Tails-san Posted September 18, 2015 Share Posted September 18, 2015 With the latest visit, he brought Fanged Fusillade into his wares, implying that the rest of the 120% slash mods will follow, and making a second event mod set into his wares. This brings forth a number of issues. For one, it causes the mods to remain relatively exclusive, unacquirable outside of small, relatively rare windows. This causes their values to remain very high, and means that newer players may have to wait a long time to get their builds to the desired level. This is especially problematic with the Electric + Status mods, since the other element+status mods remain acquireable, limiting elemental combo choices in status builds for newer players. Secondly, it just generally annoys players who got the mod from the original event when they show up in place of a new item. And lastly, but perhaps most importantly, it dilutes the selection of wares that Baro has to offer. Every time he shows up, he brings with him only 3 or 4 items. This fact has proven quite constant. However, the total number of items gotten from him keeps increasing. This means that it will get increasingly longer between repeat appearances of an item, until it reaches the point where these items may appear annually at best. Adding event mod sets to his wares only furthers progress to that point without even adding anything new to the game. It would be much better to simply add the mods as mission or enemy drops, as was done with all the other element + status mods. Link to comment Share on other sites More sharing options...
(PSN)Artennos Posted September 18, 2015 Share Posted September 18, 2015 Don't be greedy dude! Let new players have their chance to get the mods too! Link to comment Share on other sites More sharing options...
armedpoop Posted September 18, 2015 Share Posted September 18, 2015 Yea, but then who would buy plat to pay outrageous premiums in trade chat? You gotta remember that most of Baro's mods are things that eventually move large lump sums in trade chat. Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 18, 2015 Share Posted September 18, 2015 Don't be greedy dude! Let new players have their chance to get the mods too! Read the thread. Link to comment Share on other sites More sharing options...
(PSN)TheYetiMan22 Posted September 18, 2015 Share Posted September 18, 2015 (edited) Nevermind, I see what he's saying... Edited September 18, 2015 by (PS4)TheYetiMan22 Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 18, 2015 Share Posted September 18, 2015 (edited) What about the new guys who didn't have a chance? Why shouldn't they get the mods/weapons? The entitlement is strong... Read the thread. Edited September 18, 2015 by AXCrusnik Link to comment Share on other sites More sharing options...
Bizzaro21 Posted September 18, 2015 Share Posted September 18, 2015 Title got me raging, but after I read it, wasn`t another exclusive feeling one, I agree it sucks and all, but such important mods shouldn`t be made available all the time, there needs to be limitations on good mods, tho he should bring (IMO) 4 old ones, and 4 new ones per visit, and keep the number on an increase so that items rotate with a similar manner (i.e every 5 visits, not 6 when more items are added, or 7 or 8... u get the idea) Link to comment Share on other sites More sharing options...
(PSN)whiskey_14 Posted September 18, 2015 Share Posted September 18, 2015 (edited) Don't be greedy dude! Let new players have their chance to get the mods too! this edit: people complain that there's nothing good from the void trader, this is something good to look forward to! Edited September 18, 2015 by (PS4)whiskey_14 Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 18, 2015 Share Posted September 18, 2015 Guys... there this new thing... its called the body of the topic, it comes after the title. You should try reading it sometime. Here let me show it to you: With the latest visit, he brought Fanged Fusillade into his wares, implying that the rest of the 120% slash mods will follow, and making a second event mod set into his wares. This brings forth a number of issues. For one, it causes the mods to remain relatively exclusive, unacquirable outside of small, relatively rare windows. This causes their values to remain very high, and means that newer players may have to wait a long time to get their builds to the desired level. This is especially problematic with the Electric + Status mods, since the other element+status mods remain acquireable, limiting elemental combo choices in status builds for newer players. Secondly, it just generally annoys players who got the mod from the original event when they show up in place of a new item. And lastly, but perhaps most importantly, it dilutes the selection of wares that Baro has to offer. Every time he shows up, he brings with him only 3 or 4 items. This fact has proven quite constant. However, the total number of items gotten from him keeps increasing. This means that it will get increasingly longer between repeat appearances of an item, until it reaches the point where these items may appear annually at best. Adding event mod sets to his wares only furthers progress to that point without even adding anything new to the game. It would be much better to simply add the mods as mission or enemy drops, as was done with all the other element + status mods. Link to comment Share on other sites More sharing options...
ValkyrTheSoviet Posted September 18, 2015 Share Posted September 18, 2015 Well, for the people who already have the mods, it is an opportunity to make some plat. Link to comment Share on other sites More sharing options...
Xico.xide Posted September 18, 2015 Share Posted September 18, 2015 he should bring (IMO) 4 old ones, and 4 new ones per visit, and atleast 2 cosmetics :3 Link to comment Share on other sites More sharing options...
