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(PSN)iuvenilis

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Everything posted by (PSN)iuvenilis

  1. Is the transference bar full?
  2. That's going to make the grind MUCH longer. The game is simply not designed for that. You can play solo, but you do so knowing it'll make the grind way worse, especially for anything related to relics. There's so many layers of RNG that grinding for relics is abysmal when solo. Get into a clan/alliance. It'll make the grind far more enjoyable. And get into trading regularly as well, so you can simply buy/trade for the rare prime parts, no need to buy plat.
  3. Mesa's 4 won't lock-on to the worm's weak points, but they shred literally everything else. So she'll wipe out the thrax and the smaller worms (though you may find you'll have to bullet-jump/aim-glide to hit them). You'll still have to actually shoot the oro's weakpoints. I would say she'll excels quite nicely in the fight.
  4. Now that 'Circuit' is a thing, I've started burning through forma, potatoes and weapon arcane adapters to bring my gear up to SP ready. I'm pretty sure DE were hoping some of us would do this, a new forma sink but without having to add anything. I certainly don't use them equally, but the 180 limit is well below the number of weapons I have. A possible QoL adjustment might be to have archgun and companion rivens have their own riven slots separate to our normal weapons. It'd give me back a dozen or more slots.
  5. If you're playing solo, weapons will only earn affinity if you get kills with that weapon. Weapons can only earn "passive" affinity from team kills.
  6. Typically, if it's taking damage it'll either be a jugulus or carnis shooting at it from a substantial distance away. Ocassionally it'll get swamped, but as long as you have enemy radar you should be right to defend it from any melee attackers. The carnis can absolutely shred it.
  7. Stupid question perhaps, but what happens when you click X? Does it open a new menu, or does it simply equip the weapon?
  8. "Support Desk" link from the forum's main menu https://digitalextremes.zendesk.com/hc/en-us Top right corner has an icon with 3 horizontal lines, click that to see the "submit a ticket" option (no idea why it's hidden like that, maybe it's just a mobile thing).
  9. Are you sure? I had to buy them, 50/60 clamps each. Doing that unlocks the weapon for drifter, and gives the blueprint to craft.
  10. Could also try asking support. Chances are, you still got rewards from the relics, but it may not be the specific reward you had selected (when a crash occurs, it often defaults to what your relic gave, instead of what you had selected).
  11. I meant the stun thing, sorry. You just use it like any other ability. Then walk up to them and use the veilbreaker.
  12. Once they're down to only one health bar left, that's when you "throw" the Veilbreaker at them. That's how it's always worked for me. I've never once removed their 3rd health bar ever.
  13. You'll need to contact support if you're hoping to recover anything lost.
  14. Unless renewal has been changed, which is possible, it used to work such that when Oberon activates renewal, it creates a completely invisible circle on the ground which the squad has to walk through to get the buff. If you lose the buff for any reason, you then have to go find the completely invisible circle again to regain the buff. So for missions where you're not camping, that would usually mean Oberon had to turn it off (meaning everyone loses the buff) and then reactive it so everyone can now find the new invisible circle to get the buff again. It has its pros and cons.
  15. Correct, the image will show as max rank. However, the reward itself is not. There might be a note/comment about "mod is unranked", not sure honestly.
  16. As I'm sure many are aware, host migration for duviri Cuircuit is basically an auto-failure, and with added salt, none of the progress is saved. Optimistically, DE will modify the circuit so progress is saved at the end of each round. Putting on my tin-foil hat for a moment, I'm quite concerned this issue won't ever be truly fixed. Index host migration has been bugged for YEARS. There would only be two main reasons this issue has gone unfixed. Either it hasn't been made a priority (why it wouldn't be a priority is a little beyond my understanding... given it's very much a game breaking bug), or, they can't fix it / haven't found the root cause. It doesn't give much confidence that duviri circuit host migration will be fixed. While I understand "we the players" are the testers, there would still have to be some basic level of internal QA. Host migration have always been an issue, and that's probably not going to change. Unfortunately, in this situation, it's having a substantial impact on player experience. I'd like think it's about time DE discussed the elephant in the room, and dedicate some resources to reducing the negative impacts that host migrations are having on the player experience. /rantover.
  17. If you didn't unselected the riven after rolling it, you probably still had it selected, so sounds like you may have dissolved it. Try contacting support. They might be able to help.
  18. Did you complete the mission and extract? Either way, you'll just have to complete the mission again (and make sure to extract, don't abandon the mission). It should then cycle correctly next week.
  19. Yeh that's all very true. I guess my gripe isn't about getting through SP, as you mentioned, a couple of GOOD decrees and you're set (just wish it weren't so melee orientated). I think I'm just annoyed about having so many fun weapons to choose from in my arsenal, but I'm getting all the unfun ones I've deleted. The Duviri experience has definitely grown on me, but I'm still having issues warming up to the circuit. Opportunity is still quite useful, just not quite as useful as I'd first hoped. Appreciate the comments.
  20. More of a question than feedback, so I thought I'd try my luck here first to get some different opinions. From what little I understand about the weapon/frame choices, there's bias towards stuff we DON'T own. I think there's something about "guaranteed at least one weapon you DO own", but the majority of choices seem to be for stuff we don't own. For those who don't own much, that doesn't really make much difference to them. For those of us who own a lot, this means we're constantly given stuff we don't own. I've got over 250 weapons, surely that's enough variability that I don't need to have to pick from the junk I no longer own? As it is, I'm basically having to load into Duviri, check my options, abort mission and then spend 5min updating all my builds. And it's even more amusing/annoying for frame choices. The only frame I don't own is Yarelli. So one of my frame choices is always Yarelli... who I will literally never, ever play. So I feel like I'm being ripped off a little, as that frame choice is always a dud for me. Having a high Opportunity intrinsic doesn't feel as useful as I'd first hoped for.
  21. You'll get used to that, eventually. Not too sure where you're reading that, but if you select the "stay in duviri" option, you'll get a prompt on screen basically saying "you can return to your orbiter and access the origin star chart at any time". So you won't be locked out of anything. It makes no difference which option you select.
  22. Close, but not quite correct. AcTuAlLy, it's 25% to warframe and 75% to equipped weapons. Note this only applies to the affinity earned from "shared affinity", i.e. your squad's kills, not your own kills. So if you have 3 weapons equipped, that's 25% even split. But if you have one weappn equipped, that means frame gets 25% and the weapon gets 75%.
  23. There is no requirement to complete every node to move to the next planet. The 3 requirements are: Complete Quest: The New Strange Defeat Alad V at Themisto on Jupiter Complete Baal on Europa Go to your quest codex and start The New Strange. Once you've done all 3 of those, and they all show 1/1, then you just need to complete the mission nodes leading to the Junction and then enter and kill the enemy defending it.
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