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Leviathis_Krade

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Everything posted by Leviathis_Krade

  1. when playing as ash recently I encountered a strange interaction, I would cast smoke shadow and it would apply to allies but not myself (until I used transferrence which eats a 1/5 of my current duration) if anyone else notices this or similar casting bugs as clients feel free to add on.
  2. noticed after giving my helminth companion 20-30k OG via abilities that if I performed a melee attack it hard resets his OG to 1k on the current build in light of this interaction I will be removing the mod and it's primed variant from all companions who are/were using it. basically cast abilities are being overridden by a single mod that is not just doing an additive bonus; in light of this it should be disabled if another source of OG is being applied to a companion.
  3. garuda's shield works properly against the mausolon so volt's shield should be nullifying the aoe of the projectiles. were you running anything peculiar on your build or loadout? and were you host when experiencing this?
  4. I used the term bark not to insult, but as the literal definition: 1. : to utter in a curt loud usually angry tone. an officer barking orders. 2. : to advertise by persistent outcry. please dont add words I did not say. I've reported this bug several times already on the forums as well; this is an issue DE have time and again been unable to replicate in house.
  5. Banshee's Silence still CC's overguarded foes, sure it doesn't do the head grab stun but it does disable their abilities. her 4th ability is a meme honestly (even with the augment) and with how her 1st's augment was changed; banshee's 4th is the best one to replace via helminth esp b/c of precision intensify.
  6. So to preface Spectorage: "Trap enemies in a carousel of mirrors, forcing them to attack visions of their true selves. Destroyed mirrors damage their attackers, as does the collapse of the carousel." Before dante unbound enemies in circuit would slowly group up inside the ring of mirrors breaking them all withing 20-25 seconds After dante unbound enemies in circuit will spam grenades 3+ at your spectorage almost as soon as you cast the ability & Dax Heralds can safely shatter every mirror with their arcing beam while taking no damage from anywhere on the undercroft tiles. This might be more of a bug topic, but I thought it should go in feedback as it is enemy ai prioritizing heavy damage aoe attacks that they did not perform as fervently before the last update, and specifically the change to heralds dealing damage to the mirrors with their beam. Seriously though why are the undercroft corrupted spamming grenades? This completely kills spectrosiphon builds and heavily favors nourish builds for maintaining energy (even after it's nerf).
  7. he should still have 4 abilities (even if one will be subsume fodder) his sentient wrath having a max enemy cap is still a negative, could have it be a vortex ability instead of wild yeet. his 3rd's boi's are pretty lame and only good for drawing aggro w/o subsumes the only ability that is in a good place (except visually, you cant fully see the outline of the cloud) is his 4th ability.
  8. noticed a similar issue during kuva spy when doing the zone with many terminals to hack to open the vault.
  9. for anyone still struggling with this issue a bandaid fix is selecting the nightwave menu, it will work. if you are in loading purgatory ask for host or a squad member to open this menu. give it a few seconds and boom it either kicks you or forces you to load in. again the issue isn't ISP or network, nor is it with the fidelity of the game b/c it looks beautiful when one can team up outside of solo. and gentle reminder if you're here its b/c you love playing this game, so dont bark at the devs for something they obviously cant find on their end yet.
  10. can also confirm this, prior to unbound one would need to smack/shoot the sarcophagus a single time, now the finger-chests need to be hit 2-4 times.
  11. sometimes it bounces back after waiting a few minutes, but mostly it is literally seizing/freezing upon loading the sanctum anatomica hub. this bug is reproduce-able if one of DE's hardworking team wishes to look into this please by all means ask me to go to the hub and wait for it to freeze while being monitored.
  12. there's still a 1/10 tries where it wont let me join but, honestly this situation is so weird, there is also a weird interaction where it wont let some other players join squad until I open the nightwave menu kicking the dialogue for the mission into gear. just did the archon defense as host and had 1 khora successfully join & 3-6 other players trying to join but were constantly being kicked until I opened nightwave which then stabilized the connection for the two remaining slots in squad. the gameplay is fine overall it's just the again weird connection issues.
  13. Xbox (started on switch) player here EVERY mission today that was public has kicked me back to orbiter my ping limit was 300, I set it to unlimited and was able to play a match. the weird thing is that I'm sure my ping limit was already set to unlimited, so maybe the "connection issue" is the game is resetting this option without actually meaning to or this issue is just acting like a fussy child. theres also the fact that if I open the NW menu it either kicks or forces other players who are loading slow to load in.