MagPrime Posted September 18, 2015 Share Posted September 18, 2015 Tails-San has a good point. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted September 18, 2015 Share Posted September 18, 2015 (edited) I can't say I'm particularly against the I/P/S event mods being void trader items seeing as they're pretty niche mods, although I wouldn't be against them being available from a more reliable source either. The electric + status mods should most definitely be more readily available though, if at least for consistency with the other event elemental mods (that and they're significantly less niche IMO). As for his limited selection, the Devs should consider increasing the amount of items he brings on his bi-weekly basis. After all, he has a much larger selection now compared to when he was first released. Edited September 18, 2015 by Paradoxbomb Link to comment Share on other sites More sharing options...
Surtur Posted September 18, 2015 Share Posted September 18, 2015 (edited) Ignore me, I am blind and dumb Edited September 18, 2015 by Surtur Link to comment Share on other sites More sharing options...
Void_Vis_Vires Posted September 18, 2015 Share Posted September 18, 2015 You never truly know how low your expectations can get until youve spent two weeks lowering them to the lowest level you thought possible and Baro still disappointing you haha. Link to comment Share on other sites More sharing options...
-Sandman Posted September 18, 2015 Share Posted September 18, 2015 (edited) Its bitter sweet for me. I never had a chance at obtaining those slash mods from drops so its nice, but im kinda sad cuz I paid a S#&$ load of plat for them and now because of their availability I won't be a able to sell back for same price. It really is nice for repeats of popular mods for players who missed it, but it sucks that you wait forever for new S#&$. Solution: Baro ki'Sears should appear every 5-7 days. Edited September 18, 2015 by SandmanTT Link to comment Share on other sites More sharing options...
-Sandman Posted September 18, 2015 Share Posted September 18, 2015 (edited) Duplicate post pls delete Edited September 18, 2015 by SandmanTT Link to comment Share on other sites More sharing options...
(PSN)KwietStorm Posted September 18, 2015 Share Posted September 18, 2015 (edited) I think this is at least part of the reason that they planned to change your Baro's inventory, but it was delayed, so idk. And yea, he should appear weekly. Bi-weekly just adds to the problem the OP described. Edited September 18, 2015 by (PS4)KwietStorm Link to comment Share on other sites More sharing options...
MrStrangerPL Posted September 18, 2015 Share Posted September 18, 2015 Removing those mods from his inventory wouldn't help much. And that's what the title says. Also I don't give a single damn, about the players, who got them from the original event. It was A LONG time ago. About time people can get them from other sources. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted September 18, 2015 Share Posted September 18, 2015 (edited) I think that Baro should have 2 sets of wares: Baro's Exclusives: ALWAYS 4 slots/items. Only acquirable from him. Baro's Deals: 2 additional slots. Used to be event exclusives which may be in his Deals, but eventually will also be acquirable elsewhere. Electric mods & all other elements, Slash/Puncture/Impact Mods all fall in this category. Rare Stances too. Eventually he should put up a Prime part or another, or parts for the hunter farmable guns (Detron, Brakk). Edited September 18, 2015 by -TP-BrazilianJoe Link to comment Share on other sites More sharing options...
Mxysptlik Posted September 19, 2015 Share Posted September 19, 2015 For one, it causes the mods to remain relatively exclusive, unacquirable outside of small, relatively rare windows. This causes their values to remain very high, and means that newer players may have to wait a long time to get their builds to the desired level. This is especially problematic with the Electric + Status mods, since the other element+status mods remain acquireable, limiting elemental combo choices in status builds for newer players. Secondly, it just generally annoys players who got the mod from the original event when they show up in place of a new item. It would be much better to simply add the mods as mission or enemy drops, as was done with all the other element + status mods. I put my favorites in bold, but other than that mostly wanted to throw my +1 on this. Link to comment Share on other sites More sharing options...
kubbi Posted September 19, 2015 Share Posted September 19, 2015 I agree. Baro isn't the right place for the mods to be released. I think it should drop drom another boss. Like the dual poison mods drop from Vor. Link to comment Share on other sites More sharing options...
Dronut Posted September 19, 2015 Share Posted September 19, 2015 I see what you are saying, but I don't care. Trading is full of greed and is too damn stressful. I just want my mods and I just want to friggin' play. Link to comment Share on other sites More sharing options...
Fifield Posted September 19, 2015 Share Posted September 19, 2015 For one, it causes the mods to remain relatively exclusive, unacquirable outside of small, relatively rare windows. This causes their values to remain very high, and means that newer players may have to wait a long time to get their builds to the desired level. This is especially problematic with the Electric + Status mods, since the other element+status mods remain acquireable, limiting elemental combo choices in status builds for newer players. So they should be more available. Secondly, it just generally annoys players who got the mod from the original event when they show up in place of a new item. And less available at the same time. Got that DE? More available and less available at the same time, k thx. Link to comment Share on other sites More sharing options...
(PSN)OMGITSNUKERXD Posted September 19, 2015 Share Posted September 19, 2015 One thing that would remain actually exclusive is founders.My only special thing left is a Latron Wraith. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now