NeoMiles74 Posted July 26, 2013 Share Posted July 26, 2013 [Happiness intensifies] Link to comment Share on other sites More sharing options...
Marfy Posted July 26, 2013 Share Posted July 26, 2013 Wow you guys been busy :D Thank you for your hard work Link to comment Share on other sites More sharing options...
LagSwitcher Posted July 26, 2013 Share Posted July 26, 2013 (edited) go play an easier game or stay out of nightmare mode. seriously dont QQ get better at gaming. Nah bro, its a stupid addition and they know it. Edited July 26, 2013 by LagSwitcher Link to comment Share on other sites More sharing options...
simeo77 Posted July 26, 2013 Share Posted July 26, 2013 Looking for "Fixed armor scaling at high levels" "Fixed Kunai equaling God-mode" Link to comment Share on other sites More sharing options...
Me.KayOh Posted July 26, 2013 Share Posted July 26, 2013 DE wins again. Thanks so much you wonderful people for these additions and changes and fixes. Can't wait to get started on the event. Very excited. Much love and appreciation to you guys for making this awesome game, more awesome. Link to comment Share on other sites More sharing options...
PsychGamer Posted July 26, 2013 Share Posted July 26, 2013 Great! Will look into it later this day :D Link to comment Share on other sites More sharing options...
4rum Posted July 26, 2013 Share Posted July 26, 2013 Like the event, and i am glad to see so many bug fixes. Link to comment Share on other sites More sharing options...
Qlik Posted July 26, 2013 Share Posted July 26, 2013 Great! But I want back previous Snipetron Vandal fire sound. Link to comment Share on other sites More sharing options...
gell Posted July 26, 2013 Share Posted July 26, 2013 Don't like the new fonts - still to harsh compared to the previous nice smooth fonts. When I heard about Warframe coming to PS4 I thought it was good news - now I see UI elements being scaled for lower resolutions making them look bad at higher resolutions and combat changes geared towards using a pad the PS4 news was bad news. It may not have been the PS4 news that affected this. Granted, for current consoles (360/ps3) it's true that HUDs need to be scaled down a bit since most games are 720p at best, down to 540p in the bad cases. PS4 and Xbone are both 1080p consoles, where that is the standard. DE can't be making the HUD based on lower resses due to PS4. If they are targeting lower res, they may just be thinking of PC players who use lower resses. It's still a concern that they don't make the HUD scalable in that case, but don't blame PS4 for this. It's a good high res, even from a tv-to-couch distance. 50% blame is on pc players who likely play at 1024x768 or worse, and 50% on DE for not designing a scalable HUD. Link to comment Share on other sites More sharing options...
Blackchaosvortex Posted July 26, 2013 Share Posted July 26, 2013 (edited) Anyone else having some heavy memory usage problems when running the game's menu? o.O It causes my game to slow down soo much it freezes at some points... even minimazing it takes minutes :( Edited July 26, 2013 by Blackchaosvortex Link to comment Share on other sites More sharing options...
Elefantmarkus Posted July 26, 2013 Share Posted July 26, 2013 NICE!!...:( nights are too short Link to comment Share on other sites More sharing options...
Cleesus Posted July 26, 2013 Share Posted July 26, 2013 (edited) Idk but they new overlay on the ui makes the game look like its in the wrong screen resolution. also our clan emblem looks all glowly and too bright Edited July 26, 2013 by theclinton Link to comment Share on other sites More sharing options...
IronRushBR Posted July 26, 2013 Share Posted July 26, 2013 Sad... still headshots bug not counting not fixed. I am losing my hope on this... Link to comment Share on other sites More sharing options...
BemoGuinness Posted July 26, 2013 Share Posted July 26, 2013 Thx for the nice update. Link to comment Share on other sites More sharing options...
Shotinthedark79 Posted July 26, 2013 Share Posted July 26, 2013 so much love Link to comment Share on other sites More sharing options...
xxthemaskxx Posted July 26, 2013 Share Posted July 26, 2013 here we good :D Link to comment Share on other sites More sharing options...
A1CZERO Posted July 26, 2013 Share Posted July 26, 2013 Looks great! Did they fix the "ability in use" bug for Volt and Ash yet? I don't think I saw it in there but I could be wrong. Link to comment Share on other sites More sharing options...
Bladereap3r Posted July 26, 2013 Share Posted July 26, 2013 ...lots of New, lots of Changes, lots of Fixes - TY Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted July 26, 2013 Share Posted July 26, 2013 (edited) ''Increased difficulty (just a little) of Nightmare mode.'' Just a little? It is @(*()$ impossible without Rhino's ironskin now when the shields are drained... Not to mention that now also our power gets drained, so basically I have 1 second of time to activate my ironskin when the mission begins. Edited July 26, 2013 by GalliumGD Link to comment Share on other sites More sharing options...
