reach in the melee Rivens. The weapons with the largest Reach are already top of the list. I feel like the addition of Rivens for melee will just allow some of the weapons which have lost steam over the years like Orthos Prime to go right back to the top. I see no point in melee Rivens not to mention we will then have 6 staple mods for melee loadouts. Why even have a modding option for melee? On the other hand, I wonder about the posibilities of negative range Will you hit nothing? Will you hit someone behind you? If you hit behind you, what happens to radial attacks? We got healing bullets, anything is possible. Link to comment Share on other sites More sharing options...
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S.Faiz
Melee rivens..anyone remember??
no???
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