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VisionAndVoice

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  1. I have gotten to 10+ with snipers, bows, spearguns and daggers. If you can't it's your skill issue that I don't want you to project on me.
  2. Pretty sure that "the one that speaks with me" means "I'll have you digging things for as long as I feel like it, and there's nothing you can do about it". I.e., Parvos is being sarcastic. But we'll see.
  3. Well, it wouldn't be the first or even the second time Alad returns after everyone thought him dead. So, I wouldn't write him off just yet.
  4. Space Dad appreciation thread, yay! My personal favourites would be: "Accept your death and you may yet avoid it", very samurai. "Awareness and calculation are a tools of warfare", back from the Conclave.
  5. Parvos might have torn Nef a new A****** for how much he failed his ideals, but meanwhile there is another Corpus character who falls much more in line with Granum's tenets - good old Salad. He is never sitting idle and always looks for new ventures, coveting more. He actually does his own work and research. He is very deceptive, which daddy Parvos approves. He lost plenty of times but always sprung back, so he's not afraid of the poverty and knows how to start anew. And he's really not sentimental. The only thing he's missing is ability to get others to follow him. It would be interesting to see the two interact, what with Parvos dealing with the closest thing the modern Corpus has to someone who lives up to his code.
  6. Rework. We have enough frames already to cover every niche many times over, while some older frames are in a catastrophic need of a touch-up.
  7. I'm fine. If you're fine with pressing the same button every minute in a mission you'll be fine pressing the same button every minute in Orbiter.
  8. Turns out Inaros is still vulnerable to the Void Angel's attack that knocks you out of your frame even when he's in his death state. I think that should be fixed. It's too janky and confusing. For one, you can't return into the frame even if you knock the spikes that hold him in place. Also, there is no interface in this state, so you even less situational info. At least the Last Gasp is actually working, I think. If not, then it's even worse, you'd be completely screwed out of your self-revive. Still, I think it would both be better for the game flow and generally make more sense if Inaros was immune to this attack while in his death state.
  9. What the title says. Not only is it a downgrade compared to the Last Gasp that you don't have a choice not to use, but sometimes you don't have the time to play the tedious minigame in the first place and need to get back into action right now. However, you can't. It would be a nice QoL feature if we could skip the death state and just die and revive.
  10. This would be the ideal outcome. I have several weapons whose skins I vastly prefer to their default looks, and the fact that incarnon still brings it out makes me sad.
  11. We're getting Dante Unbound, but when Vergil Released?
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