RenegadeBD Posted July 26, 2013 Share Posted July 26, 2013 OK WTF?!?! I spent 30 plat on an clan emblem, spent my time designing my own, and spent money to upload it to your website to be used on the next hotfix. Now when I log in I can see MY emblem on my shoulder, however when I am in game it Is the standard Lotus. Please explain. Also, it is kind of bs that you have lowered the cost of the clan emblem and also made it a reward for this event things which I am still learning about. Can I get a refund on some plat here? Considering that there was no "Do not purchase a clan emblem" within the past few weeks. And please hurry the fix for my clan emblem. thank you. Link to comment Share on other sites More sharing options...
WasR8B4 Posted July 26, 2013 Share Posted July 26, 2013 Did they just increased Lanka charge time without tellin us again>? Link to comment Share on other sites More sharing options...
Endorphinz Posted July 26, 2013 Share Posted July 26, 2013 I think nightmare mode has gone a bit overboard, honestly. There's really not a lot of feedback on it right now, it looks like, because everyone is preoccupied with the event, but everyone I've talked to has definitely had a negative reaction to it. Please either make it optional, or lighten the penalties. Link to comment Share on other sites More sharing options...
SasoDuck Posted July 26, 2013 Share Posted July 26, 2013 All of it great except one thing: You needed to make ability energy colour BETTER, not WORSE. I can see adding a slider that makes your individual energy brighter/darker, but as for me, I want energy that glows as bright as possible. Example: http://i.imgur.com/2izIf6u.jpg In the background here ^ the ring of fire from Ember's ability is the brightest orange I can make it. This is BEFORE today's update. I wanted orange, not some washed out peachy colour. Fire is not peachy. http://i.imgur.com/D6YxdvV.jpg This image ^ is the same ability viewed through I think Vauban's Vortex, which slightly saturates the colours on your screen when you walk near it. THIS is how setting energy to orange should look, firey and awesome. Now with this new update, you've toned down energy even more, so pretty much everything looks as washed out as the first image. Please give us the option to change it back, or like I said, give a slide. Also I think that particular Ember ability (the 3rd ability, can't remember the name), is in need of addressing anyway because with the energy colour I have, all her other abilities look (or looked) amazing and bright, it's just the fire ring that has low saturation. Also on the topic of energy, using Red energy could use some tweaks when it comes to abilities-- it's a slight pinkish colour rather than straight red and pushing it a little to the right on the colour chart would be much appreciated. Thank you for reading. Link to comment Share on other sites More sharing options...
Xenon_MD Posted July 26, 2013 Share Posted July 26, 2013 It may not have been the PS4 news that affected this. Granted, for current consoles (360/ps3) it's true that HUDs need to be scaled down a bit since most games are 720p at best, down to 540p in the bad cases. PS4 and Xbone are both 1080p consoles, where that is the standard. DE can't be making the HUD based on lower resses due to PS4. If they are targeting lower res, they may just be thinking of PC players who use lower resses. It's still a concern that they don't make the HUD scalable in that case, but don't blame PS4 for this. It's a good high res, even from a tv-to-couch distance. 50% blame is on pc players who likely play at 1024x768 or worse, and 50% on DE for not designing a scalable HUD. Fair points been high res gaming for such a long time now that point of view didn't even cross my mind. Link to comment Share on other sites More sharing options...
Xenon_MD Posted July 26, 2013 Share Posted July 26, 2013 All of it great except one thing: You needed to make ability energy colour BETTER, not WORSE. I can see adding a slider that makes your individual energy brighter/darker, but as for me, I want energy that glows as bright as possible. Example: http://i.imgur.com/2izIf6u.jpg In the background here ^ the ring of fire from Ember's ability is the brightest orange I can make it. This is BEFORE today's update. I wanted orange, not some washed out peachy colour. Fire is not peachy. http://i.imgur.com/D6YxdvV.jpg This image ^ is the same ability viewed through I think Vauban's Vortex, which slightly saturates the colours on your screen when you walk near it. THIS is how setting energy to orange should look, firey and awesome. Now with this new update, you've toned down energy even more, so pretty much everything looks as washed out as the first image. Please give us the option to change it back, or like I said, give a slide. Also I think that particular Ember ability (the 3rd ability, can't remember the name), is in need of addressing anyway because with the energy colour I have, all her other abilities look (or looked) amazing and bright, it's just the fire ring that has low saturation. Also on the topic of energy, using Red energy could use some tweaks when it comes to abilities-- it's a slight pinkish colour rather than straight red and pushing it a little to the right on the colour chart would be much appreciated. Thank you for reading. Couldn't agree more with this, very well put. Link to comment Share on other sites More sharing options...
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