TeaHawk Posted October 3, 2020 Share Posted October 3, 2020 Tested it a couple of minutes ago. I've been using high damage per shot rubico with A-tear riven. Enemies lvls were 60-80. They coud easily survive this. Link to comment Share on other sites More sharing options...
Traumtulpe Posted October 3, 2020 Share Posted October 3, 2020 20 minutes ago, TeaHawk said: Tested it a couple of minutes ago. I've been using high damage per shot rubico with A-tear riven. Enemies lvls were 60-80. They coud easily survive this. Marked for Death does not function with multishot, and reduces your damage by armor twice. Thus the only viable options for using it are heavy attacks with forced bleeds, and finishers (both ignore armor entirely). Link to comment Share on other sites More sharing options...
JohnnyMeta Posted October 3, 2020 Share Posted October 3, 2020 il y a 36 minutes, TeaHawk a dit : Tested it a couple of minutes ago. I've been using high damage per shot rubico with A-tear riven. Enemies lvls were 60-80. They coud easily survive this. Try with melee + Ash + Fatal Teleport Link to comment Share on other sites More sharing options...
Askell91 Posted October 3, 2020 Share Posted October 3, 2020 45 minutes ago, TeaHawk said: . I've been using high damage per shot rubico with A-tear riven. You don't even know how it works... and what to use it with... Your everyday Warframe user... Somehow I don't envy DE employees who have to deal with stuff like this every day... Link to comment Share on other sites More sharing options...
Hobie-wan Posted October 3, 2020 Share Posted October 3, 2020 6 hours ago, Askell91 said: You don't even know how it works... and what to use it with... Your everyday Warframe user... Somehow I don't envy DE employees who have to deal with stuff like this every day... Calling something 'trash' is also a way to get your feedback ignored by people that matter. But hey, clickbait social media BS thread title, AMIRITELOL. 🙄 Link to comment Share on other sites More sharing options...
TeaHawk Posted October 3, 2020 Author Share Posted October 3, 2020 7 hours ago, Traumtulpe said: Marked for Death does not function with multishot, and reduces your damage by armor twice. Thus the only viable options for using it are heavy attacks with forced bleeds, and finishers (both ignore armor entirely). Marked for death could be a nice way to make snipers more viable option for most of missions. Unfortunately, it seemingly was not thought that way. Link to comment Share on other sites More sharing options...
TeaHawk Posted October 3, 2020 Author Share Posted October 3, 2020 7 hours ago, Askell91 said: You don't even know how it works... and what to use it with... Your everyday Warframe user... Somehow I don't envy DE employees who have to deal with stuff like this every day... Now I know how it work. What does it change. It is still trash in most of cases. It is patently useless. Could be a nice option though. Link to comment Share on other sites More sharing options...
TeaHawk Posted October 3, 2020 Author Share Posted October 3, 2020 7 hours ago, JohnnyMeta said: Try with melee + Ash + Fatal Teleport Thank for the info. I'll try that. However I would not need this for a melee weapon because my melee weapon is already fine while dealing with enemy groups. My problem with Marked for Nerf is that it looks like it was designed for snipers but lost its initial purpose somehow on the way. It's a wasted opportunity. Link to comment Share on other sites More sharing options...
DCaedus Posted October 4, 2020 Share Posted October 4, 2020 9 hours ago, TeaHawk said: Tested it a couple of minutes ago. I've been using high damage per shot rubico with A-tear riven. Enemies lvls were 60-80. They coud easily survive this. Well, yeah, it is trash if you use it that way.. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted October 4, 2020 Share Posted October 4, 2020 Depends on what you are using it for/on. With barely any power strength investment on Fatal Teleport it can still one shot a mob of lv100++ enemies as long as you hit the highest HP one. For example, if you see a group of Grineer, go for the Heavy Gunner. They'll all go down like a house of cards. Checkmate. Link to comment Share on other sites More sharing options...
(PSN)GingyGreen Posted October 4, 2020 Share Posted October 4, 2020 >uses an ability wrong >calls it trash Link to comment Share on other sites More sharing options...
lnfine Posted October 4, 2020 Share Posted October 4, 2020 16 часов назад, Traumtulpe сказал: Marked for Death does not function with multishot, and reduces your damage by armor twice. Thus the only viable options for using it are heavy attacks with forced bleeds, and finishers (both ignore armor entirely). Actually when I tested it with rapier heavy attacks, AoE bleed ticks were reduced twice by the initial target's armour too (well, actually once. It's like the bleeds are created by an attack which has raw damage value equal to health damage after DR of the initial attack). Which made MfD do the opposite of the stated intended use - it works better if you proc it off the squishiest (armour wise) initial target. Provided it has enough EHP to not trigger overkill limiter. Link to comment Share on other sites More sharing options...
DeckChairVonBananaCamel Posted October 4, 2020 Share Posted October 4, 2020 i was recently using marked for death on my trinity EV assassin build, it allows me to kill entire groups of pretty much any enemy, at any level, so long as they can be affected by viral Link to comment Share on other sites More sharing options...
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