Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Hotfix 10.0.4


[DE]Rebecca
 Share

Recommended Posts

Which is why I have 8 without buying them, after update 10. Uh huh.

Psychus, stop trolling. We already got into an scramble about this yesterday. You folded and said "Maybe it was before U10". Telling people (who know the tables are screwed) you have been rewarded 8 from void missions after U10 is a crock of crap. If you think saying things like this makes you "The cool kid" you are incredibly wrong. It makes you look like a pathetic liar trying to make people jealous by making largely exaggerated statements.

Edited by TheSphynx
Link to comment
Share on other sites

MMM nice, but when are you fixing the chatroom problems, and contact box. Sometimes I wanna add some clan members has contact and the option is not there(rightclick menu), also when are you fixing the problem with inviting non contact/clanmembers players to Derelict or tower mission. Its anoying to have to add a player to contact list just to play a one time mission, besides the fact that sometimes its imposible because the option its not in rightclick menu.

 

I hope you fix this, now the game is coming more and more co-op, I remember that I was able to do all by myself, but now  I need some back up to lephantis especially when I get stuck near the walls and the hole that lephantis do when it comes out.

Link to comment
Share on other sites

will you refund me 200k of credits?

Yep, this is my question as well/

 

Honestly speaking, I dont mind for using 300k credits for 2 bp but however, if the decided to drop the price than they should at least refund those extra cost or perhaps something for return...

 

Just brought these 2 bp a few hours ago and now they only cost 1/3 of the credits...

Link to comment
Share on other sites

Is anyone else now unable to hover over a mission on a star chart to read what it is...

Or, y'know, missing ALL missions on a star chart due to cool invisibility?

I think a Loki stole my star chart

They do not react to hovering but they are still clickable.

Nonetheless, if it could be changed back it would be nice...

Link to comment
Share on other sites

The Rhino master race approves..

this patch furthers Rhino supremacy..

 

Its not that i HATE some warframes, i mean you have several warframes but you chose one because it was your favorite they were BETTER than the other ones.. that doesnt mean you HATE the ones you didnt use.. RHINOS are just BETTER than other warframes..

Link to comment
Share on other sites

The Rhino master race approves..

this patch furthers Rhino supremacy..

 

Its not that i HATE some warframes, i mean you have several warframes but you chose one because it was your favorite they were BETTER than the other ones.. that doesnt mean you HATE the ones you didnt use.. RHINOS are just BETTER than other warframes..

What the hell are you talking about?

Link to comment
Share on other sites

Posted · Hidden by [DE]Rebecca, September 17, 2013 - nope
Hidden by [DE]Rebecca, September 17, 2013 - nope

Added:

- Added Conclaves for 500-1000 and 1000-1500 ratings.

- Added XP progress bar to Arsenal UI.

 

Changes:

- Weekly Leaderboards have been manually reset to start anew. They will continue to reset weekly automatically henceforth.

- Changes to Void Reward distribution for Mag Prime, removed ciphers from all survival rewards.

- Lotus Transmission captioning is no longer “ALL CAPS”. She isn’t yelling at you.. yet.

- Dakka Prime is now called Dakra Prime.

- Replaced Orokin Loot crates in the Derelcits with their own “Derelicted” versions and added more.

- Added Conclave rating to Mod Cards.

- Grineer Settlement Survival missions now use correct Grineer enemies against the Tenno.

- The J-2000 Golem is now known as “Lephantis”.

- Lephantis (Golem) now has an increased damage radius of grenade and gun attacks as well as reduced max incoming damage per second with a slight bump to health.

- Increased Lephantis's (Golem) damage output for head and body attacks.

- Changes to Dera Rifle firing sounds.

- Sound changes to Djinn’s abilities.

- Tweaks to Infested Runner’s claw attack sounds.

- Slide attack no longer takes precedence over a charged melee attack.

- Removing physics from small bushes, moss decals and alike.

- Tweak to enemy ragdolling to ensure matching on host and clients when enemy enters ragdoll state.

- Tweaks to text fitting in areas.

- Tweaks to Orokin Defense Lasers: removed charge up effects and nudged beams a bit.

- Adding blocking volumes to bottom push back area, preventing players from getting stuck in Orokin Derelict loot Room.

- Fix for invisible buttons being accessible in UI.

- Orokin exploding barrels now look different!

- Crawler fire-death animation hooked up.

- Better indication of selected items in arsenal

- Added sound effect to survival artifacts.

- Less Opaque UI background.

- Adjustments to Credit Price of replicating Bio Blueprints (150,000 to 50,000).

 

Fixes:

- Fixed players being blocked by invisible collision in derelict

- Fix for toggle sprinting and aiming getting in the way of each other.

- Fix for Alerts not properly appearing in Game UI.

- Fix for Stamina not being depleted on Clients for Stamina-based actions.

- Fix for Play Now button being accessible when it shouldn’t.

-Fix for Uru Syandana not being color customizable. 

- Fix for using chat while in a non-star node (Keys)  lobby will prevent the appearance of the “Play Now” button.

- Fix for clients sometimes not being able to damage Golem.

- Fix for no enemies spawning in Survival missions after host migration.

- Fix for German localizations.

- Fix for Clan Dojo dueling not allowing players to revive.

- Fix for tooltip descriptions not appearing when hovering over alert reward items.

- Fix for Trinity’s Well of Life causing shields to increase exponentially during Survival missions.

- Fix for Sure-Footed mod not working on Clients.

- Fixed Shadows of the Dead power in use bug when used to revive/resurrect Grineer rollers (possibly other enemies as well).

- Fix for player can get caught in falling loop with teleport.

- Fix for branch clipping through floor in levels.

- Fix for hand clipping into leg.

- Fix for image preview on Clan research.

- Fixed stealth challenge completing on being spotted in third phase.

- Fix for rare cases where an alarm panel outside of the spawn would be enabled instead of the one in the spawn room, added log message for final score, changed how health drain works.

- Fix for dojo test  Stealth Challenge not spawning enemies.

- Fix for player loses rewards in key accessed defense missions if they do not claim and exit with host. Allow for migration if it's a defense mission, even if it requires a key

- Fix for enemies not proceeding though some doors in Orokin level.

 

Marry me?

Link to comment
Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...