Sergster Posted June 6, 2017 Share Posted June 6, 2017 (edited) The "Rumbled" augment for Atlas' 4th, only working in conclave just, minorly triggered , should probably be brought over to replace "Titanic Rumbler" augment which is, mediocre at best for a modslot. It'd literally be what Atlas should be, as he could become a rock and smash everything to smithereens, instead of two rock-brained creatures that either stay behind trying to hit an osprey, or get stuck. What do you think, should this become reality? mandatory Havel the Rock joke goes here Edited June 6, 2017 by Sergster Link to comment Share on other sites More sharing options...
(XBOX)Graysmog Posted June 6, 2017 Share Posted June 6, 2017 Good luck. Every one's been asking for it to be transferred over to PvE for ages now Link to comment Share on other sites More sharing options...
Nazrethim Posted June 6, 2017 Share Posted June 6, 2017 Indeed, the mod Rumbled, along with pretty much any non-Mobility related Conclave Mod should be usable in PvE. Link to comment Share on other sites More sharing options...
Sergster Posted June 6, 2017 Author Share Posted June 6, 2017 How about the following: Increased Landslide damage, Bulwark is now a rock projectile, or rolls out the boulder immediately instead of forming a wall when 4th is active, rock form is duration based boost. Your armor gets a [Up to DE to decide] armor, but slightly slower movement speed and parkour mobility cause obvious. It'd take almost all CC outside of landslide's aoe's off him but allow the burly frame to really facetank. Let's keep this thread active, dish out ideas and hope for the best, like first comment said it's been requested for ages, but I have faith. 60 faith to be precise Link to comment Share on other sites More sharing options...
BansheePrime Posted June 6, 2017 Share Posted June 6, 2017 (edited) Why do things need to be replaced? It can just be a second augment. Edited June 6, 2017 by maj.death Link to comment Share on other sites More sharing options...
Xekrin Posted June 6, 2017 Share Posted June 6, 2017 14 minutes ago, maj.death said: Why do things need to be replaced? It can just be a second augment. Because then every ability would need a second augment and no one really likes relying on npc AI for anything as its 90% terrible. If we didn't have the ai rumblers at all, I have a fair bet many would like atlas a little more. Link to comment Share on other sites More sharing options...
BansheePrime Posted June 6, 2017 Share Posted June 6, 2017 32 minutes ago, Xekrin said: Because then every ability would need a second augment and no one really likes relying on npc AI for anything as its 90% terrible. If we didn't have the ai rumblers at all, I have a fair bet many would like atlas a little more. I don't see a single problem with some abilities getting a second augment. Besides, some abilities don't even have a first augment. Link to comment Share on other sites More sharing options...
Xekrin Posted June 6, 2017 Share Posted June 6, 2017 30 minutes ago, maj.death said: I don't see a single problem with some abilities getting a second augment. Besides, some abilities don't even have a first augment. Me either, I just think its far more likely to replace rather than have two. Once one ability gets a second augment (for pve) people will expect more to follow and as you said we have many without even one yet. They have to catch up first. Of course, this is a pipe dream either way. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted June 6, 2017 Share Posted June 6, 2017 Honestly I don't think it should even be an augment, I think the current version should be. That augment is what I imagined it originally be like and would fit thematically so much better than his current 4th ability is like. Unfortunately that was a missed opportunity I think. Link to comment Share on other sites More sharing options...
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