Duality52 Posted July 7, 2021 Share Posted July 7, 2021 Update 30.5 caused the Buzlok to suffer a rather function breaking bug. When a beacon is attached to the target, any sequential shots from the Buzlok will simply pass through the target without damaging the target. Attacking enemies without a beacon attached will damage enemies as normal, but it will not deal as much damage without the beacon. Link to comment Share on other sites More sharing options...
JohnSmithal Posted July 7, 2021 Share Posted July 7, 2021 I can confirm the same bug. The bullets just pass through any target with a beacon attached. The projectiles still hit enemies between the beacon and the player. This is real shame because Buzlok is one of my favorite guns Link to comment Share on other sites More sharing options...
Z1011 Posted July 8, 2021 Share Posted July 8, 2021 Can confirm, Buzlok beacon is broken. I think I have a different experience though. From what you guys are saying, the beacon is making the target invulnerable..? For me, I think the Buzlok beacon is blocking any subsequent shots. Front on, the shots do nothing but move to the side a bit and it will hit the target. Link to comment Share on other sites More sharing options...
Taitou25 Posted July 8, 2021 Share Posted July 8, 2021 I can also confirm that the Buzlok does nothing with a beacon attached. If you shoot and hit something before the rounds reach the distance to start homing, they will deal damage, but after they begin homing they do nothing. Link to comment Share on other sites More sharing options...
Ziradal Posted July 9, 2021 Share Posted July 9, 2021 Can confirm everything said here. Also, this bug is somehow fixed by using mods which allow punch through. Metal Auger for example. Link to comment Share on other sites More sharing options...
Mays_sammy Posted July 9, 2021 Share Posted July 9, 2021 Same here i can confirm i hope they fix this can i write a ticket to DE regarding this? Link to comment Share on other sites More sharing options...
nr.9 Posted July 10, 2021 Share Posted July 10, 2021 same :) Link to comment Share on other sites More sharing options...
Programmed Posted July 11, 2021 Share Posted July 11, 2021 Still not fixed, it's my favorite gun and this literally makes it unusable. here's a video incase anyone was interested.https://i.imgur.com/ihPtcau.mp4 Link to comment Share on other sites More sharing options...
DilBahadur Posted July 11, 2021 Share Posted July 11, 2021 I also can confirm this. Link to comment Share on other sites More sharing options...
(PSN)Jairubben Posted July 15, 2021 Share Posted July 15, 2021 I Aldo can confirm this, 😑☹️ Link to comment Share on other sites More sharing options...
Aguri Posted July 15, 2021 Share Posted July 15, 2021 Can confirm! Going to have to switch to another lich-killer for my sisters until this is fixed Link to comment Share on other sites More sharing options...
Sir-Loser Posted July 16, 2021 Share Posted July 16, 2021 I am also experiencing this problem. Unguided bullets appear to work just fine. However after placing a beacon, bullets will track and then.. Nothing. Doesn't even appear to throw out a '0' damage number, nothing happens after the bullet reaches the beacon. Link to comment Share on other sites More sharing options...
SerauL Posted July 21, 2021 Share Posted July 21, 2021 to me too Link to comment Share on other sites More sharing options...
[DE]Momaw Posted July 21, 2021 Share Posted July 21, 2021 We're aware of this issue and have a potential fix in line to be tested Link to comment Share on other sites More sharing options...
kulow Posted July 21, 2021 Share Posted July 21, 2021 wow.. nobody complaining about the name of topic as being baity or whatever ? I'm impressed xD and even gets staff reply like it is.. interesting Link to comment Share on other sites More sharing options...
Tiltskillet Posted July 21, 2021 Share Posted July 21, 2021 2 hours ago, [DE]Momaw said: We're aware of this issue and have a potential fix in line to be tested Thanks! There are a couple of other Buzlok bugs I know of. The more serious one is that the beacon is attaching to allied targets, which essentially ruins the weapon's gimmick. Hopefully your potential fix already solves that problem too, but if not it would be great to get it addressed. Link to comment Share on other sites More sharing options...
