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[DE]Megan

Hotfix 18.8.2

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28 minutes ago, Arvaneth said:

Honestly, making it tradable isnt that much of a priority vs breaking bugs. I'm just happy that they work hard to make things better.

I agree it's great they continually add content and fix bugs.  However, they should have tested that the weapon could be traded before releasing it.

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4 hours ago, [DE]Megan said:

•    Tweaked hit points on some enemies for better decapitation or dismemberment.

 

Woot.

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Nice small list of fixes. Hope you're going to polish something bigger soon.

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That optimisation has a major memory leak.  It was using 8+GB at one point.

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ok, now every time i join a sortie I am the only one that actually loads in... everyone else get an "session unavailable" message... like 10 people tried to join and all got same message.

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2 hours ago, [DE]Megan said:

Hotfix 18.8.2

LdxUao4.jpg

Additions 

•    Added a Zoom hint in the Sniper scope HUD to aid players on how to magnify the zoom mechanic.

Changes

•    Machete Wraith is now tradable! 
•    Removed unnecessary Ordis lines prompted in your Liset.
•    Tweaked hit points on some enemies for better decapitation or dismemberment.
•    Improved login screen loading for less hitches. 
•    Improved loading screen, join in progress, and relay performance for smoother transitions. Please note that to launch these improvements we ask players to run the Cache Optimizer in the launcher:

EXkek2K.png 

Fixes
•    Fixed Recent Players list always being in random order.
•    Fixed Hyekka’s hitting twice per lunge causing potential one-shot kills. 
•    Fixed viewing incorrect Leap Damage numbers when previewing Melee weapons.
•    Fixed hearing the Soma firing sound throughout the level even when fired from another player.
•    Fixed incorrect enemies spawning on faction specific tilesets. 
•    Fixed Sentinel kills not counting toward the Sacred Vessel progress in the Sands of Inaros quest.
•    Fixed dark lighting in certain Grineer Galleon tilesets. 
•    Fixed the Menu being obscured while an Operator ability is active.
•    Fixed overlapping UI elements in Interception missions. 
•    Fixed elevator doors displaying as black. 
•    Fixed being aborted from a special requirement mission (Melee only, etc.) during the mission countdown if a player joined who did not meet the requirements. 
•    Fixed various localization issues. 

All the fixes are good, these are the ones I really noticed, though... good job...

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When Banshee's deluxe skin STILL hasn't been released, and you keep getting your hopes up every week, only to have them shot down & silenced:

 

 

  • Upvote 2

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2 hours ago, [DE]Megan said:

Tweaked hit points on some enemies for better decapitation or dismemberment.

higherqualityrainbowpukegifactivate_27be

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Still no fix or a solution for unplayable host migration every single mission 90% of the time that happens for a long time for many players.

There is plenty more of those topics across the forum.

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Still no Feyarch skin fixes?  Can we get refunds?  Thw whole not being able to aim thing is annoying.  Also skirt physics are extremely screwy.

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Would be nice if you gave us back our mios animations. Its was useful to be able to charge and use the whip then swords for a pull in and attack...now its all wonky I dont even use it.

 

FIX ALL DA BUGS!

 

]\'[

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2 minutes ago, -DM-Feeri said:

Still 30K Cryotic for the Sibear...

And yes, that´s a huge bug

Not if someone plans ahead.

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how hard is to fix chat ? DE realy why you focusing on conclave changes when there are so many players with same problem

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Didn't see anything suggesting a fix to the magic sand in moon tilesets only giving a massive buff to Speed and not the intended buffs described:

 

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