(PSN)slightconfuzzled Posted May 5, 2023 Share Posted May 5, 2023 Maybe if they give some Incarnon forms to some of the weaker Glaive weapons. Or maybe if they give a two handed/heavy Nikana an Incarnon that replaces Wise Razor stance.. A gunblade Incarnon would be great too, but all the gunblades we have are pretty top tier already so. Link to comment Share on other sites More sharing options...
ShogunGunshow Posted May 5, 2023 Share Posted May 5, 2023 A lot of the best melees are ones that are the least melee. Glaives, gunblades, exodia contagion platforms, and now probably syam's blade wave. They could probably unnerf melee at this point. Put Blood Rush back where it was, re-enable gladiator mods counting on companions (because they sure didn't 'fix' gun sets working on companions),etc. Or they could add melee arcanes. Oh God that's probably what their answer will be. Link to comment Share on other sites More sharing options...
(PSN)Sentiel Posted May 5, 2023 Share Posted May 5, 2023 On the topic of melee, I think that DE really dropped the ball with Incarnon melee. I was expecting something fun, like weapon transformations. Skana turning into a two handed nikana, Bo turning into nunchaku, some shenanigans like the Dark Split Sword should do, or similar. What they do instead is get stronger/faster/longer and have some rather obscure special effect like radial stun on finisher, which just feels boring. Link to comment Share on other sites More sharing options...
Tiltskillet Posted May 5, 2023 Share Posted May 5, 2023 1 hour ago, (PSN)slightconfuzzled said: Maybe if they give some Incarnon forms to some of the weaker Glaive weapons. Or maybe if they give a two handed/heavy Nikana an Incarnon that replaces Wise Razor stance.. A gunblade Incarnon would be great too, but all the gunblades we have are pretty top tier already so. I think a Genesis Adapter for the Innodem could be super-swell. :P Heavy Attack at 5x combo to activate Incarnon form as normal. But then, while in Incarnon form, do a wall attack at 10x combo to activate Double Dawg Incarnacarnon form. Just double up all the passive perks and evolutions to keep it reasonable, but throw in some Peculiar Audience and Bloom effects for fun. Link to comment Share on other sites More sharing options...
Traumtulpe Posted May 5, 2023 Share Posted May 5, 2023 28 minutes ago, (PSN)Sentiel said: some rather obscure special effect like radial stun on finisher Is that what the Incarnon Skana does? Because I couldn't figure it out, it looked like just an average sword to me. I never use finishers though, which would explain it. I kinda expected Excalibur-like waves or something. Link to comment Share on other sites More sharing options...
(PSN)slightconfuzzled Posted May 5, 2023 Share Posted May 5, 2023 2 minutes ago, Tiltskillet said: I think a Genesis Adapter for the Innodem could be super-swell. :P Heavy Attack at 5x combo to activate Incarnon form as normal. But then, while in Incarnon form, do a wall attack at 10x combo to activate Double Dawg Incarnacarnon form. Just double up all the passive perks and evolutions to keep it reasonable, but throw in some Peculiar Audience and Bloom effects for fun. Hah classic. Plus instead of holding dual daggers in both hands, just make the Warframe hold two daggers.. with one hand, two really long daggers, sellotaped together with Void Tape or something. Peculiar Effects would be great. Link to comment Share on other sites More sharing options...
(PSN)Sentiel Posted May 6, 2023 Share Posted May 6, 2023 8 hours ago, Traumtulpe said: Is that what the Incarnon Skana does? Because I couldn't figure it out, it looked like just an average sword to me. I never use finishers though, which would explain it. I kinda expected Excalibur-like waves or something. Right?! That's exactly my point. With Innodem, you can at least open enemies for a ground finisher with a combo or stun them with a heavy attack but Skana doesn't have this afaik. I was also hoping for at least waves like Syam does even if with shorter range. Link to comment Share on other sites More sharing options...
R4bbit0le Posted May 6, 2023 Share Posted May 6, 2023 I have picked Paris, Strun, Lato and Furax and I am in love with all four of them. One thing that I wished for is a little bit of flavor text explaining what the incarnon mode does. Did I miss it guys? Somewhere on Cavalero or...? Don't get me wrong, I love to explore the weapon by myself and be surprised by the details but I also like the tease or a quick overview of what to expect. Link to comment Share on other sites More sharing options...
(XBOX)Ampathetiic Posted May 6, 2023 Share Posted May 6, 2023 I've now acquired and fully upgraded Incarnon Bo. Funnily enough, one of the final upgrades is "on Impact proc: 40% to apply Bleed." It's almost as if Slash dominates every other damage type and there's no melee build variety beyond "slash BR/WW combo build" or "spam heavy attack build." Link to comment Share on other sites More sharing options...
(PSN)slightconfuzzled Posted May 6, 2023 Share Posted May 6, 2023 1 hour ago, (XBOX)Ampathetiic said: I've now acquired and fully upgraded Incarnon Bo. Funnily enough, one of the final upgrades is "on Impact proc: 40% to apply Bleed." It's almost as if Slash dominates every other damage type and there's no melee build variety beyond "slash BR/WW combo build" or "spam heavy attack build." Primed Heavy Trauma: "Maybe if I believe in myself really really hard... I can somehow cut and Bleed the enemy, and thus get used more than just for Atlas players". Thats the option I chose though yeah, but I might try and mess around with some of the other options. I am also not the biggest fan of the default stance for Bo either, but I am not knowledgeable on the different combos values and which are considered good. Link to comment Share on other sites More sharing options...
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