(XBOX)Vryts Posted November 2, 2019 Share Posted November 2, 2019 All the new kuva weapons are running a 3 for dispo some were 5 dots aka kraken and the kohm why they’re at 3 dots rn or a 1 dispo can someone explain???? Link to comment Share on other sites More sharing options...
(PSN)dst123daniel Posted November 2, 2019 Share Posted November 2, 2019 So you have to have a unique riven mod for the kuva weapons? (Ie, a riven that actually statea "kuva kohm") If so, then the kuva weapons are all considered unique weapons, and so have a disposition of 1 like almost all new weapons Link to comment Share on other sites More sharing options...
(PSN)Ragology Posted November 2, 2019 Share Posted November 2, 2019 1 hour ago, (PS4)dst123daniel said: So you have to have a unique riven mod for the kuva weapons? (Ie, a riven that actually statea "kuva kohm") If so, then the kuva weapons are all considered unique weapons, and so have a disposition of 1 like almost all new weapons The normal rivens work for the kuva variants, but the stats get lowered on the kuva variants (basing my info on some screenshots I saw in another thread.) Link to comment Share on other sites More sharing options...
(XBOX)Vryts Posted November 2, 2019 Author Share Posted November 2, 2019 Yea normal rivens work except for the new kuva twin Stubba but the others supposed to work by why on earth would you nerf its dispo on the new weapons Link to comment Share on other sites More sharing options...
(PSN)dst123daniel Posted November 2, 2019 Share Posted November 2, 2019 Can you copy the screenshot here? Link to comment Share on other sites More sharing options...
(PSN)Ragology Posted November 2, 2019 Share Posted November 2, 2019 1 hour ago, (PS4)dst123daniel said: Can you copy the screenshot here? https://www.reddit.com/r/Warframe/comments/dqb1l6/separate_riven_dispositions_with_kuva_variants/ Link to comment Share on other sites More sharing options...
lukinu_u Posted November 2, 2019 Share Posted November 2, 2019 (edited) Just noticed the same with my Drakgoon riven. I assume it's a bug since no other weapons works like this and all Kuva weapon have a x1 dispotion (3/5). If it's not a bug, it's really bad because it make some non-Kuva weapons better than their Kuva counterpart... Edited November 2, 2019 by lukinu_u 1 Link to comment Share on other sites More sharing options...
(PSN)dst123daniel Posted November 2, 2019 Share Posted November 2, 2019 That really sucks, the strong disposition plus the enhanced stats on the kuva variants was what had me excited most about these weapons. Can only hope its not intended and gets fixed Link to comment Share on other sites More sharing options...
Alpha56 Posted November 3, 2019 Share Posted November 3, 2019 Il y a 7 heures, (PS4)dst123daniel a dit : That really sucks, the strong disposition plus the enhanced stats on the kuva variants was what had me excited most about these weapons. Can only hope its not intended and gets fixed Link to comment Share on other sites More sharing options...
Test-995 Posted November 3, 2019 Share Posted November 3, 2019 What's most important is, is it actually a different disposition, or specific percentage reduction? I hope it's former, because if that's the case we could have dispo 1 original weapon with dispo 5 kuva weapon. Link to comment Share on other sites More sharing options...
bubbabenali Posted November 3, 2019 Share Posted November 3, 2019 Same riven different dispositions? Sounds like an experiment to me. If that works out brace yourselves for some very salty threads from Gram- and Tiberon-Prime worshipers. Link to comment Share on other sites More sharing options...
Tiltskillet Posted November 3, 2019 Share Posted November 3, 2019 11 hours ago, Alpha56 said: Wow, that's potentially exciting. If it gets applied generally, decoupling base weapon dispositions from those of their variants is a nice little improvement to the riven system. Link to comment Share on other sites More sharing options...
Test-995 Posted November 3, 2019 Share Posted November 3, 2019 6 hours ago, bubbabenali said: Same riven different dispositions? Sounds like an experiment to me. If that works out brace yourselves for some very salty threads from Gram- and Tiberon-Prime worshipers. Honestly, every new prime was fun mostly because we could make stupidly strong weapons, so every prime weapons could get much less interest in general. Link to comment Share on other sites More sharing options...
Tiltskillet Posted November 3, 2019 Share Posted November 3, 2019 (edited) 5 hours ago, Test-995 said: Honestly, every new prime was fun mostly because we could make stupidly strong weapons, so every prime weapons could get much less interest in general. ...if you were interested in the relevant rivens, and if the disposition was high for the power of the new weapon, and only for as long as the new weapon didn't bring down the disposition. (Keep in mind that in the case of melee these dispositions have been in stasis for years.) I think of it this way: DE no longer needs to factor disposition into their decisions on which weapons get advanced versions, how powerful they're made, and how far they can diverge from the base weapon. Edited November 3, 2019 by Tiltskillet Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted November 3, 2019 Share Posted November 3, 2019 Alright that's great and all. But coming the next riven disposition changes/nerfs will these stay the same? Assuming people even got enough of weapons for DE system to look at them. My guess is we're stuck with this disposition for a long time. Link to comment Share on other sites More sharing options...
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