KuroNekoXlll Posted July 5, 2017 Share Posted July 5, 2017 (edited) 2013 Rhino Skin nerfed to no longer provide invulnerability 2013 Hysteria...(?) 2014 Trinity's Blessing nerfed to no longer provide team inuvulnerability 2015 Wukong's Defy granted perpetual invulnerability to anyone who wasn't autistic 2017 Harrow's Covenant provides team invulnerability and bonus crit chance And so history repeats itself. I'm not here to bash the invulnerability mechanic, I'm really not. Don't even get me started on perma-stealth that everyone has. I just have issues with history repeating itself. I just want to believe that DE knows what they're doing in their quest for a more "fun and interactive" game. But it really makes me wonder when something that was previous deemed unacceptable to come back into the game. Yes Invulnerability is as dumb as it was in 2013 as it is in 2017, that much hasnt changed. I almost feel deceived..."Trinity and Rhino didnt get nerfed for this." Edited July 5, 2017 by KuroNekoXlll Link to comment Share on other sites More sharing options...
(XBOX)AntiCaesar Posted July 5, 2017 Share Posted July 5, 2017 HYSTERIA??? Just saying Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted July 5, 2017 Author Share Posted July 5, 2017 (edited) 1 minute ago, (Xbox One)AntiCaesar said: HYSTERIA??? Just saying Oh right, the cat, better add that to time line. I must have just glazed over it cause being restricted to only melee was a significant restriction at the time of Update 11.. Edited July 5, 2017 by KuroNekoXlll Link to comment Share on other sites More sharing options...
(XBOX)AntiCaesar Posted July 5, 2017 Share Posted July 5, 2017 Just now, KuroNekoXlll said: Oh right, the cat, better add that to time line. Valkyr could vanish and I wouldn't really care too much, but that's just me. I like Chroma more. Link to comment Share on other sites More sharing options...
NinthAria Posted July 5, 2017 Share Posted July 5, 2017 Trinity and Rhino were problems because their invulnerability wasn't windowed or restricted pretty much at all. Covenant has a very important difference in that there's a significant period after it wears off where you can't recast it because of the retaliation portion. Compare that to old Iron Skin or Blessing, where pretty much the only time it wasn't up was during the cast animation, and there's a world of difference in how it plays out in-game. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted July 5, 2017 Share Posted July 5, 2017 (edited) I've seen this brought up more than once, people trying to compare Harrow's brief invuln with an enforced cooldown twice as long as the invuln, to Trinity's old 99% damage reduction. They don't compare. At all. I wish people would stop it. It just looks ridiculous. Edited July 5, 2017 by Tesseract7777 Link to comment Share on other sites More sharing options...
motorfirebox Posted July 5, 2017 Share Posted July 5, 2017 Harrow can't provide continuous invulnerability. He can only provide it for a few seconds at a time. Link to comment Share on other sites More sharing options...
Tsukinoki Posted July 5, 2017 Share Posted July 5, 2017 Why do people continue to insist on comparing Harrow's abilities to old Trinity or even Rhino when they are in no way comparable? Yes Harrow provides a brief window of invulnerability with his 4th similar to original Trinity. And that is where the similarities end. Unlike Trinity Harrow can't keep up the invulnerability 24/7 with no cost or effort. In fact the ability has a rather lengthy time where it can't be recast at all! And that time will always be twice as long as the invulnerability period meaning that at the very most he provides invulnerability 1/3rd of the time. The old Trinity could just keep recasting blessing over and over and over again with no downtime or pauses to maintain complete invulnerability for entire mission. Just because a frame has invulnerability mechanics doesn't mean that its utterly broken/op/bad/what-have-you. DE actually made a decently balanced one since you can't keep it up forever and to get the most out of it you actually have to put some effort into it and time it correctly. Link to comment Share on other sites More sharing options...
Voltage Posted July 5, 2017 Share Posted July 5, 2017 (edited) Yes I hate when history repeats itself: 2016(?): Mag no longer 1 shots corpus enemies from scaling with shields. 2017: Limbo given scaling and 1 shots almost all enemies. 2017: Limbo no longer scales as well to no longer 1 shot enemies. Edited July 5, 2017 by --Q--Voltage Link to comment Share on other sites More sharing options...
Obviousclone Posted July 5, 2017 Share Posted July 5, 2017 you forgot that time they added safeguard switch teleport to loki as an augment allowing him to give teammates invulnerability Link to comment Share on other sites More sharing options...
Azlen Posted July 5, 2017 Share Posted July 5, 2017 This keeps coming up in threads and it begs the question of: if you can't clearly make a proper comparison, why are you making one? Just saying. Link to comment Share on other sites More sharing options...
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