Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×

Could we have a poll for Oberon passive


Tsoe
 Share

Recommended Posts

9 minutes ago, Rawbeard said:

sure, but he can do those things on his own. there is always a trade off and for a jack of all trades he is pretty decent. not worth crying over, at least.

the problem is that even the other jack of all trade are better at trading

Link to comment
Share on other sites

5 minutes ago, -BE-VoltageKg said:

When bullet jumping +30% chance for Oberon to not suck. 

 

For real tho until a complete rework Oberon has his jobs taken by every frame.

guess we must wait for a prime Oberon to have that

Link to comment
Share on other sites

Everytime Oberon slays an enemy there is a slight chance for the enemy to explode in "holy light" dealing radiation damage to surrounding targets, somewhat working like the conclave mod with reduced effectiveness in conclave.

Link to comment
Share on other sites

I like the idea of having the passive be:

One with Nature - When standing still (and maybe only Revives don't cancel the passive), Oberon receives a scaling armor boost.

That way, with Steel Fiber and Armored Agility, while standing on Hallowed Ground grants ~1163 Total Armor against level 30 enemies, for example (and would adjust to enemy level overall).

Since Oberon is squishy at 150 base armor (even with a potentially high health pool) and has three abilities that have him stand still, not to mention the fact that to gain a benefit from Hallowed Ground, he must not be moving; I figured such a passive would work for Oberon to boost his effective Health under that particular circumstance in any tile set.

Link to comment
Share on other sites

Easy way to have Oberon's passive in all tilesets.

 

On 5/14/2016 at 10:58 PM, Mak_Gohae said:

This is super easy to fix. Have roaches and rats in all tilesets.

The roachatrons (that's the name of the future roaches) climb into the guns of the enemies and cause them to misfire.

The ratrons (future rat names) jump on the mobs faces and have them stagger around for a couple of seconds.

 

 

 

Link to comment
Share on other sites

Personal thought on a possible passive could be a kind of flat increased uptime on positive effects received; maybe 3-5 seconds perhaps. Logic being that both of his inspiration sources have a good archetypical thing for buffs and making good mileage of them (D&D has CoDzilla (that's Cleric-or-Druid-zilla for the uninitiated) for a reason). "Aura efficiency/distillation" or whatever you like to call it.

It's an idea any event.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...