OniDax Posted October 23, 2015 Share Posted October 23, 2015 Content is going uphill, grind is going downhill. Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 23, 2015 Share Posted October 23, 2015 I came into this thread expecting it to mention the Banshee bugfix calling it a nerf. I'm glad i was wrong. I say Warframe is constantly going uphill. Link to comment Share on other sites More sharing options...
Noseeno Posted October 23, 2015 Share Posted October 23, 2015 I believe it's going uphill. The grind is tiresome but I find if it doesn't have a time limit and I take things slow, I really don't mind it so much. Warframe still needs work but I'm patient and look forward to future content. Link to comment Share on other sites More sharing options...
zerogear5 Posted October 23, 2015 Share Posted October 23, 2015 (edited) i think the phrase 1 step forward 2 steps back applies here examples new resources added but nothing to use old resources for which leads to huge stock piles. research aka blue resource drops have been ignored so much that their addition seems to have lead no where. added new enemies but made new enemies spawn with gimmicks or appear only in a few locations added more use to old weapons by making new weapons cost already made weapons but the stats dont reflect the effort makes a new warframe but nerfs or alters powers this can also be seen in the mod system when they make build changes to it leaving formaed frames stuck with bad builds reduced dilution to prime drops but removed old primes making them stupidly expensive Edited October 23, 2015 by zerogear5 Link to comment Share on other sites More sharing options...
PookieNumnums Posted October 23, 2015 Share Posted October 23, 2015 Parkour 2.0 was downhill. Cinematic quest is uphill. Its a bumpy road Link to comment Share on other sites More sharing options...
mutsisoli Posted October 23, 2015 Share Posted October 23, 2015 For me it's uphill for now. But what I personally dislike is the lack of definitive end game and lore. It's at least unorthodox approach but we'll see how it fares in the long run as I've heard at least lore will be better adressed in the future. Link to comment Share on other sites More sharing options...
CamperKingPrime Posted October 23, 2015 Share Posted October 23, 2015 2016... The year of quality 2.0. DKP Link to comment Share on other sites More sharing options...
ravend Posted October 23, 2015 Share Posted October 23, 2015 Uphill personally, they keep adding and changing for the better. Would like to see some depth in the current features. Link to comment Share on other sites More sharing options...
azour Posted October 23, 2015 Share Posted October 23, 2015 Grind/10 Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted October 23, 2015 Share Posted October 23, 2015 Syndicates, uphill. Archwing, downhill. Relays, uphill. Parkour 2.0, uphill. Over 16 million unique users. I'd say Warframe is moving forward steadily, with only a few bumps in the road here and there. Link to comment Share on other sites More sharing options...
TennoPain Posted October 23, 2015 Share Posted October 23, 2015 Fact is its ging UP but the pace is slooow as hell Link to comment Share on other sites More sharing options...
(PSN)abb12355 Posted October 23, 2015 Share Posted October 23, 2015 Honestly, I think warframe is going downhill. There are a lot of reasons why I think its going downhill, but I'm going to limit this to reasons. Community, and glitches. 1- In general, I think there are respectful warframe players. But in all honestly, I can't even play how I want. Once, I told this guy I was going to use Zephyr in the raid, and he said F*** off and blocked me. I can't play freely. The only way I can play freely is to play solo. Popular frames like Loki, Nova, Mirage, and Saryn probably don't even have this problem because they are way more "useful" then the frames I prefer. I even got banned from a clan appropriately defending my favorite frame, and the clan masters and members disagreed, so they banned and blocked me. This isn't ok, the community need to let people use whatever frame they want. If I don't have fun being forced to play Loki, Nova, saryn, or Mirage, then the games not going to be fun in general. 2- Glitches are also a slight problem. People complain about things that need to be fixed, some are annoying, some absolutely break the ability mechanics. *Cough Cough* Turbulence. Yet, the DE just ignore it and move on. It is not as major as the community, it's just annoying. Link to comment Share on other sites More sharing options...
