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  1. This is inaccurate. The Entrati were not involved in Parvos' assassination. Historical evidence points to the Board at the time (according to The Business), and Parvos himself believes it was his Board ("Treachery seethed within the heart of the faith I had built. When the Board's assassins overloaded my transport's Void drive…"). Nef's dialogue at the start of the Deadlock Protocol ("Seven for. Seven against.") suggests that there are 14 voting members of the Board. Nef Anyo and Alad V are most likely Board members, though you could argue this if you wanted to. Frohd Bek was Chairman, but we don't know 1) if Frohd is still alive after Operation: Ambulas Reborn, and 2) whether or not Chairman is a voting position. That means there are 12 or 13 unknown Board members.
  2. Unfortunately DE doesn't go out of their way to say this. You really have to read the patchnotes and pay attention to what is happening around the same time as new Prime Access releases. For instance, the Plague Star patchnotes have this line: "Complete Konzu’s Bounty and earn Operational Supply Standing. Nidus Prime Relics can be found in these Bounties as well as in their normal areas." That's really the only tip-off I saw. I think it probably feels that way because the relics are more specific than the Void keys and there's the added component of Void traces, but it's actually easier if you break it down. With Void keys, you had to farm for the keys and then run the Void missions. With relics, you have to farm for the relics, apply Void traces if necessary, and then run the fissure missions. Let's forget about Void traces for the moment; we'll come back to it later. So the grind is roughly comparable: farm keys/relics, then use them. A two-step grind. However, relics are a better system for two reasons. First, the reward always drops after a single rotation of the mission. With the old Void key system, some of the Prime parts were on Survival rotation C drop tables, meaning you had to use a Void key and wait 20 minutes to even get a chance to receive the part you wanted. That is not the case with relics. To open a relic you need to do 5 minutes of Survival, 1 wave of Interception, 200 cryotic in Excavation, et cetera. If you want to stay 20 minutes, you can put in a relic 4 times and get 4 chances of the part you want instead of 1 (we'll discuss this disparity in investment for endless missions later). The second reason relics are better is that you can use Void traces to increase the probability. With the "radshare" method, you can increase your probability of getting a rare drop from a relic to just over 1 in 3 (34.39%). That means that, on average, it would take you 3 relics and 15 minutes (or less, depending on mission type) to get the rarest part of any Prime Access. Void trace farming does add a third layer of grind to the process, but you get Void traces from opening relics. If you passively crack open some relics every now and then, you should hit your cap. My cap is about 1600, so I can make 16 radiant relics. If I do radshares, then that's enough to get 5 different, specific rare Prime parts on average (3 radiant relics should give you the rare part if you do radshares). Most Prime Accesses have about 5 rare Prime parts, with the rest being uncommon or common. So, I don't intentionally farm for Void traces, and when I need them, my stockpile is roughly sufficient for everything I need. Of course, players with lower caps will be less able to stock up on Void traces, but that's part of the incentive to raise your MR. The only aspect in which Void keys were better than relics is that you could put in one Void key for an endless mission and stay there as long as you wanted, collecting Prime parts every 5 minutes with only 1 Void key invested. This was of course changed so that you need to put in a relic every rotation. The disparity is slightly off-set by the increasing, rotating boosters and extra relics you gain during endless Void fissures, but it probably boils down to the fact that DE looked at the system and didn't like how many Prime parts you could get with just one Void key. If DE ever decided to change it back to the Void key system, this aspect and their view on it would still be the same, and they'd likely keep it the same, and you would have to put in a new Void key every 5 minutes just like you do now, because that aspect of the system was changed for different reasons than the rest of the system.
  3. This isn't really true for two reasons: As new Prime items get added to Prime Access, old items enter the Vault and their relics stop being obtainable. Thus, while the number of relics does increase with each new Prime Access, the number of relics you can get from relic packs stays more or less the same, because you cannot receive the relics of vaulted items. Relics for the new Prime Access will often (though not always) be available in a specific place. For example, Plague Star bounties and the Hemocyte currently drop relics for Nidus Prime Access and only Nidus Prime Access, so it's easy to get a bunch by playing Plague Star. Of course, this is probably less efficient than other methods when comparing the rate of relics obtained over time, but that is the price you pay for specificity.
