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[DE]Steve

Update 18.5: Download size heads up + graphical improvements explained!

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1 minute ago, unknow99 said:

We'll see, Delic, we'll see...

sry

it will be not a problem for me, my pc and my network

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9 minutes ago, unknow99 said:

I guess it's 4 Go erasing bits of previous data, or is it really 4 additional Go?(I'm a maniac about my HDD space)

 

I trust you while I'm writing from my Gameboy color...

Mostly replacing, yep

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Here's hoping a lot of these can be turned off so my toaster oven can still run Waframe at solid 60.

As for the size. Not a worry I'm accustomed to taking large loads.

Edited by Ziegrif
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Oh yessss.
I'm madly glad that I was able to replace my crappy gtx650. Hopefully i can still run 60+ fps at max settings. =D

 

Spoiler

140Ta11.gif

 

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I'm actually more interested about impact on performance.

Disk space is cheap, but 59 FPS is not acceptable :-)

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now pbr in the orbiter looks differently than in dojo or etc,

will it be changed in 15.5?

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Is this update including more PBR'd weapons/frames?

If so, is there any sort of list of what's going to be updated? (Excalibur Prime? :D)

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 Just don't break nothing which is not broken. If you guys do, you have go back and fix it lol. Looking forward to the update, but the game already looks good lol.

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Just now, Untouchable2K said:

 

 Just don't break nothing which is not broken. If you guys do, you have go back and fix it lol. Looking forward to the update, but the game already looks good lol.

Well, that's pretty much how agile development works.
It's embrace change not don't change a running system.

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48 minutes ago, DE_Steve said:

 

So there you have it, Tenno. 4+ GB of content explained, and now it's time for me to go back to the team and bring this Update across the finish line to come out on PC soon.

 

 

 

Oh S#&$. Probably not gonna be this week.

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1 minute ago, White_Matter said:

Oh S#&$. Probably not gonna be this week.

vWuMQIH.png

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Hey Steve.

This is a completely unrelated topic to U18.5, but are you guys looking forward to Vulkan/DX12? Vulkan looks particularly promising.

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7 minutes ago, (PS4)STEELTOWNFAN said:

Are you going to compress the amount of gb that warframe takes up on ps4? After this update it will take close to 15%of the memory on a standard ps4. 

They're going to delete roughly 4 gigs of graphics data and replace it with the new stuff, so your installation footprint shouldn't change much beyond the new content you'll be seeing (new 'frame, Kavats, and a new tileset)

 

9 minutes ago, MaxiTB said:

I'm actually more interested about impact on performance.

Disk space is cheap, but 59 FPS is not acceptable :-)

Steve commented they optimized the crap out of this, so you'll probably not see any changes in performance, though YMMV in that regard.

 

3 minutes ago, White_Matter said:

Oh S#&$. Probably not gonna be this week.

They update on Tuesdays, so expect an update on March 8.

Just be thankful I'm not in charge of the update schedule.  Warframe's third anniversary of Open Beta is at the end of the month.  I'd have released 18.5 then.  Update, and anniversary weapons at the same time! 

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Sounds great and cannot wait to see the results in-game, the Twitter teasers sure looked nice

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59 minutes ago, DE_Steve said:

PC Minimum spec remains unchanged. Combined with the optimizations mentioned, our tests are showing 18.5 as a better looking Warframe with 18.0 or better performance on an array of toasters and beastly GPUs!

Yes! finally #scaryfastGPUlivesmatter. Are we making our way to DX12 support?

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4gb? Guess I gotta leave my WF updating while I sleep.

But still, I'm kinda hoping for a good amount of new and quality content. Looking forward to the graphical improvements you're gonna roll in along with that new frame.

Keep up the good work.

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3 minutes ago, RawGritz said:

Yes! finally #scaryfastGPUlivesmatter. Are we making our way to DX12 support?

Isn't DX12 Win10 only?

Afaik it doesn't bring much feature wise beside better multithreading support.

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