[DE]Taylor Posted May 16 Share Posted May 16 Fixes: Fixed the Mag Celestis Helmet and Baruuk Peacemaker Helmet missing their platform-specific lock state. As stated in the “TennoGen and Cross Platform Save” article, TennoGen purchased on PC can only be used on PC. TennoGen items purchased for Platinum can be accessed via Cross Platform Save on licensed platforms. Script has completed! We will be running a script to set the intended lock states to purchases that were made between Update 35.6 and today’s Hotfix. Fixed the Javi’s Scrawling Stencil not appearing on the walls of your Personal Quarters. Fixed the Launcher “Build Notes” tab not updating when the language is changed. For list of known issues for Dante Unbound that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread: https://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/ 15 Link to comment Share on other sites More sharing options...
Dark_Lugia Posted May 16 Share Posted May 16 (edited) thanks Edited May 16 by Dark_Lugia 5 Link to comment Share on other sites More sharing options...
lbkp Posted May 16 Share Posted May 16 Nice Link to comment Share on other sites More sharing options...
Venus-Venera Posted May 16 Share Posted May 16 Hmm... well I was at least hoping that Acid Shells made sense and the weapon wasn't that lousy. Oh well. As always, feedback is successfully ignored.... 5 Link to comment Share on other sites More sharing options...
-CRONO- Posted May 16 Share Posted May 16 (edited) Thank you for fixing the Javi’s Scrawling Stencil! It's been so long since that issue began that I'm almost crying tears of joy. Edited May 17 by -CRONO- Link to comment Share on other sites More sharing options...
Zibop Posted May 16 Share Posted May 16 Got my hopes up for an Acid Shells fix :( 5 Link to comment Share on other sites More sharing options...
peq42 Posted May 16 Share Posted May 16 Please buff inaros' 4th ability 4 Link to comment Share on other sites More sharing options...
NoahWraith Posted May 16 Share Posted May 16 Couldn't quickly change frosts overguard to match everyone else's? Falling off the map and nullifiers get rid of it completely and its getting annoying. 6 Link to comment Share on other sites More sharing options...
Botsari Posted May 16 Share Posted May 16 (edited) DE, please put the actual hotfix information under the in game news link about the hotfix. It always goes to a page where the most recent info is 5 months old, and doesn't even itself have a link to the ACTUAL information. How hard, for example, would it have been for you guys to simply put a link to this page this morning? Otherwise what is the point of even having a link there? Edited May 16 by Botsari 8 Link to comment Share on other sites More sharing options...
Zahnrad Posted May 16 Share Posted May 16 33 minutes ago, peq42 said: Please buff inaros' 4th ability Not sure what exactly you want buffing, but it'd be nice if the Sand Kavats could be self-sustaining. e.g. the duration of Scarab Swarm is applied at max duration when a Kavat applies it to an enemy, and a Sand Kavat spawned is at max Duration Basically allow you to keep the kavats up permanently so long as you keep killing marked enemies. If not...Can we at least get a huge Duration buff on the Sand kavats? Something similar to the duration of Mind Control would be nice. 2 Link to comment Share on other sites More sharing options...
RitaSanderson Posted May 16 Share Posted May 16 Is there any news on dx11 crashes? Playing the game since Dante's update is a bit frustrating because of that :( Link to comment Share on other sites More sharing options...
[DE]Taylor Posted May 16 Author Share Posted May 16 28 minutes ago, Botsari said: DE, please put the actual hotfix information under the in game news link about the hotfix. It always goes to a page where the most recent info is 5 months old, and doesn't even itself have a link to the ACTUAL information. How hard, for example, would it have been for you guys to simply put a link to this page this morning? Otherwise what is the point of even having a link there? It looks like this may be an issue with the Steam Browser, since we're not replicating this issue on the standalone launcher. Team is looking into why you're being redirected there! Thanks for the report. 2 Link to comment Share on other sites More sharing options...
Kylo. Posted May 16 Share Posted May 16 10 minutes ago, [DE]Taylor said: It looks like this may be an issue with the Steam Browser, since we're not replicating this issue on the standalone launcher. Team is looking into why you're being redirected there! Thanks for the report. Weird, when you put the link (https://www.warframe.com/updates/pc/35-6-1?gameplat=1&utm—source=in-game&utm—medium=game&utm—campaign=game—2024&steam=1) manually in the browser afterwards it works fine. Just initially, it redirects to 35.0.0 for some reason. Link to comment Share on other sites More sharing options...
Tiltskillet Posted May 16 Share Posted May 16 1 hour ago, NoahWraith said: Couldn't quickly change frosts overguard to match everyone else's? Falling off the map and nullifiers get rid of it completely and its getting annoying. Icy Avalanche has always been like that, since before it was converted to Overguard. It may be intended, given all three of the converted overguard frames have the same issue. A quick change could happen, of course, but would be kind of coming out of the blue. Link to comment Share on other sites More sharing options...
--TL--mutazalmatani Posted May 16 Share Posted May 16 Please Fix Acid shells, its currently bugged 1 Link to comment Share on other sites More sharing options...
Hexerin Posted May 16 Share Posted May 16 Still requesting that this issue be resolved: Link to comment Share on other sites More sharing options...
