Fraggle2k Posted December 22, 2019 Share Posted December 22, 2019 (edited) Seems to be since the last patch methinks. Edited December 22, 2019 by Fraggle2k Link to comment Share on other sites More sharing options...
Ice_Peck Posted December 25, 2019 Share Posted December 25, 2019 This one's gonna be pretty short and sweet. The mod Tactical Reload doesn't work if you are not the host of the mission with whatever gun you have it equipped onto. So my Quellor, for example here? If I'm not Player Uno (Number 1) / the Host of the mission, the affect of the mod will simply not work. If I do Quick-Melee attacks my Quellor reloads 0 ammunition. If I manually swap to my Side-Arm or my Melee weapon, then swap back to Quellor it will have reloaded 0 ammunition. If my Quellor is stolen by a Grineer Halikar using unit and I pick it back up it will have reloaded 0 ammunition. If I step into Archwing in Railjack missions then step onto the Railjack or a Grineer station the Quellor will have reloaded 0 ammunition. If I manually pull out my Archgun and holster it the Quellor will have reloaded 0 ammunition. If video proof is required of any of this I will demonstrate it in a heartbeat. Point of the matter is: if you're not the Host of the mission the Tactical Reload mod will simply not function at all. Link to comment Share on other sites More sharing options...
ValeAventura Posted December 26, 2019 Share Posted December 26, 2019 Can confirm... I regularly use Tactical Reload AND Eject Magazine with P.Grakata and T.Grakatas and it just doesn't work some of the time, really annoying as my build relies on switching between those weapons to utilize Vigorous Swap. Can we get a fix soon for this please? Link to comment Share on other sites More sharing options...
standardheadache Posted December 27, 2019 Share Posted December 27, 2019 On 2019-12-25 at 4:14 PM, Saberfrost said: If video proof is required of any of this I will demonstrate it in a heartbeat. Way ahead of you! 1 Link to comment Share on other sites More sharing options...
HypoTherm Posted December 27, 2019 Share Posted December 27, 2019 I came here to report the same bug for this mod. Its a very useful mod for high capacity weapons (in my case Soma Prime). Link to comment Share on other sites More sharing options...
Dgetsylver Posted December 28, 2019 Share Posted December 28, 2019 Hi, I recently notice that [lock and load] and [eject magazine] don't work when you are not the host. As a client, the mod don't work, however when you start the mission as solo mode or when you are the host the mod work normally. I link here a video showing up what the situation. Link to comment Share on other sites More sharing options...
Dgetsylver Posted December 28, 2019 Share Posted December 28, 2019 hi, I made a post about this issue, this is when you are or not host of the mission. When u are hosting the mod will work , but if u are client the mod wont work. That kinda sad and make the mod useless till it got a fix. Link to comment Share on other sites More sharing options...
goaten Posted December 28, 2019 Share Posted December 28, 2019 (edited) Can confirm there is a bug causing this to randomly stop working. Using Synth Deconstruct on a Carrier and Helios. I only realised it's happening while playing on Orb Vallis. It works for the first few minutes (when I was solo toroid farming) and then it stops working. Amprex and Rattleguts Kit Gun were the weapons I was using. Edited December 28, 2019 by goaten Link to comment Share on other sites More sharing options...
Gundergun Posted December 30, 2019 Share Posted December 30, 2019 Hey i have been experiencing the same thing hope it gets fixed the mod is great. Link to comment Share on other sites More sharing options...
Girador Posted December 31, 2019 Share Posted December 31, 2019 That's an interesting problem. Do you know if it's just those two mods or all the mods that reload weapons when holstered? Link to comment Share on other sites More sharing options...
jojokaizer Posted December 31, 2019 Share Posted December 31, 2019 just spent an hour, ex slot, and 3 formas to be able to put this mod on the quellor to find out that it doesn't work unless I m the host or playing solo. please fix this. 1 Link to comment Share on other sites More sharing options...
thylac Posted January 1, 2020 Share Posted January 1, 2020 Was really excited to find this mod today because I really enjoy the Boar and have a 99% fire rate riven for it. So, I got it - used it in Railjack and it didn't work. Then I went to the Simulacrum and it worked. Then I went to Railjack again and it didn't work. Link to comment Share on other sites More sharing options...
0_The_F00l Posted January 2, 2020 Share Posted January 2, 2020 This Bug has existed for quite some time now, same is the issue for eject magazine and tactical reload. It only works for hosts and doesnt work for clients , i was very excited when the pexilus modslots were added. The inability to use them as a client reduces a reason to even unlock that slot. Link to comment Share on other sites More sharing options...
z3us32610 Posted January 4, 2020 Share Posted January 4, 2020 I recently have been using these mods and they work fine when I am the host. However, anytime I am a client neither of them work. Doesn't mattwr if I am in quick melee, dedicated melee, if I switch to secondary from primary or vice versa. Whichever weapon I have holstered will not reload at all, when I am a client. Link to comment Share on other sites More sharing options...
Aether.Shift Posted January 4, 2020 Share Posted January 4, 2020 I am experiencing the same bug. Unfortunately only works when host. Link to comment Share on other sites More sharing options...
LiatinTX Posted January 5, 2020 Share Posted January 5, 2020 I hope that this gets resolved along with the accidental heavy attack bug 😕 Link to comment Share on other sites More sharing options...
xKratos_Aurion Posted January 5, 2020 Share Posted January 5, 2020 Any chance that in this new year of quality we might finally get a fix on these exilus mods? Link to comment Share on other sites More sharing options...
Amadeus_the_Executioner Posted January 6, 2020 Share Posted January 6, 2020 Same here, its an older bug. I hope it will get fixed someday. Kinda kills the Ocucor Tech. Link to comment Share on other sites More sharing options...
xKratos_Aurion Posted January 6, 2020 Share Posted January 6, 2020 Yup, older annoying bug and i think it's prime time to put in the spotlight. After all, one would think that when releasing a new (relatively) hard to obtain, high magazine and slow reloading weapon the best decision, both business wise and gameplay wise, would be to make sure that all the mods that might make it more desirable properly work in order to sell more of it, but i guess that wasn't the case. Link to comment Share on other sites More sharing options...
ValeAventura Posted January 7, 2020 Share Posted January 7, 2020 Please fix this... Link to comment Share on other sites More sharing options...
z3us32610 Posted January 7, 2020 Share Posted January 7, 2020 Can confirm. I created a thread as well about this bug. Link to comment Share on other sites More sharing options...
z3us32610 Posted January 7, 2020 Share Posted January 7, 2020 On 2020-01-06 at 2:30 AM, xKratos_Aurion said: Yup, older annoying bug and i think it's prime time to put in the spotlight. After all, one would think that when releasing a new (relatively) hard to obtain, high magazine and slow reloading weapon the best decision, both business wise and gameplay wise, would be to make sure that all the mods that might make it more desirable properly work in order to sell more of it, but i guess that wasn't the case. Yeah well now that they are back from holiday, I would hope this is fix is in the next hotfix, at least. Link to comment Share on other sites More sharing options...
z3us32610 Posted January 7, 2020 Share Posted January 7, 2020 Can confirm these don't work. Link to comment Share on other sites More sharing options...
z3us32610 Posted January 7, 2020 Share Posted January 7, 2020 Yeah this mod along with Tactical Reload and Eject Magazine don't work when playing as client. Link to comment Share on other sites More sharing options...
solmna Posted January 7, 2020 Share Posted January 7, 2020 Same bug. Hope they fix it soon, kinda frustrating. Link to comment Share on other sites More sharing options...
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