  4. How dare you /s The original question is very interesting. Food is such a mundane topic that it is mentioned somewhat frequently, but no attention is paid to it. Thus, you have to scrub through all the dialogue to really find it all. This kind of thing is one of my favourite parts of worldbuilding. Here's what I can find. Some entries may be repeated from earlier answers. The glass fragment "Ostron Cuisine" is obviously a wealth of information: Chimurr: Fill the gourd with bomba leaves, then add steaming water and imbibe through a burnished juta reed. A very old Ostron tradition. To serve it to guests signifies union and friendship. Harpu: Fresh-brewed chimurr with melted vobi butter creates a filling, tasty beverage. It is often bulked out with salt and balb flour. Always served hot. Daku liquor: Highly sought after. The Suma Doni (a lowlands marsupial) eats the peca nut, then excretes a fine paste. It is from this paste that the Ostrons make daku liquor. Golden caviar: Harvested from abyssal depths such as the Geonate Shelf. Kubuchi: Fermented sorghum. Cheap liquor. No Ostron would be caught drinking it in public. Any offworlder who does is immediately seen as a greenhorn and an easy mark. Wine: Some merchants claim to be able to imbue a bottle with the ‘etheric signature’ of a person one wishes to be rid of. Drink them in the evening, expel them by morning. Ito-da (termite droppings): Mineral-dense. Will keep a traveller going long after hunger should have dropped them. Other foods mentioned by the Ostrons are: Temple flesh Temple blood/kuva (possibly not a food but a medicinal ingredient) Maprico "squid biscuits" mentioned by Hok Kuakas and possibly Condrocs (not Mergoo though; killing them is considered very bad luck) All the fish you catch in the water, in addition to others called "blackfish" and "gulper" Abyssal snail spawn (similar to caviar, I would guess?) Vandal bark, ponda milk, and charpi (these are implied to be stimulants) As for the Solaris, most of them consume nutrient canisters that hook in directly to their rigs (according to Legs, a normal human would not be able to consume a nutrient canister). The nutrient paste is made from, among other things, vermink (according to The Business). There are also caffeine canisters that work the same way For standard food (used by children who have not replaced their heads and thus can still eat food normally), there are energy bars and tins of processed fish On Deimos, I highly doubt most people would be willing or able to digest anything found there. However, the Entrati do eat "stew" and other foods made from Infested, as well as the fungal polyps that Kaelli is so fond of. According to both the Worm Queen and Steel Meridian crewmembers, Grineer practise cannibalism. The crewmember sees this as honouring fallen brothers, but Worm Queen often just uses it as punishment. According to Worm Queen, Grineer can be made into protein slurry, meat pies, soups, and more. Red Veil crewmembers will also hint at being cannibals. Grineer also sometimes eat burned kubrow. Arbiters of Hexis eat bread and drink some kind of alcoholic drink called "hoffka" (presumably in addition to other kinds of food). New Loka is involved in farming and livestock, though more details are not given. Sisters of Parvos eat sandwiches when hungry, and drink cryotic cocktails. Nora Night reports that the Corpus are trying to bioengineer lab-grown food, although they are currently unsuccessful. Drusus Leverian mentions rice when talking about the farmers of Reshantur. Martian Oasis Jellyfish is a delicacy if eaten fresh, but can also be boiled. A favourite of Baro Ki'Teer. Lastly, Darvo once got extremely drunk on something called "Ganymede geyser water". That's all I can think of/find right now. According to Cephalon Cordylon: Due to the unique nature of Technocyte tissue there is a higher statistical probability that Infested flesh will begin to consume and assimilate organic life from within rather than be digested. This is because most organic beings do not contain the proper natural immunity to its infectious nature. You are not the first being to question whether or not the Infested can be consumed, but documented history shows that us that Infestation is best eradicated rather than experimented with: Case #324: Grineer Captain Vek Th'ow succumbs to Infestation after trying to crush an unusually small Infested Charger with his boot. Case #567: A Corpus research vessel is overwhelmed with Infestation after discovering an abandoned smuggler ship containing contaminated credits. Vigorous application of antibacterial soap did not seem to have any slowing effect. Case #132: A New Loka survey expedition perishes after collecting what they believed to be 'excellent-quality moss'. Their bodies were recovered, mostly consumed by Infestation. No trace of moss was evident. Also see: Alad V. As mentioned before, it's a tea made from "bomba leaves".
  5. So how does OP feel now that the update is out and Yareli is still dancing on the launcher?
  6. On the off chance you're asking for a transcription, here's what I got: As for the interpretation… I'm in agreement with @vanaukas. Ballas "cast [his] shining child adrift" – ie shot it out into space to see what would happen. To wait for the "starless currents" (space) to "work a sea change" (alter the warframe). In the Sacrifice quest, Ballas says that the outer rim of the solar system was where the Infestation resided ("Our horrors past, our ravaged outer colonies"). Nidus clearly made his way to one of these Infested zones, where the Technocyte reacted to his Helminth biology. The outer colonies were actually where the warframe Helminth strain came from. So the 'wild' Helminth re-bred with the 'laboratory' Helminth, re-Infesting the warframe, as it were. Ballas then says that the re-Infested Nidus Prime came back to Earth, where the Orokin presumably made use of him in the war. They took advantage of the power ("succulent richness") that the Infestation had given him ("disease's kiss").