  14. might be nothing, might be something; my language setting by default is English and I think a weird bug is switching that button to Chinese? could be an error on nintendo's end, just thought I should report this occurrence.
  15. well it is not a "magnetic" attack b/c it is currently going through a maxed arcane nullifier which does 102% magnetic proc resistance.
  16. so the game loads slightly better; do not load missions *from* dojo, it takes seven to eight minutes. when out of dojo the missions load within three minutes (which is still bad for public capture missions) went to fortuna the relay froze twice before kicking me to another instance, then it did the freeze a third time and refreshed the same instance freezing again. My internet is fine; so this is a DE side problem, b/c once the regular missions load the gameplay is smooth. also once I left the relay I set my squad from solo to public and it brought up a network not responding error for 30-40 seconds.
  17. i'm currently doing a re-install to see if that fixes the issue (i've never had to do that before, but who knows what data could have been corrupted after the dagath and update prior) i'll give post another statement in ~an hour. the constant relay freezes got to me, and b/c it froze twice during the tennobaum snowball event forcing a host migration. I have decided to see if deleting the software will fix this issue.
  18. during the Steel Path Duviri run I did yesterday I encountered three things 1) During the kaithe flight portion of the orowyrm fight I was blinded by bright white light until I landed (it was brighter than the screenshot depicts) 2) I got more decree choices and rerolls after dying post orowyrm fight (it had a bright blue scroll bar under the decrees after two more deaths) 3) mid jump I was slammed by a mallus' heavy attack and yeeted below the map Thank you for taking the time to look at this, it happened between 12:00-1:00 AM (CST) Nov 10-11th
  19. its not the worst, the load times through the gates are faster than regular starchart missions, but once you re-enter cetus you need to quickly speak to Konzu lest you get stuck frozen for a minute or two. the only bad thing is trying to purposely squad up instead of random public missions, host migrations galore. either I'm being throttled by my ISP or theres networking issues on DE's side of this issue (that I hope are resolved soon)
  20. being able to mute ALL dialogue does "fix" the dialogue spam from vay hek, but I feel like he needs his own volume adjuster for players, or something. hearing him drone on and on and on and on and on when doing misplayed slow runs is the pits. you can only bear hearing him say the same few lines so many times. its not as grating if you're able to quickly kill the hemocytes but if you need to spend longer than 4 minutes killing each one you'll hear him repeat all of his lines countless times.
  21. Just had a 6 minute freeze in cetus, there was a "new" chat message in the relay most likely cross play peeps trying to squad up, but after the freeze subsided there was a network error in (despite my fine internet connection) and the relay chat was then cleared. the game itself once loaded works completely fine; this matchmaking issue has been persisting since the october update and has made playing with friends difficult to say the least, at worst the game requires a reboot b/c it legitimately get stuck in said freeze.
  22. are you able to replicate the reload speed decreasing? or does it just happen every once in a while? it might also help to state what warframes or arcanes that you are running.
  23. making a small test log to try and replicate it; not exactly the same bug at 12:09 (GMT-5) November 2nd I experienced a hitch in loading from leaving my dojo to enter relay one of my Clan mates CR04T04N crashed trying to load into "The Hearts of Freedom" dojo at 12:29 (GMT-5) I froze in a public Steel path exterminate around 12:40 (GMT-5) after selecting the mars excursion, I loaded in fine, but froze after being in mission for a few seconds; a host migration occurred, when I loaded back into dojo it allowed me to move two steps until I crashed at 12:48. I think this was the previous host's kavat. It disappeared after the other players loaded into the squad. at 1:08 AM; I loaded into the sharpless phobos red veil survival from dojo; at 1:23 AM; I loaded back into dojo post mission and was logged out after a network error happened not directly related to my internet connection. so ends my testing for now on November 2nd.
  24. this issue is persisting, and was not fixed. My clan's dojo is a little on the thicc side, but this issue only started happening after the duviri portal rooms were added. Thank you for taking the time to look into this, and for reading this message.
  25. My own dojo, this seems to have been fixed, but I haven't been to my clan's dojo in a couple of days. Luckily Maroo's bazaar exists so trading is still available to my clan's members. : ) The report isnt a negative thing, just a bug I personally have encountered recently while playing, as I write this I was able to access the dojo. -Thanks for taking the time to look into this crash related issue.
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