BrutalGreen Posted May 16 Share Posted May 16 could we please have it so that if we don't touch the appearance tab when playing cross-platform it doesnt default off of our tennogen cosmetics when we get back on PC? Having to spend hours fixing all our fashion each time really doesn't make for a good user experience... Link to comment Share on other sites More sharing options...
Waeleto Posted May 16 Share Posted May 16 1 hour ago, Tiltskillet said: A quick change could happen, of course, but would be kind of coming out of the blue. Not out of the blue at all, frost's OG needs to be consistent with dante's and styanax's Frost is not particularly overpowered to think this would be out of the blue 2 Link to comment Share on other sites More sharing options...
Tiltskillet Posted May 16 Share Posted May 16 25 minutes ago, Waeleto said: Not out of the blue at all, frost's OG needs to be consistent with dante's and styanax's Frost is not particularly overpowered to think this would be out of the blue After 8 years in a minor bug fix patch: "out of the blue" would be exactly right. 1 Link to comment Share on other sites More sharing options...
TheTundraTerror Posted May 16 Share Posted May 16 3 hours ago, Zahnny said: Not sure what exactly you want buffing, but it'd be nice if the Sand Kavats could be self-sustaining. e.g. the duration of Scarab Swarm is applied at max duration when a Kavat applies it to an enemy, and a Sand Kavat spawned is at max Duration Basically allow you to keep the kavats up permanently so long as you keep killing marked enemies. If not...Can we at least get a huge Duration buff on the Sand kavats? Something similar to the duration of Mind Control would be nice. The big issue is that his 4 damage scales off his HP value instead of power strength. Also, the tick rate for corrosive is pretty bad; while it can full strip mobs, it takes so long to so that it's not worth it. Link to comment Share on other sites More sharing options...
Symbiont Posted May 16 Share Posted May 16 one of the 2 last updates has changed my Archimedea Primary loadout, I know for sure because, I have selected my load-out when it updated and everything remained the same but the Primary, Spaghetti Code. XD 1 Link to comment Share on other sites More sharing options...
Egglanoir Posted May 16 Share Posted May 16 (edited) Not related to the update but a real question, when will Ember Prime be available in prime resurgence again, it was only available really once (technically twice) back between January 4 2022 to January 11 2022, and once again between January 18 2022 to January 25 2022. (Which when all is said and done while it was technically twice, it was more or less only really once) I have seen plenty of other Warframes show up like 2 or 3 times between then and now... It is odd that it has never been released in prime resurgence since. Makes me wonder if you guys like forgot about it or something. (Personally I just really need Sicarus Prime parts to get that prime weapon done, allowing me to have every obtainable prime weapon and Prime Warframe completed in the game, hence my interest.) I suppose though my main argument is that it has been well over 2 years since then... Edited May 16 by Egglanoir 1 Link to comment Share on other sites More sharing options...
technozorro Posted May 16 Share Posted May 16 (edited) -the orbiter look even worst, what up with this new lighting engine, depending of the light things look wet or change materia,it looks really bad -Nice try DE but your not gaslighting me, this skin didn´t look like this at launch it was change years after purchase and that is a scam original after crappy change Spoiler original after crappy change Spoiler more examples on video Spoiler Spoiler -or this other skins that you change months after purchase? just like nidus above nyx deluxe was also change the small is before is mor noteceable on the white color Spoiler Spoiler more skins examples od skins changes here: -valkyr carnivex skin broken, I already reported this but nothing has been fix Spoiler -khora spikes cant be colored -gauss feet still broken -voidshell skin materials are inconsistent, they look different on each warframe, which defeat the purpose of this kind of skin -beam weapons have screen shake, even with that option disable on the settings -the new lights that your adding to averything are too obnoxious, even when using black colors you can turn it off this is the ferlarx with black energy Spoiler Edited May 16 by technozorro 4 Link to comment Share on other sites More sharing options...
Styx_Prime Posted May 16 Share Posted May 16 Nice! 👍 Link to comment Share on other sites More sharing options...
sinamanthediva Posted May 16 Share Posted May 16 For the love of Lotus undo the hiding of ANY information that is available about weapons and DO NOT put important information like RELOAD SPEED into some cutesy Pop-up box. I prefer clutter with all info readily available NOT buried nor hidden like the Wind-Up Values of Melee Weapons. If I Re-roll a Riven and I get a Reload Speed bonus it means nothing to me BECAUSE I CAN'T SEE THE RELOAD SPEED IN THE INFO BOX in the bottom right corner to ascertain if it worthy of keeping. Does DE even have a QC Dept to maybe ask if these "fixes" are beneficial to players or if WE, the PLAYERS/CONSUMERS have asked for these changes that have been forced upon us, to our chagrin? I am going to go out on a limb here and say NO! I don't see hiding of ANY information, Pop-ups or otherwise, as something most players have asked to be implemented. Why fix what wasn't broke? This DOES NOT support a more 'TRANSPARENT" relationship with your player-base you have been striving to acheive. I'm not even asking to fix a bug, just don't fix what didn't need fixing. You guys do a lot of good things to improve the game, and I appreciate that, but this was not one of those things! Have a pleasant tomorrow! 7 Link to comment Share on other sites More sharing options...
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