  7. As I understand it from reading the patch notes, this is an Orbiter decoration that you purchase from Simaris. It does not get added to the weapon.
  8. Yeah but the Candy Cane skin dates from the same time period that people like to point to and say "Warframe used to be grimdark!"
  9. People who talk about the way Warframe "used to be" forget that the scythe Candy Cane skin is one of the oldest cosmetics in the game, and unlike the bunny ears and jack-o-lantern head, it doesn't go away after the holiday season.
  10. Well, there's the Lotus' organisation and then there are other groups like the Quills, Solaris United, Little Duck (who has a foot in both as well as her own network), Teshin, etc, not to mention the factional Syndicates. Little Duck likely was able to enlist some of the Lotus' operatives for Operation: Scarlet Spear, but it seemed to mostly be her own thing. Space is big. Large factions are most likely not all that common. There may be millions of people out there who engage in scavenging activity, but it's unlikely they have or desire any kind of cohesion or unity. I don't think there's a scavenging faction. I think scavenging and salvage are normal walks of life, like fishing. As for allies… the Tenno seem to be somewhat sympathetic towards the scavengers, seeing how much business we give them. but I'm not sure the relationship does or can progress much past that. What would the scavengers have to offer the Tenno in return?
  11. He says "salvage" and "scavenger crews". The answer to all of these is the Lotus. She runs (ran) an extensive network of operations, with the Tenno as the military arm, but with a large number of employees and facilities scattered all over the System. Cephalon Cordylon talks about this to some extent in his Ask-A-Cephalon blog series. Cephalon Cordylon himself is one of the Lotus' employees. All the intel the Tenno (and other operatives) gather during missions is collated and used to determine the target of the next mission. During the Lotus' current absence, the Tenno individual themself takes a more active role in mission selection, with Ordis performing mission control (as noted by Ordis himself during Gas City Sabotage missions). It is likely that Tenno unity is less stable and that the Lotus' facilities (Relays especially) are essentially running on inertia, with cephalons continuing to run day-to-day operations. The Old War lasted a very long time, hence the name. When the Tenno were put into the second dream, they "became" the warframes, and lost their old identities (for the duration of their dream). They believed they were the warframes, these warrior-gods of the Orokin. During the course of the war, these dream identities matured and grew until they were capable of complex feats like leadership, war-philosophy, and art. It's likely that the Arbiters try to, but I would assume much of these "teachings" have been lost to history. Grineer are largely capable of disobedience, so they can't turn to piracy, and Corpus ships are so high-tech I would imagine there's some sort of LoJack system or maybe an anti-mutiny protocol. Have you ever heard of a US Navy guided-missile destroyer ship captain taking his ship and turning to piracy? No, because a) they don't give ship commands to people who are going to do that, b) the Navy can find the ship and take it back, by force if necessary. Factions hire mercenaries (like Steel Meridian or even the Tenno) to defend them, but defence and offence are different ball games. Again, the Corpus and Grineer are the dominant military factions. No one is looking to fight them unless they have to.
  12. The Perrin Sequence are directly opposed to the Corpus, though they try not to use violence to achieve their goals. Perrin are involved in a number of ventures to promote healthy capitalism and draw recruits away from the Corpus. Darvo actually does do this quite often. Examples include the Blackout Tactical Alert, Darvo's Totally Legit Sale and Darvo's Fire Sale. He also mentions it offhand in a lot of his dialogue, and the Grineer dude you hear on the radio says so as well. Darvo really is the main pirate in the Warframe universe (that we've heard of). The Quanta Aufeis skin and the Mara Detron both reference pirates (or "smugglers") in their descriptions, The Nova Leverian story talks about a pirate named Holsom Yurr; the story takes place a long time ago, but clearly the idea of pirates is not unknown. The main reason piracy is not more widespread is likely that there are no factions that are better armed than the Grineer or Corpus. They're the dominant military powers in the System.
  13. The vast majority of crit buffs in the game are multiplicative (like Point Strike). I think there's a single-digit number of additive crit bonuses (like Kavat Crit). So I think it's safe to say that the bonus is multiplicative.
  14. What's the distinction for what is currency and what isn't? Endo and Kuva are often treated like resources, yet in the Mod Bench they're shown at the top, like currency. And Endo isn't used for crafting, which makes it less of a resource.
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