Joezone619 Posted Tuesday at 05:40 PM Share Posted Tuesday at 05:40 PM Maybe it is, maybe it isn't. Either way, its a lot better then DE removing charm completely without any replacements... Change my mind. Link to comment Share on other sites More sharing options...
_Anise_ Posted Tuesday at 05:44 PM Author Share Posted Tuesday at 05:44 PM I can't change your mind, you are basically saying this is "better than nothing" which I agree is true Link to comment Share on other sites More sharing options...
vFlitz Posted Tuesday at 11:30 PM Share Posted Tuesday at 11:30 PM 5 hours ago, Joezone619 said: Maybe it is, maybe it isn't. Either way, its a lot better then DE removing charm completely without any replacements... Change my mind. Just 13/18% better, so not a whole lot =P 1 Link to comment Share on other sites More sharing options...
Oreades Posted Wednesday at 12:56 AM Share Posted Wednesday at 12:56 AM I think most people don't bother using Charm in a serious capacity, if it happens it happens for them and they are going to see "Lucky catch" as a solid upgrade. For anyone who has ever seriously farmed any sort of charmable drop, it is an obvious sugarcoated nerf. Becasue it totally removes the players control over being able to forego picking up desirable rares until charm popped. A lot of the most desirable of those drops did come from endless style missions where you where going to be standing around anyhow. I don't think DE liked charm when it was used effectively and Lucky Catch is their way of removing it the same way they got rid of Itzals Blink by giving every archwing a seriously watered down version. 1 Link to comment Share on other sites More sharing options...
_Anise_ Posted Wednesday at 01:00 AM Author Share Posted Wednesday at 01:00 AM Just now, Oreades said: I think most people don't bother using Charm in a serious capacity, if it happens it happens for them I agree, this is me!! and you say most people don't too, so basically charm is getting nerfed because of a minority that do abuse it! 2 minutes ago, Oreades said: they are going to see "Lucky catch" as a solid upgrade. not really because the chances the 13% buff activates looting the last void essence and doubling that resource for the entire run are going to fall off a cliff! Link to comment Share on other sites More sharing options...
Rexis12 Posted Wednesday at 03:51 AM Share Posted Wednesday at 03:51 AM 10 hours ago, _Anise_ said: account for the the lost control Implying charm gave any kind of control besides waiting for minutes on end for it to process, 2% btw, and then willingly sacrifi QoL like Vacuum for the entire mission for like what 2 minutes of extra drops? Drops that mind you, with the exception of Steel Essence, weren't even guarentee'd. Do you know how #*!%ing frustrating it was that Charn would finally proc, and then pops no Virus Essense or Toroid or it would proc at the start of a Profit Taker Run, too bad so sad. I get being frustrated that the omega quad buff being gone, but trying to say that Charm was this consistent thing and not frustrating RNG that would just unfairly give infinitely more resources to people through Bo more than a dice roll, is absurd. 4 Link to comment Share on other sites More sharing options...
Chewarette Posted Wednesday at 09:45 AM Share Posted Wednesday at 09:45 AM So, people are happy that DE made another obvious mandatory functionality as a mod, which will make them have one fewer real choice in companion modding. M'okay. Next update will see a brand new mod for your pets to follow you, if you don't slot it they remain at the spawn. Huge upgrade ! 2 Link to comment Share on other sites More sharing options...
