prodavit Posted January 29, 2015 Share Posted January 29, 2015 Well the thing is, I feel that the game have way enough weapons and new ones don't really compare to the good ones we put on like boltor prime, soma Prime, dragon nikana and so on. I feel that the new weapons are worthless, like the saw gun, can't even take it on my level 25+ missions. One thing that DE need to learn is Quality not Quantity. I think DE need to focus on fixing the weapons we already have, so that all weapons have more incentive to be use. On top of that they should focus on new missions and making them more repayable. Like some of the bosses are just regular enemy with a new paint job. Just saying :P Link to comment Share on other sites More sharing options...
Sitchrea Posted January 29, 2015 Share Posted January 29, 2015 No. Never stop... Unless you put those guys to work on parkour, stealth, and Invasion 2.0's. Then yes, stop immediately. lol Link to comment Share on other sites More sharing options...
Archistopheles Posted January 29, 2015 Share Posted January 29, 2015 It's weird how you would make this topic on a patch day that didn't release any new weapons.. Link to comment Share on other sites More sharing options...
Momoynator Posted January 29, 2015 Share Posted January 29, 2015 It's weird how you would make this topic on a patch day that didn't release any new weapons.. This. Also it's already been disclosed that a massive damage, weapon, war frame, enemy scaling and rebalance is going to be done this year, new weapons or not. Link to comment Share on other sites More sharing options...
Shimonoki_Ryuji Posted January 29, 2015 Share Posted January 29, 2015 I'd say they should stop making crap weapons. That for sure. Link to comment Share on other sites More sharing options...
Imaru Posted January 29, 2015 Share Posted January 29, 2015 Anyone other than me think that feedback should be put in the feedback subforum? I quite like getting new weapons frequently. I mean, the Tipedo is fantastic, and so is the Kohm after it got buffed. As to the point that none of the weapons they're adding hold a candle to the existing top tier weapons, not every weapon will. If every weapon was better than every weapon that came before it then there would only be 3 good weapons. As it is there are levels of weapons, many of them reasonably useful. If I want to enjoy a unique mechanic I'll take out the Panthera. If i want to go really far in an endless mission, I'll take out my Soma Prime or some other weapon I put a lot of work into. Link to comment Share on other sites More sharing options...
vaugahn Posted January 29, 2015 Share Posted January 29, 2015 I get the sense that some people think the couch devs are the only ones working on this game. Link to comment Share on other sites More sharing options...
prodavit Posted January 29, 2015 Author Share Posted January 29, 2015 -_- Link to comment Share on other sites More sharing options...
AbathurX Posted January 29, 2015 Share Posted January 29, 2015 IMO DE continues to make wepapons since they cant focus on the Seatlh 2.0 or spy 2.0, so its all out for now. Link to comment Share on other sites More sharing options...
Buzkyl Posted January 29, 2015 Share Posted January 29, 2015 IMO DE continues to make wepapons since they cant focus on the Seatlh 2.0 or spy 2.0, so its all out for now. It's ironic, because both of them are likely to be out this year...along with new weapons. \ Link to comment Share on other sites More sharing options...
Nakimato Posted January 29, 2015 Share Posted January 29, 2015 Lets make a Synoid Akgamacor with double the dmg 3times the fire rate Ô_ô Link to comment Share on other sites More sharing options...
Vykorias Posted January 29, 2015 Share Posted January 29, 2015 Once they make a half-gun, half-blade primary, I'll be ok with them stopping, but it gotta be a sexy lookin. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted January 29, 2015 Share Posted January 29, 2015 Well the thing is, I feel that the game have way enough weapons and new ones don't really compare to the good ones we put on like boltor prime, soma Prime, dragon nikana and so on. I feel that the new weapons are worthless, like the saw gun, can't even take it on my level 25+ missions. We need to get 30 mastery ranks from somewhere. One thing that DE need to learn is Quality not Quantity. That's the premise of the entire year, moving forward. I think DE need to focus on fixing the weapons we already have, so that all weapons have more incentive to be use. Agreed. On top of that they should focus on new missions and making them more repayable. Like some of the bosses are just regular enemy with a new paint job. Already in the works. Moved to a more appropriate subforum. Link to comment Share on other sites More sharing options...
