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Remove Build Time and Item Slots


LOD07

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With Heart of Deimos being announced and loooking pretty insane...

 

can we all just lift together and say that the build Time Gate for everything can be removed...nobody likes them (i am at least hoping so) and it would be way better for beginners to catch up with some of their friend without spending plat on these nonsense items. 

 

Same goes for all the weapon, sentinel, archwing, Warframe etc slots (maybe not so much for rivens, but i am also of the oppinion that these should be removed....but that´s another topic for another time). This would highly encourage their upcomming system of building warframes combining abilities and all that withouth having to focus on whether to keep this frame or not. 

 

Now here me out as i heard from some that this kind of "feature" is fine as is...

 

However. If they would remove slots. from the game. IT WOULD MAKE THE GAME FUN TO GRIND. Because with Heart of Deimos you want to have a lot of Warframes you want to test out and all that. Besides the fact tht we start out with like 6 weapon Slots as a Beginner (sure they don´t cost much) but they are still annoying as hell to waist plat on it.  

 

Let me know what you think

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And most of the money is being generated by slots and skipping time? You sure about that? I´d rather spend money on those awesome skins then on weapon skins

in fact i am doing this. Same goes for Prime Access....this generates a tone of money

 

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Any time they can take platinum out of player circulation is a big win (purchases via the ingame market). Things like weapon/frame slots provide them with a steady flow of plat and they've already made some sacrifices by providing slots through Nightwave, which is more than we've ever gotten before. This isn't like pet stasis where removing it was purely for convenience, this would likely hurt their bottom line. It just doesn't seem realistic for them to out right remove something like the slots system.

Call for a reduction in build time before its abolition. Being caught up isn't really the goal, or at least it shouldn't be, it's just always having something to do while progressing at a reasonable rate. If someones goal is to catch up on 6 years of content then some plat should be dished out... seems fair to DE, no?

 

Alternatively, why not have weapon/frame slots cost 50% less a few days after the Heart of Deimos release? Why not reduce build times all around instead of just removing them?

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4 hours ago, LOD07 said:

And most of the money is being generated by slots and skipping time? You sure about that? I´d rather spend money on those awesome skins then on weapon skins

in fact i am doing this. Same goes for Prime Access....this generates a tone of money

 

I spent thousands of plat on slots (I want to have full collection of warframes, weapons, etc). In comparison I've spent maybe less than 200 plat on everything else. Maybe slots aren't the biggest flow of money for DE, but it's certainly one of the most reliable.

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Maybe you are right. I just personally don't understand why people don't want to play.... And rather wait... 

Grinding for something for like 4 hours straight. And then have to wait real life 12 hours for it to be finished. And then 3 more days... This is really unsatisfying 

 

I would say reduce at least the build times to a reasonable amount (the parts building time of 1 hour is a good one for example). But 3 days isn't cool or anything like that

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keep the slots, i just want forma build time to be 1 hour and frames 24 hours

not 3 days and 1 day.

formas are the most overused resource or item across the game, it takes 65 to max all kuva weapons and parascesis. as well as 4 on other formas and weapons and dojos and its OVERUSED. 

warframe parts at 18 or 12 hours is okay, but 3 days? that's what pushed away so many people i knew who tried warframe. i myself was fine with 3 day warframe times, but others no.

i just despise the 24 hours on formas.

reactors and catalysts ok. but dude, DE should really look at how much forma it takes to play warframe. 1 hour would be amazing. 6 hours even slightly better

Slots are DES moneymaker alongside riven market sales, and cosmetics. 

warframe floods you with rivens, bit you get 15 slots. its insane how many rivens you get versus how many slots you get. i have spent like 1320p just on riven slots. and warframe has about 389 weapons 44x2 warframes. at 12p and 20p, the rivens still may outpay all of that, 60p for 3, its nothing compared to the 60-1500p people attempt to sell them for. thats like 100$ 

The idea of in game currencies are basically used as psychological warfare to wage war on peoples wallets, as we lose our connection to true value and real costs over a number that is a scapegoat for obsessive concurrent spending. its a reason why Casinos uses chips over cash, its a mentally manipulative tactic, and it works. 

