--Blame-- Posted May 25, 2017 Share Posted May 25, 2017 (edited) With the arrival of the Hallow and Oberon package feat Zenith, many players will reach mastery 24.But I have noticed that mastery test 24 is EXACTLY equal to mastery test 23, is DE aware of this? Even the Timer, points to capture and enemy level are the same... Placeholder?And for that reason people say that "high mastery means nothing." Repeated mastery tests, which unfortunately do not help the player to evolve his understanding of the game.Edit:This worries me because the mastery test 17 and 21 are practically the same, they only change some numbers but the proof is the same Edit 2: The theme evolved a bit, so I made some changes in the title Edited May 26, 2017 by --Blame-- Link to comment Share on other sites More sharing options...
KingOfNightmare Posted May 25, 2017 Share Posted May 25, 2017 it's just placeholder, it has been this way for years now. DE ll probably add the MR 24 test when they add harrow Link to comment Share on other sites More sharing options...
Myscho Posted May 25, 2017 Share Posted May 25, 2017 (edited) 4 minutes ago, --Blame-- said: Even the Timer, points to capture and enemy level are the same... Placeholder? For now yes. When Oberon Prime will be out, they make different test (i have feeling Harrow will be U21 frame) Edited May 25, 2017 by Myscho Link to comment Share on other sites More sharing options...
lukinu_u Posted May 25, 2017 Share Posted May 25, 2017 Yes, unaviable MR test always take the previous test before it become aviable. This is beacause MR test mainly depend on what new gamemods come around (Interception, Archwings, etc...). Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted May 25, 2017 Share Posted May 25, 2017 Out of curiosity the other day i went to the Mastery Test stairway and did the MR24 test too. I hope DE adds a MR24 test next week as i only need the Prime Access and the Zenith which i will get in 12 days to go to MR24 and i want a worthy test. :3 Link to comment Share on other sites More sharing options...
Dark_Chroma_Prime Posted May 25, 2017 Share Posted May 25, 2017 Mr24 test isnt out yet. Its just a placeholder Link to comment Share on other sites More sharing options...
DSpite Posted May 25, 2017 Share Posted May 25, 2017 9 hours ago, --Blame-- said: With the arrival of the Hallow and Oberon package feat Zenith, many players will reach mastery 24.But I have noticed that mastery test 24 is EXACTLY equal to mastery test 23, is DE aware of this? Even the Timer, points to capture and enemy level are the same... Placeholder?And for that reason people say that "high mastery means nothing." Repeated mastery tests, which unfortunately do not help the player to evolve his understanding of the game.Edit:This worries me because the mastery test 17 and 21 are practically the same, they only change some numbers but the proof is the same I fail to see how MR or Mastery Tests show a mastery of anything, or help players "evolve" in any way. The entire system is a "placeholder". Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted May 26, 2017 Share Posted May 26, 2017 11 hours ago, DSpite said: I fail to see how MR or Mastery Tests show a mastery of anything, or help players "evolve" in any way. The entire system is a "placeholder". Very much this. MR != Anything mastered and increasingly it feels like MR just means Akkad/hydron baby. And the more that gets locked behind MR, the more motivation new players have to simply XP farm almost exclusively. Link to comment Share on other sites More sharing options...
--Blame-- Posted May 26, 2017 Author Share Posted May 26, 2017 1 hour ago, (Xbox One)Tucker D Dawg said: Very much this. MR != Anything mastered and increasingly it feels like MR just means Akkad/hydron baby. And the more that gets locked behind MR, the more motivation new players have to simply XP farm almost exclusively. I like to see that work is progressively evolving the theme of mastery rank.Yes, I agree with you. Although I think mastery does matter a little, even if it is for you to help another player choose good weapons for each situation, warframes for a beginner, and learn a little about parkour and mobility in mastery tests ... To be honest I would like the tests to be more difficult, but at the same time teach players how to solve the mastery challenge with some good tips (which could be a valuable learning experience for the player to evolve his gameplay) Link to comment Share on other sites More sharing options...
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