BeornStorjern Posted Wednesday at 12:18 PM Share Posted Wednesday at 12:18 PM About the %, the number was weird to me, so after thinking about it a bit, i noticed that 13% is 2/16 abd 18 is 3/16 more or less. So my guess is that thats what the background will be doing to see if you get extra or not. About whats better... nowadays, we have a 2.8% of getting a buff ( unless you do something to remove possible blesses that you donw want) and lasts 120 seconds. But you use it with tek enhance, and then its 156 seconds. That means that it will try to get the buff again 5.7 times in that time. That means that in a longer run, with current smeeta, once you have the buff, you have 6 rolls to get the x2 again.. and if you get it before it runs out, you get a x4. This makes current smeeta better for long runs and organiced runs, and new mods better for shorter runs. So what do i think is better? none. Smeeta was an unfun mechanic, as they said, and the new farm is just a forced mod to use in all your beast builds, and can justify making things more expensive, since people will use that mod and get more resources, balancing the game around what would come to be 7 mods beasts. I like the extra drop mechanics, but just as an active mechanic, like nekros, khora, hydroid, atlas... a passive that you can use all the time, is like vacuum. If its something mandatory, that you always have to use, and its even a passive... the just add it as a passive of all pets or warframes, dont spend mod slots needed to make the game more fun in that. 2 Link to comment Share on other sites More sharing options...
(XBOX)K1jker Posted Wednesday at 12:30 PM Share Posted Wednesday at 12:30 PM vor 12 Minuten schrieb BeornStorjern: About the %, the number was weird to me, so after thinking about it a bit, i noticed that 13% is 2/16 abd 18 is 3/16 more or less. So my guess is that thats what the background will be doing to see if you get extra or not. About whats better... nowadays, we have a 2.8% of getting a buff ( unless you do something to remove possible blesses that you donw want) and lasts 120 seconds. But you use it with tek enhance, and then its 156 seconds. That means that it will try to get the buff again 5.7 times in that time. That means that in a longer run, with current smeeta, once you have the buff, you have 6 rolls to get the x2 again.. and if you get it before it runs out, you get a x4. This makes current smeeta better for long runs and organiced runs, and new mods better for shorter runs. So what do i think is better? none. Smeeta was an unfun mechanic, as they said, and the new farm is just a forced mod to use in all your beast builds, and can justify making things more expensive, since people will use that mod and get more resources, balancing the game around what would come to be 7 mods beasts. I like the extra drop mechanics, but just as an active mechanic, like nekros, khora, hydroid, atlas... a passive that you can use all the time, is like vacuum. If its something mandatory, that you always have to use, and its even a passive... the just add it as a passive of all pets or warframes, dont spend mod slots needed to make the game more fun in that. Nice profile picture 1 Link to comment Share on other sites More sharing options...
_Anise_ Posted Wednesday at 04:42 PM Author Share Posted Wednesday at 04:42 PM (edited) and the missing piece of the puzzle falls into place there is a second better version of the same double drops with an 18% drop chance that you can buy from the vendor for lots of tags! back to collecting tags it is! ^^ Edited Wednesday at 08:24 PM by _Anise_ Link to comment Share on other sites More sharing options...
GEN-Son_17 Posted Wednesday at 05:41 PM Share Posted Wednesday at 05:41 PM On 2024-09-29 at 1:30 AM, FulfillMyWill said: IMO, this is the same situation as with Void Dash -> void sling: DE saying "we are improving QoL" instead of "we are nerfing it" to reduce backlash. But, I love void sling. So, for me, you man they are buffing it. Basically what I'm saying is each player is going to decide based on how they play. Link to comment Share on other sites More sharing options...
JamieBank Posted Wednesday at 06:51 PM Share Posted Wednesday at 06:51 PM On 2024-09-29 at 6:10 PM, (PSN)Madurai-Prime said: Ask them. Not gonna argue semantics. Then why are you here? Please feel free to never use the forums again thank you. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted Wednesday at 08:19 PM Share Posted Wednesday at 08:19 PM 1 hour ago, JamieBank said: Then why are you here? Please feel free to never use the forums again thank you. Not sure if your alt account or not, but that particular individual is looking for long winded texts back and forth. Not needed or mandatory so deal with it. Link to comment Share on other sites More sharing options...
Scootles96 Posted Wednesday at 10:39 PM Share Posted Wednesday at 10:39 PM ok but what if they kept the old one and let you use the new thing too oo wooo spooky ultra resource farm hell Link to comment Share on other sites More sharing options...
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