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3 hours ago, LOD07 said:

Maybe you are right. I just personally don't understand why people don't want to play.... And rather wait... 

Grinding for something for like 4 hours straight. And then have to wait real life 12 hours for it to be finished. And then 3 more days... This is really unsatisfying 

 

I would say reduce at least the build times to a reasonable amount (the parts building time of 1 hour is a good one for example). But 3 days isn't cool or anything like that

cos theres other stuff to do while waiting 😉 plat is obtainable through trading anyway, if a player reaaaaallyy wants to rush something 

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11 hours ago, Gashabae said:

Any time they can take platinum out of player circulation is a big win (purchases via the ingame market). Things like weapon/frame slots provide them with a steady flow of plat and they've already made some sacrifices by providing slots through Nightwave, which is more than we've ever gotten before. This isn't like pet stasis where removing it was purely for convenience, this would likely hurt their bottom line. It just doesn't seem realistic for them to out right remove something like the slots system.

Call for a reduction in build time before its abolition. Being caught up isn't really the goal, or at least it shouldn't be, it's just always having something to do while progressing at a reasonable rate. If someones goal is to catch up on 6 years of content then some plat should be dished out... seems fair to DE, no?

 

Alternatively, why not have weapon/frame slots cost 50% less a few days after the Heart of Deimos release? Why not reduce build times all around instead of just removing them?

Also it would be kind of unrealistic. Like imagine if you could build something instantly? Or have some infinite storage room. Like the time chamber from DBZ. 
 

Also it means players would get things done super quick and the forums would blow up with impatient players even more.

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6 minutes ago, (PS4)chris1pat8twins said:

Also it would be kind of unrealistic. Like imagine if you could build something instantly? Or have some infinite storage room. Like the time chamber from DBZ. 
 

Also it means players would get things done super quick and the forums would blow up with impatient players even more.

Exactly, time gating is one of those rare unwanted commodities that people don't know they want. Your suggestions for reducing them are very reasonable and what people should be asking for, but outright removing it doesn't seem like a solution that would benefit anyone.

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Well let me rephrase it then. 

Time gates as they currently are...

1. A way to make people do something else during that time... However I would rather try out that thing I just grinded for instead of waiting another full day for it. I'd say the forma building time is also something that definetly should be addressed as well. 

2. Help the players to don't rush through content that quickly.... Even though they can skip these time gates with Plat so they will skip anyway.... The reason why Time Gates are there are understandable... Just not very good and healthy for the game. 

 

New players don't need to be maxed out right away... But reimagine your first day on warframe or try to imagine it for a player nowadays... They choose starter weapons maybe get a hang of the game and start to grind for let's say 3 hours. These 3 hours in they sure got the point where they wanted to test out new weapons... So they want to build the Boltor.. Now here are two Time Gates before you can actually get that weapon... The mastery rank (what in my opinion is okay with time gates as it is right now with 24h cool down before redo or new one) and the actual building time of the weapon what is 12 hours...

Assuming the player start warframe like 8pm. He ends his grinding session with his friends or alone at 11pm. His last thing he has done was the mastery test 1... So in order to get the Boltor (just as an example once again) he needs to play the next evening at 11pm... Because before that he can't rank up in mastery. 

Now let's assume he also does that because he did enjoy the game the day before. He logs in. Does the mastery and logs back out or even starts to build the Boltor. He then can't try it out as he has to wait until the next day before he is able to try it ou. 

 

Now also assuming that this player is one with a job where he can't login into the game until 8pm. Then he waited 2 entire days before he was able to get a new weapon.... I mean... If any other non f2p game would have such slow pacing and progression for beginners... Oof the outrag would be huge. And making "but it's f2p" isn't helping the game. 