Programmed Posted July 22, 2021 Share Posted July 22, 2021 Nice! I can't wait to use my buzlok again =D Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted July 26, 2021 Share Posted July 26, 2021 On 2021-07-21 at 1:56 PM, Tiltskillet said: Thanks! There are a couple of other Buzlok bugs I know of. The more serious one is that the beacon is attaching to allied targets, which essentially ruins the weapon's gimmick. Hopefully your potential fix already solves that problem too, but if not it would be great to get it addressed. Attaching to Allies isn't a new behavior. While it has limited uses I never considered it as a 'bug' I've always just used it as a stopgap between current and Old Buzlok. With Old Buzlok, when faced with a crowd of enemies one strategy was to tag a Wall behind them, then sweep back and fourth so the crit enhanced bullets pass through them on the way to the beacon without having to retarget as they die. After the Buzlok was changed to disallow tagging Walls, I just started tagging Volt instead (he's usually way out in front past the mobs so works about the same). Link to comment Share on other sites More sharing options...
Pfysicyst Posted July 26, 2021 Share Posted July 26, 2021 I tested this just now. If I fire the homing dart at the enemy and attempt to shoot them, Buzlok simply cannot hurt them unless I am standing less than 10 meters from the target. This happens at all firing angles, even aiming directly at the target. Link to comment Share on other sites More sharing options...
Programmed Posted July 28, 2021 Share Posted July 28, 2021 On 2021-07-26 at 2:16 PM, Pfysicyst said: I tested this just now. If I fire the homing dart at the enemy and attempt to shoot them, Buzlok simply cannot hurt them unless I am standing less than 10 meters from the target. This happens at all firing angles, even aiming directly at the target. They haven't fixed it yet, as far as I know warframe hasn't been updated since tennocon Link to comment Share on other sites More sharing options...
(XBOX)Aerilyth Posted July 29, 2021 Share Posted July 29, 2021 They have put out several hot fixes since TennoCon for things way less important. However the total loss of functionality of a gun isn’t high on their priority list. I’m way disappointed. I love that gun and now it’s flat out useless… Link to comment Share on other sites More sharing options...
Goddess. Posted August 5, 2021 Share Posted August 5, 2021 Still bugged as of 30.6.0, hoping for a fix soon ! :< Link to comment Share on other sites More sharing options...
LordPreda Posted August 10, 2021 Share Posted August 10, 2021 Can confirm, this bug is still there Link to comment Share on other sites More sharing options...
Blackmist390 Posted August 10, 2021 Share Posted August 10, 2021 On 2021-07-07 at 7:30 PM, Z1011 said: Can confirm, Buzlok beacon is broken. I think I have a different experience though. From what you guys are saying, the beacon is making the target invulnerable..? For me, I think the Buzlok beacon is blocking any subsequent shots. Front on, the shots do nothing but move to the side a bit and it will hit the target. On 2021-07-26 at 11:16 AM, Pfysicyst said: I tested this just now. If I fire the homing dart at the enemy and attempt to shoot them, Buzlok simply cannot hurt them unless I am standing less than 10 meters from the target. This happens at all firing angles, even aiming directly at the target. Beating a dead horse here. Z1011, I noticed the bullets travel in the complete opposite direction of the tagged target at times (even worse if aimed). Pfysicyst also spoke my mind on how you basically have to be kissing the enemy for tagged shots to hit. I'm glad to hear that the issue is at least being worked on. This gun seems like a promising alternative for eidolon hunts, but the current stats is kinda putting me in a sour mood :( Link to comment Share on other sites More sharing options...
(PSN)TBN_VorteX74 Posted August 14, 2021 Share Posted August 14, 2021 The beacon is blocking the bullets because the beacon acts like a wall kind of and unless you have punch trough u can't penetrate the beacon hence blocking the bullets and this bug doesn't only affect PC it also affects PS4 Link to comment Share on other sites More sharing options...
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