WERElektro Posted January 29, 2015 Share Posted January 29, 2015 Those who create new weapons aren't the ones fixing stuff... I think. So.... New weapons or not. Things will probably stay the same. Link to comment Share on other sites More sharing options...
Flamingauss Posted January 30, 2015 Share Posted January 30, 2015 Why...this is pretty much stating you never want to be max rank.....EVER. Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted January 30, 2015 Share Posted January 30, 2015 Well the thing is, I feel that the game have way enough weapons and new ones don't really compare to the good ones we put on like boltor prime, soma Prime, dragon nikana and so on. I feel that the new weapons are worthless, like the saw gun, can't even take it on my level 25+ missions. One thing that DE need to learn is Quality not Quantity. I think DE need to focus on fixing the weapons we already have, so that all weapons have more incentive to be use. On top of that they should focus on new missions and making them more repayable. Like some of the bosses are just regular enemy with a new paint job. Just saying :P Fixing and balancing current weapons, yesStop making new weapons, no, provided they are good and enjoyable Link to comment Share on other sites More sharing options...
Llyssa Posted January 30, 2015 Share Posted January 30, 2015 The guys making new weapons don't work on stats of old weapons. All their jobs are to do is make new weapons. So, you want DE to FIRE dozens of employees to make you happy? Link to comment Share on other sites More sharing options...
RFaul Posted January 30, 2015 Share Posted January 30, 2015 For melee weapons there's still plenty that could be implemented. Just take a look at the latest Dynasty Warriors. There is an insane amount of weapons with unique sets of attack animations. Link to comment Share on other sites More sharing options...
OniDax Posted January 30, 2015 Share Posted January 30, 2015 They won't stop making weapons, but they could have some more of those come through syndicates and events. Link to comment Share on other sites More sharing options...
DrMeowmix Posted January 30, 2015 Share Posted January 30, 2015 Anyone else want to see a fully automatic rifle chambered in .577 Tyrannosaur? No? Just me? Okay. Link to comment Share on other sites More sharing options...
prodavit Posted January 31, 2015 Author Share Posted January 31, 2015 Why...this is pretty much stating you never want to be max rank.....EVER. What does it matter? Once you get to mastery 8 there's really no need to go up anymore, other than to show off your $&*^. Link to comment Share on other sites More sharing options...
taiiat Posted January 31, 2015 Share Posted January 31, 2015 hmm. 'stop making content'. i've definitely seen that statement before. and it's the opposite of intelligent. and just like all the ones before, please learn how Software Development Pipelines work before you embarrass yourself. Link to comment Share on other sites More sharing options...
Vadrigos Posted January 31, 2015 Share Posted January 31, 2015 Another one of these threads? Listen, I know how you feel, given I've posted some threads like this myself, but by now you should realize that it doesn't have any effect. We really are at the mercy of the studio. It takes a BIG reaction to get them to pay attention... Link to comment Share on other sites More sharing options...
DarkBabylon Posted January 31, 2015 Share Posted January 31, 2015 Here is a difference between weapons and the feature you mention. Completely separate teams are needed for those. The animations group don't need to do much with weapons as they are generally using the same animations, just plug them in, a little polish if needed, and that is what? 5 hours of work at most for 1-2 people? Art team are not needed to stealth, parkour etc. They are pretty much working on the weapons themselves. When it comes to the features such as stealth and parkour animations team need to do research on parkour especially Geoff, director needs an understanding of what he needs to accomplish, which is why Scott and Steve are the ones brainstorming. As far as Sheldon's contribution I am not quite sure myself. As far as code goes, you have a template of code for the weapons, again you just plug it in, make some changes, done... Now see your cash reserve getting more flow. Link to comment Share on other sites More sharing options...
DarkBabylon Posted January 31, 2015 Share Posted January 31, 2015 We need to get 30 mastery ranks from somewhere. That's the premise of the entire year, moving forward. Agreed. Already in the works. Moved to a more appropriate subforum. For your first reply: Can we get more pets, I seriously question the idea of a pet Kubrow if nothing is done with it. New animal types will sure bring in some variety AND quality AND a little boost to the 30 mastery ranks. Link to comment Share on other sites More sharing options...
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