 

We as the community should give suggestions towards the devs so that they can interpret our feedback and do something with it. It's their game but I often feel like their trying to portrait a mobile game made for consoles and Co rather then their vision of a great space ninja game. 

 

Now let's talk about the future update Heart of Deimos.... 

I mean... Cool. But... Waiting 3 1/2 days for a warframe to be built. And then another 24 hours for this warframe actually being consumed.... Is actually ridiculous. "Do something else" is a great argument for a game where there actually is something to progress for. A goal the player wants to achieve... 

In Warframe that goal becomes pointless after a certain point. 

It's goal "becoming stronger" is destroyed because the enemy doesn't scale with it. And by scaling i don't mean hp and damage values. I would rather see less enemies on the screen but more challenging oppenents to face. 

Therefore making the player not invested into the game for over half a week if he has really nothing to do (nightwave completed, weapons forma full, warframe forma full etc.) is not healthy for a game based around "games as a service". Every player in each progression category should be able to say "I log in to warframe because not only do I like the game, but I have this and that to do". Obviously new players will say that more often then "veterans" long term players but even they should be able to say something like that or should have a goal to work towards. 

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your forgetting that you don't just have to build frames one by one... hell, in preparation for Heart of Deimos I'm currently building about 5 frames right now (all through the mobile app).
the 24 hours for the frame to be consumed is annoying, I'll agree, and will probably be changed to 12 hours or even 6, similar to Railjack.

as for the waiting, there are 2 options to at least remove some waiting:
option 1 - you can build multiple of the same item at the same time, a lot of people would appreciate it and so would my 25 forma bp's
option 2 - an upgrade segment for the foundry that lowers the building time of all items by 25-50% (could be temporary or permanent), or even a temporary 'foundry overcharge' item that instantly builds something of your choice so long as you have the resources (could either be built from a bp or be given as a daily login reward)... Or even the dojo room path where you can put in a small amount of plat to remove some of the waiting time if you don't have the 35 plat to instantly finish it.
On another note, can some of the warframe part drops make more sense? why doesn't Lech Krill give Frost but his tag-team with Vor does? why does Lech Krill give Excal?

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Am 3.8.2020 um 14:30 schrieb (XB1)KawaiiAsa:

your forgetting that you don't just have to build frames one by one... hell, in preparation for Heart of Deimos I'm currently building about 5 frames right now (all through the mobile app).
the 24 hours for the frame to be consumed is annoying, I'll agree, and will probably be changed to 12 hours or even 6, similar to Railjack.

as for the waiting, there are 2 options to at least remove some waiting:
option 1 - you can build multiple of the same item at the same time, a lot of people would appreciate it and so would my 25 forma bp's
option 2 - an upgrade segment for the foundry that lowers the building time of all items by 25-50% (could be temporary or permanent), or even a temporary 'foundry overcharge' item that instantly builds something of your choice so long as you have the resources (could either be built from a bp or be given as a daily login reward)... Or even the dojo room path where you can put in a small amount of plat to remove some of the waiting time if you don't have the 35 plat to instantly finish it.
On another note, can some of the warframe part drops make more sense? why doesn't Lech Krill give Frost but his tag-team with Vor does? why does Lech Krill give Excal?

true. a stacking of the same items would be INSANE. then i woudln´t even be that mad about the time gate

 

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1 hour ago, LOD07 said:

true. a stacking of the same items would be INSANE. then i woudln´t even be that mad about the time gate

 

hell... I'd be fine with being able to multiple of the same item but the build time is the same as building each instance of it (say you decide to build 5 forma it'll still take 5 days) but after say, the time it takes for 2 of them to finish, you can just claim those ones and let the others keep on building.

