Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Hotfix 16.5.9


[DE]Rebecca
 Share

Recommended Posts

 

 
Changes
 
-Huge shader memory optimization (DirectX 11 sees reductions up to 500MB!). This is intended to solve rampant out-of-memory errors for 32bit Windows, especially when entering large levels and relays. Memory reduction has also improved load times for all platforms.

 

 

Should we 'optimize' from the launcher again?

Link to comment
Share on other sites

Awesome!

 

With the many sudden slowdowns I've been experiencing today, I now know what it's like to game on a low end 32bit client!

 

I need to turn in my gaming computer and get me one of those swaggy toasters this optimization is meant for.

 

Thanks DE!

Link to comment
Share on other sites

Are you Planning on Fixing the connection problems ?

People can connect to me Fine 100% perfect , But I can't connect to ANYONE ... Keys, Pulbic Squads ... NOTHING.

It host migrates and then I'm alone or it just flat out kicks me back to the liset EVERY ... SINGLE... TIME.

 

^ my life, I feel ya bro.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...