(PSN)OMGITSNUKERXD Posted October 23, 2015 Share Posted October 23, 2015 Uphill. Link to comment Share on other sites More sharing options...
Judgebanks Posted October 23, 2015 Share Posted October 23, 2015 For me it is teetering on the fence, starmap 3.0 will determine whether I bother with this game anymore. If Frankenstein weapons would kindly shove off I'd be much more happy. Link to comment Share on other sites More sharing options...
Lukedu_ Posted October 23, 2015 Share Posted October 23, 2015 If you really have problems with Parasitic Eximuxes. You are doing something. REALLY wrong. Saying the enemy is poorly designed =/= having trouble with them. Link to comment Share on other sites More sharing options...
bejuizb Posted October 23, 2015 Share Posted October 23, 2015 Uphill in terms of content, downhill in terms of how I feel things are going. It's tough for me to explain, but the game just feels..."off". Link to comment Share on other sites More sharing options...
crackbeard Posted October 23, 2015 Share Posted October 23, 2015 After playing for a long time it seems to have an overall trend of improving. It could mostly use some end game/difficulty tweaks but i mean if you look at what this game was a year or two ago it's come a LONG way. I think its more of a two steps forward one step back kind of deal. Mostly improvements but here and there something comes along that is debatable whether or not it's good or bad. Link to comment Share on other sites More sharing options...
nickelshark Posted October 23, 2015 Share Posted October 23, 2015 New content has been pretty nicely designed. However I feel ever since U13 the grind has gotten scetchy. Link to comment Share on other sites More sharing options...
(PSN)JASONxxVOORHEES Posted October 23, 2015 Share Posted October 23, 2015 Uphill. Anyone who looks way back to the beginning of open beta and thinks that was better in any way is completely insane and should be institutionalized. ^ This... The game is leagues better than it was originally... Even when there's players who say there are lows we still need to realize that its free and constantly gets updates... You can't say that for 99.9999% of the games available out there... Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted October 23, 2015 Share Posted October 23, 2015 (edited) WF has continued to grow, expand and refresh itself. Now, with the hard look at mandatory mods, weapon leveling, mastery ranks, and enemy scaling, WF can address one if the last serious problems with balance it has. Along with the forth coming star map change, with its changes to mission generation and access to rewards, WF could be breathing in some fresh air in a fun, but challenging course. Remember, that the MMO aspects of the game and F2P nature makes this a marathon, not a sprint. WF is essentially open development. We get the good with the bad while the game comes to life. I for one see things going up from here. Edited October 23, 2015 by (PS4)MoRockaPDX Link to comment Share on other sites More sharing options...
TalesNexus Posted October 23, 2015 Share Posted October 23, 2015 Neither both of them, it's moving at it's own pace as usual. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted October 23, 2015 Share Posted October 23, 2015 Some areas are stagnant, other are efinitely improving. DE just can't rework everything at once, so it takes a longtime to reach any one pet preference of any player, so there is this feeling that things are not moving. We tend to not notice when things are going well, but make a ruckus when things ruffle our feathers. It is improving. Link to comment Share on other sites More sharing options...
Ryme Posted October 23, 2015 Share Posted October 23, 2015 Uphill. Lots of of things are getting better, while the things that aren't working, are not beyond repair. Link to comment Share on other sites More sharing options...
ZukaBazuka Posted October 23, 2015 Share Posted October 23, 2015 They are very trigger happy to reduce a warframe or a weapon efficiency fast if its too good. Problem is they do too heavy reduction on those and it can take a long time before they even get back to it. It wouldn't hurt if they managed to change it faster. Also putting out nerfs the majority of the times isn't always fun for players. We have to spend a lot of time to get the weapon in good condition and only to have it reduced to cookie cutter weapon. This is very dangerous thing to do. Give people less reason to spend time on new weapons coming out or when a certain mod make a weapon too good. Its still uphill but not by much. Link to comment Share on other sites More sharing options...
.Fire_Fly. Posted October 23, 2015 Share Posted October 23, 2015 I like trains. I like cake Link to comment Share on other sites More sharing options...
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