I've read the Wiki and although I've gleaned some good information from it, I have some holes in my understanding that I hope someone here can clear up...
Slash Proc Damage - In short, how does stacking work with slash proc DoT? Does the DoT damage stack with subsequent procs or does it merely refresh the duration? Is the only limit to how many DoTs can stack, how many procs you can get in a second? So an imaginary primary with 100% status that does only slash damage and has a 20 fire rate would be able to get 20 stacks of slash DoT in that one second? Also I read elsewhere that Hunters Munitions does NOT stack with normal slash proc DoTs but does stack with subsequent slash procs from Hunters Munitions. Is this true?
Heat Proc Damage - same question
Electricity Proc Damage - same question
Toxin Proc Damage - Same question
The Wiki states that gas DoT stacks up to 10 times. So at least I have that answer, but still not really sure about how many times it can stack in 1 second...
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TheBlackSpectre
I've read the Wiki and although I've gleaned some good information from it, I have some holes in my understanding that I hope someone here can clear up...
Slash Proc Damage - In short, how does stacking work with slash proc DoT? Does the DoT damage stack with subsequent procs or does it merely refresh the duration? Is the only limit to how many DoTs can stack, how many procs you can get in a second? So an imaginary primary with 100% status that does only slash damage and has a 20 fire rate would be able to get 20 stacks of slash DoT in that one second? Also I read elsewhere that Hunters Munitions does NOT stack with normal slash proc DoTs but does stack with subsequent slash procs from Hunters Munitions. Is this true?
Heat Proc Damage - same question
Electricity Proc Damage - same question
Toxin Proc Damage - Same question
The Wiki states that gas DoT stacks up to 10 times. So at least I have that answer, but still not really sure about how many times it can stack in 1 second...
Thanks for the help...
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