(PSN)Zer0-Rama Posted July 12, 2017 Share Posted July 12, 2017 (edited) What I wanted to know is what's going to happen when it comes to the range % on warframe's,weapon's,& mod's. Will we get new mods or will the range be change just for the open world. Edited July 12, 2017 by (PS4)Zerorama7 Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted July 12, 2017 Share Posted July 12, 2017 range won't change, there isn't a reason. fighting will generally take place at the same distances as usual. think the open areas on corpus outposts as examples. Link to comment Share on other sites More sharing options...
redeyedtreefrog Posted July 12, 2017 Share Posted July 12, 2017 you're not going to be able to nuke a 3km diameter area with banshee's soundquake. So if that's what you're hyped for... don't be. Link to comment Share on other sites More sharing options...
GDSK-NXS Posted July 12, 2017 Share Posted July 12, 2017 Finally a reason to have sniper rifles. They will actually matter, if only a little bit more than before. Link to comment Share on other sites More sharing options...
Awazx Posted July 12, 2017 Share Posted July 12, 2017 2 hours ago, redeyedtreefrog said: you're not going to be able to nuke a 3km diameter area with banshee's soundquake. So if that's what you're hyped for... don't be. Link to comment Share on other sites More sharing options...
(PSN)Steelergurl33 Posted July 12, 2017 Share Posted July 12, 2017 Forma those snipers😋 Link to comment Share on other sites More sharing options...
Gamma745 Posted July 12, 2017 Share Posted July 12, 2017 2 hours ago, GDSK-NXS said: Finally a reason to have sniper rifles. They will actually matter, if only a little bit more than before. And a small reason to use those +zoom mods/Riven. Link to comment Share on other sites More sharing options...
Cortanis Posted July 12, 2017 Share Posted July 12, 2017 6 hours ago, Omega-Shadowblade said: range won't change, there isn't a reason. fighting will generally take place at the same distances as usual. think the open areas on corpus outposts as examples. 5 hours ago, GDSK-NXS said: Finally a reason to have sniper rifles. They will actually matter, if only a little bit more than before. To counter the point given the display of the video demo, Archwing abilities. Ether they're going to have to nix those or nerf them. Otherwise, Elytron will be a GOD with the long range nukes and death bubbles. That guided missile will go off on impact if you let it and the range is limitless. Link to comment Share on other sites More sharing options...
Lukkiete Posted July 12, 2017 Share Posted July 12, 2017 2 hours ago, Cortanis said: To counter the point given the display of the video demo, Archwing abilities. Ether they're going to have to nix those or nerf them. Otherwise, Elytron will be a GOD with the long range nukes and death bubbles. That guided missile will go off on impact if you let it and the range is limitless. Basically this. I imagine how Itzal would perform in this world too. I mean like almost a kilometer passed just for 1 button-click, Also his 3rd would suck almost all enemies in your FoV so that would kinda suck if we could oblireate everything. We need action, but not like this. Link to comment Share on other sites More sharing options...
Gamma745 Posted July 12, 2017 Share Posted July 12, 2017 6 minutes ago, GoHardLikeNiksyn said: Basically this. I imagine how Itzal would perform in this world too. I mean like almost a kilometer passed just for 1 button-click, Also his 3rd would suck almost all enemies in your FoV so that would kinda suck if we could oblireate everything. We need action, but not like this. We can also add Amesha to that. Her 4 is basically invulnerability when you're not full on energy. Couple it with channeling abilities and the entire team could go invincible. Link to comment Share on other sites More sharing options...
Volinus7 Posted July 12, 2017 Share Posted July 12, 2017 Getting surrounded by one hit KO grineer lancers would be more exhilarating in the open plain... Link to comment Share on other sites More sharing options...
GDSK-NXS Posted July 13, 2017 Share Posted July 13, 2017 I am pretty sure the archwing abilities will be nerfed a lot on every single conceivable field where a value can be reduced. And honestly, if it is to give us a better experience, I'm ok with it. I would still like to run (fly?) like a madman raining death on those enemy camps, I hope they don't nerf it TOO MUCH. Link to comment Share on other sites More sharing options...
Cortanis Posted July 13, 2017 Share Posted July 13, 2017 1 hour ago, GDSK-NXS said: I am pretty sure the archwing abilities will be nerfed a lot on every single conceivable field where a value can be reduced. And honestly, if it is to give us a better experience, I'm ok with it. I would still like to run (fly?) like a madman raining death on those enemy camps, I hope they don't nerf it TOO MUCH. I honestly thing they need to nix the archwing abilities for balance. Don't get me wrong, I DO want to nuke said sites from orbit. That would be untold fun, but it's just too op even at face value. We also do need to consider that the corpus and possibly the grineer are getting some heavy artillery units as well. That or it's a mix of artillery, AA, and anti infantry in the mix. Ether way they're coming. I'm rather hoping that the grineer get to pick up some units like that too and if I'm not missing this, they may be judging from the video. Note that orange thing that Rebecca goes behind to gain some cover from the turrets almost at the end of the video. I can't identify those as part of any existing prop or unit myself. May they be "parts" for similar units planned for the grineer? Link to comment Share on other sites More sharing options...
Thexceedel Posted July 13, 2017 Share Posted July 13, 2017 On 7/12/2017 at 4:46 AM, redeyedtreefrog said: you're not going to be able to nuke a 3km diameter area with banshee's soundquake. So if that's what you're hyped for... don't be. heck even more what is the point of nuking all that distance since you will walk there to get the resource. Link to comment Share on other sites More sharing options...
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