Helljack84 Posted November 11, 2016 Share Posted November 11, 2016 (edited) Another fun (syndicate) exterminate mission. It's funny enough that a third of the data was in completely unreachable spots (ie small opening in the rock behind a fence, under a walkway...the entrance was a few steps away but blocked with invisible walls) and to top it off it ended with the horrible submarine extraction = 60 enemies missing. Just delete this tileset or never ever put any mission of any importance there. ty Edited November 11, 2016 by [DE]Danielle Edited title for clarity Link to comment Share on other sites More sharing options...
armedpoop Posted November 11, 2016 Share Posted November 11, 2016 You really expect them to delete it or are you letting the salt spill over onto the forums? Link to comment Share on other sites More sharing options...
Koldraxon-732 Posted November 11, 2016 Share Posted November 11, 2016 DE put effort into it. They won't simply delete it, though the invisible walls and missing enemies is a serious issue, perhaps because the tileset arrangements are just not big enough. I had a Nightmare Exterminate in there, and I had to wait for about 100 enemies to spawn, going in/out each time to force them to appear. Their focus with War Within, the next 'frames (including Excal Umbra, as per their promise), has distracted them from these fixes. The least DE -could- do is fix the issues and perhaps reintroduce the old Uranus tileset in some areas, when they get War Within out (hopefully BEFORE Prime Time). Link to comment Share on other sites More sharing options...
Slaviar Posted November 11, 2016 Share Posted November 11, 2016 What devs need to do is to fix this bug, not remove entire tile Link to comment Share on other sites More sharing options...
Helljack84 Posted November 11, 2016 Author Share Posted November 11, 2016 (edited) 3 minutes ago, Slaviar said: What devs need to do is to fix this bug, not remove entire tile But it includes Arschwing, so it should be deleted. I've never seen this tileset work, every time you have the submarine extraction the game dies. Always remembers me of the first Arschwing mission, bugged since release btw. Everything is worse with Arschwing. Edited November 11, 2016 by Helljack84 Link to comment Share on other sites More sharing options...
Slaviar Posted November 11, 2016 Share Posted November 11, 2016 (edited) 6 minutes ago, Helljack84 said: But it includes Arschwing, so it should be deleted. Right, "I don't play it so delete it". I hate archwing too but it doesn't warrant deletion Edited November 11, 2016 by Slaviar Link to comment Share on other sites More sharing options...
Silent_Eagl3 Posted November 11, 2016 Share Posted November 11, 2016 Yes lets delete an entire tileset because of spawning errors of both enemies and medallions. Link to comment Share on other sites More sharing options...
Myscho Posted November 11, 2016 Share Posted November 11, 2016 No need delete tileset, just fix issue with exterminate mission, because problem with them is most visible in uranus Link to comment Share on other sites More sharing options...
Omnipower Posted November 11, 2016 Share Posted November 11, 2016 (edited) i admit uranus is the buggiest of all the tilesets and the main culprit is because it also includes archwing a better fix would be is to remove archwing off 95% the planet and make water surface factories instead of underwater and make 1-3 tiles dedicated to harassing the underwater part and for the love of god either change those bugged spawn locations or make them ACTUALLY ACCESSIBLE Edited November 11, 2016 by Omnipower Cause engrish Link to comment Share on other sites More sharing options...
LuckyCharm Posted November 11, 2016 Share Posted November 11, 2016 Yes, delete the tileset. I mean there's only a boss, enemy types that only spawn there, mods that only come from there, sharkwing only playable there, and quests tied to it. But it's okay.. we don't need the natah quest. Or the second dream. It's cool, we'll just stick to farming akkad. Link to comment Share on other sites More sharing options...
kubbi Posted November 11, 2016 Share Posted November 11, 2016 I strongly dislike the uranus tileset myself, more specifically the sharkwing part but I don't see it happening that they'll delete it. Link to comment Share on other sites More sharing options...
RudyYelen Posted November 11, 2016 Share Posted November 11, 2016 I don't play Ash and his 4th skill is buggy. Delete Ash Link to comment Share on other sites More sharing options...
Nyddedaallan Posted November 11, 2016 Share Posted November 11, 2016 35 minutes ago, Helljack84 said: 60 enemies missing Can Be Fixed. 28 minutes ago, Helljack84 said: But it includes Arschwing, so it should be deleted. Can Be Fixed. Did you know that making a game like Warframe Takes huge amounts of time and effort... You are asking for the removal of an entire section of the game which took months to make. Besides that Archwing can be fixed and is being fixed. Submersible areas are also most likely in the works for fixing as they are slow but none of this means that the tile should be deleted. Link to comment Share on other sites More sharing options...
Extroah Posted November 11, 2016 Share Posted November 11, 2016 I like Uranus and never had a single Problem with it or the tilesets. fk me right? Link to comment Share on other sites More sharing options...
