Rawbeard Posted May 13, 2016 Share Posted May 13, 2016 sure, but he can do those things on his own. there is always a trade off and for a jack of all trades he is pretty decent. not worth crying over, at least. Link to comment Share on other sites More sharing options...
Tsoe Posted May 13, 2016 Author Share Posted May 13, 2016 9 minutes ago, Rawbeard said: sure, but he can do those things on his own. there is always a trade off and for a jack of all trades he is pretty decent. not worth crying over, at least. the problem is that even the other jack of all trade are better at trading Link to comment Share on other sites More sharing options...
DrBorris Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, Tsoe said: Even doing more damage on irradiated ennemies would be great for him This would pretty cool and give him some great synergy. Link to comment Share on other sites More sharing options...
Voltage Posted May 13, 2016 Share Posted May 13, 2016 When bullet jumping +30% chance for Oberon to not suck. For real tho until a complete rework Oberon has his jobs taken by every frame. Link to comment Share on other sites More sharing options...
Tsoe Posted May 13, 2016 Author Share Posted May 13, 2016 5 minutes ago, -BE-VoltageKg said: When bullet jumping +30% chance for Oberon to not suck. For real tho until a complete rework Oberon has his jobs taken by every frame. guess we must wait for a prime Oberon to have that Link to comment Share on other sites More sharing options...
Vesiga Posted May 14, 2016 Share Posted May 14, 2016 just buff all of oberons ability numbers, and make his heal work in a better mechanic. then good to go. Link to comment Share on other sites More sharing options...
dodorichard Posted May 14, 2016 Share Posted May 14, 2016 8 hours ago, Vesiga said: a community poll; rather than a DC poll too. God yes, lets get the players more involved Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted May 14, 2016 Share Posted May 14, 2016 I would vote for anything that mentioned eximus units or radiation synergy. Link to comment Share on other sites More sharing options...
X5934-078FR1 Posted May 16, 2016 Share Posted May 16, 2016 Everytime there is a rad proc, you hear the sound of your microwave timer running out. Link to comment Share on other sites More sharing options...
ashrah Posted May 16, 2016 Share Posted May 16, 2016 oberon passive 50% longer effect on healing? Link to comment Share on other sites More sharing options...
Drekthan Posted May 18, 2016 Share Posted May 18, 2016 Everytime Oberon slays an enemy there is a slight chance for the enemy to explode in "holy light" dealing radiation damage to surrounding targets, somewhat working like the conclave mod with reduced effectiveness in conclave. Link to comment Share on other sites More sharing options...
o.0- Posted May 18, 2016 Share Posted May 18, 2016 I like the idea of having the passive be: One with Nature - When standing still (and maybe only Revives don't cancel the passive), Oberon receives a scaling armor boost. That way, with Steel Fiber and Armored Agility, while standing on Hallowed Ground grants ~1163 Total Armor against level 30 enemies, for example (and would adjust to enemy level overall). Since Oberon is squishy at 150 base armor (even with a potentially high health pool) and has three abilities that have him stand still, not to mention the fact that to gain a benefit from Hallowed Ground, he must not be moving; I figured such a passive would work for Oberon to boost his effective Health under that particular circumstance in any tile set. Link to comment Share on other sites More sharing options...
Get_Singed Posted May 18, 2016 Share Posted May 18, 2016 If befriending animals means those damn Hyekkas won't attack him, I might actually pick up Oberon after he gets that passive. Leave it be. I'm sick of those stupid 1 shot kill Hyekkas... Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 18, 2016 Share Posted May 18, 2016 Every single one of these is better then that trash that is planned for Oberon Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 18, 2016 Share Posted May 18, 2016 Spam next prime time, upcoming devstream thread & devstream with #SaveOberon Link to comment Share on other sites More sharing options...
Mak_Gohae Posted May 18, 2016 Share Posted May 18, 2016 Easy way to have Oberon's passive in all tilesets. On 5/14/2016 at 10:58 PM, Mak_Gohae said: This is super easy to fix. Have roaches and rats in all tilesets. The roachatrons (that's the name of the future roaches) climb into the guns of the enemies and cause them to misfire. The ratrons (future rat names) jump on the mobs faces and have them stagger around for a couple of seconds. Link to comment Share on other sites More sharing options...
Blakrana Posted May 18, 2016 Share Posted May 18, 2016 Personal thought on a possible passive could be a kind of flat increased uptime on positive effects received; maybe 3-5 seconds perhaps. Logic being that both of his inspiration sources have a good archetypical thing for buffs and making good mileage of them (D&D has CoDzilla (that's Cleric-or-Druid-zilla for the uninitiated) for a reason). "Aura efficiency/distillation" or whatever you like to call it. It's an idea any event. Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted May 19, 2016 Share Posted May 19, 2016 Slapping a rejuvination aura onto him would fit him. Link to comment Share on other sites More sharing options...
Urlan Posted May 20, 2016 Share Posted May 20, 2016 I could go for a natural rejuvenation aura built in. Link to comment Share on other sites More sharing options...
Chef_Lu_Bu Posted May 20, 2016 Share Posted May 20, 2016 The community, as always, over-estimating the usefulness of it's input. Link to comment Share on other sites More sharing options...
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