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vor 15 Stunden schrieb (XB1)KawaiiAsa:

hell... I'd be fine with being able to multiple of the same item but the build time is the same as building each instance of it (say you decide to build 5 forma it'll still take 5 days) but after say, the time it takes for 2 of them to finish, you can just claim those ones and let the others keep on building.

hold right there....because thats a good idea XD

 

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1 hour ago, LOD07 said:

hold right there....because thats a good idea XD

 

A lot of games I play have that as their crafting system and it works fine so... I think it could easily be added to warframe... it means that if you miss the pop-up for a forma being built and don't check the foundry, you don't waste ages of time that could have been spent on another forma, more will just be built in the background.

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3 minutes ago, (XB1)Nightseid said:

The build times are fine and you gain alot of slots with the nightwave, mastery and daily logins that is nota big issue , I guess they can be annoying if you are new player. If anything new players should start off with more slots.

the new players thing is true, they could do with a few more slots... but this is mainly about the new Helminth Chrysalis system which (if they don't change the method to access the Helminth) would normally require you to be pretty late into the game since you'd need Nidus unless you got lucky and got infected early on, meaning you'd have quite a few slots to use. plus they also stated its not a system for new players.

the build times can get a bit annoying but its understandable that they exist, the slots are also understandable, a lot of games have a system like that to encourage either buying premium currency for the slots or to remove old/weak equipment (or frames in this case) to expand your playstyle.

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Its just sad that the game evolved from "Do whatever you want with whatever you want to" too this i have better and worse equipment. Its understandable that you can´t  make each weapon top tier... but at least, they should try to make each Warframe so unique where they are best fitting for a certain role. And not just DPS. CC isn´t worth going for anymore, Let´s not talk about any other support abilities. Everything that is important, is how to speed up a mission drasticaly. 

 

Back to the topic. Yes new Players should definitly need more slots to start things off. And I am still of the opinion that they should adjust the times for certain items. 3 days is "WWWAAAAYYYY" to much

 

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  • 3 weeks later...

I like the idea of obtaining in-game items that can upgrade, permanently or temporarily the foundry.

Personally I think the time for building should not be decreased for frames(and weapons). Partly why is the fact that until Helminth there was not many that had reason to build more than 1 of each frame. If we were to shorten the craft time for frames I think it should be temporarily.

However there's a good point here that the time gates for trying out new items might scare of new player. For this I'd suggest some early quest could reward an item that allows you to rush any item in the foundry. The purpose of this item should be clear so new players that are unfamiliar with the game see the use easily.

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Am 28.8.2020 um 10:57 schrieb Liljeman:

I like the idea of obtaining in-game items that can upgrade, permanently or temporarily the foundry.

Personally I think the time for building should not be decreased for frames(and weapons). Partly why is the fact that until Helminth there was not many that had reason to build more than 1 of each frame. If we were to shorten the craft time for frames I think it should be temporarily.

However there's a good point here that the time gates for trying out new items might scare of new player. For this I'd suggest some early quest could reward an item that allows you to rush any item in the foundry. The purpose of this item should be clear so new players that are unfamiliar with the game see the use easily.

Such an item would be acutally pretty interesting

 

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  • 2 weeks later...
On 2020-08-28 at 1:57 AM, Liljeman said:

I like the idea of obtaining in-game items that can upgrade, permanently or temporarily the foundry.

Personally I think the time for building should not be decreased for frames(and weapons). Partly why is the fact that until Helminth there was not many that had reason to build more than 1 of each frame. If we were to shorten the craft time for frames I think it should be temporarily.

However there's a good point here that the time gates for trying out new items might scare of new player. For this I'd suggest some early quest could reward an item that allows you to rush any item in the foundry. The purpose of this item should be clear so new players that are unfamiliar with the game see the use easily.

Maybe just add a shooting range? Allow you to test out frames or weapons before you actually obtain them. That way you don't end up waiting three and a half days for a frame you might end up hating.

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honestly, I'd love this. like he said, with not having to worry i could collect, EVERYTHING. i put a lot of money into owning every single warframe and or its prime version, but I'd have to sink another 100 or so bucks into the game to won every warframe AND its prime.  a bummer, let alone the weapons. i know it won't happen, but would be kinda cool ^_^.

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