NobleParadox96 Posted November 11, 2016 Share Posted November 11, 2016 deleting a tileset means a waste of time for the devs... also you may not like it but there are other players like @Extroah who like the tileset, even i do because the entire place looks pretty cool. So yeah, don't demand something deleted because it will never happen due to the fact other players like it so... Link to comment Share on other sites More sharing options...
FLSH_BNG Posted November 11, 2016 Share Posted November 11, 2016 51 minutes ago, Helljack84 said: -snip- Pardon? Link to comment Share on other sites More sharing options...
Lykaios_Xenidis Posted November 11, 2016 Share Posted November 11, 2016 ITT: I don't like something and I want it gone no matter wwhat other people think or feel about it Link to comment Share on other sites More sharing options...
--Q--Kyl0Ren Posted November 11, 2016 Share Posted November 11, 2016 58 minutes ago, Helljack84 said: Another fun (syndicate) exterminate mission. It's funny enough that a third of the data was in completely unreachable spots (ie small opening in the rock behind a fence, under a walkway...the entrance was a few steps away but blocked with invisible walls) and to top it off it ended with the horrible submarine extraction = 60 enemies missing. Just delete this tileset or never ever put any mission of any importance there. ty OMG I was gonna make a post just like this....so annoying ..please fix it Link to comment Share on other sites More sharing options...
(PSN)WetPollito Posted November 11, 2016 Share Posted November 11, 2016 Delete 1 of my favorites place!!... naaaaa. it is a bit simply. fix it and nothing more. Link to comment Share on other sites More sharing options...
Xerenova Posted November 11, 2016 Share Posted November 11, 2016 Yeah how I wish I could delete life problems as easy as just pressing the backspace. Link to comment Share on other sites More sharing options...
-BM-Mitz Posted November 11, 2016 Share Posted November 11, 2016 I'd personally disagree severely and like having more tilesets in the game. I've had similar bugs on other tiles too but I just accept the reality of a script error and report to help getting it fixed. I tihnk it's very narrow minded and selfish of you to want them to throw away so much work simply cause you (1 of thousands) don't want it. Link to comment Share on other sites More sharing options...
Helljack84 Posted November 11, 2016 Author Share Posted November 11, 2016 5 minutes ago, (PS4)AleDiorio said: Delete 1 of my favorites place!!... naaaaa. it is a bit simply. fix it and nothing more. The worst thing is...I actually like the tileset. It's atmospheric, in the open you have wind/waves and the ocean, the structure cracking under the pressure/strange creatures, a nice underwater world, sharks with grakatas...all fine and dandy. But it's riddled with bugs -.-" Link to comment Share on other sites More sharing options...
Xekrin Posted November 11, 2016 Share Posted November 11, 2016 (edited) The amusing this is OP's rant is probably what sparked this thread to get to many replies, many replies in turn gets much attention, much attention usually causes a more immediate (though not like tomorrow immediate) reaction from DE. If the OP had simply illustrated this as a "this is the problem I faced" it may have gotten 5 replies at most and been lost to obscurity. Anyway, yeah Uranus has a lot of problems. Missing enemies, lockdowns with no terminals, impossible to find caches (or that's just me), various extremely annoying invisible boundaries and walls and many more. With luck this thread will garner enough attention to have some focus put upon it sometime in the near future. I actually love the tileset itself, the immense drops, the underwater caves, the spy vaults are refreshing and different. Even its unique take on the defense mission is pretty great IMO. I would not like to see the entire thing scrapped. Much prefer it get the attention it deserves, especially since, as someone already noted, many things happen there, quests and so on that the game needs for progression. Sad fact is, Salt generates results. Case in point, here is a thread that praises the tileset, 0 replies Edited November 11, 2016 by Xekrin Link to comment Share on other sites More sharing options...
KirukaChan Posted November 11, 2016 Share Posted November 11, 2016 Instead of deleting the tileset, they just need to put more work into it. Honestly, I like the tileset. The only thing I would do to it other than fixing bugs (invisible walls, medallion positioning, enemy spawns) is add more outdoor sections, where one could travel between multiple laboratories. Maybe with catwalks. Would make for an interesting battleground. Link to comment Share on other sites More sharing options...
SolaireTheSunWalker Posted November 11, 2016 Share Posted November 11, 2016 1 hour ago, Helljack84 said: But it includes Arschwing, so it should be deleted. I've never seen this tileset work, every time you have the submarine extraction the game dies. Always remembers me of the first Arschwing mission, bugged since release btw. Everything is worse with Arschwing. You don't like the tileset so it should be deleted not fixed makes sense and because it includes archwing is more of a reason for it to get completely removed. All the time DE put into making sharkwing and the Uranus tileset should be thrown away really ? just because you don't like something that's in the game isn't an actual reason for it to be removed. Believe it or not but some people like it you might not but they do so no it's not going to get deleted. Link to comment Share on other sites More sharing options...
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