Arniox Posted March 30, 2017 Share Posted March 30, 2017 1 hour ago, [DE]Megan said: Synoid Simulor now correctly displays 5% Critical Chance and 35% Status Chance in the Arsenal. Another Nerf.... Meh, not like I used that annoying trash anyways. Tyty Link to comment Share on other sites More sharing options...
Arniox Posted March 30, 2017 Share Posted March 30, 2017 1 hour ago, Naztyhatsu said: *Sigh* Just when i was starting to have fun once more with an old friend :/ What was it before the Nerf? Also, why Nerf an already underpowered weapon? It was fine Link to comment Share on other sites More sharing options...
Arniox Posted March 30, 2017 Share Posted March 30, 2017 1 hour ago, O.O_ said: You guys should use BASINGA instead of "as intended"... so much fun while it lasted, thanks for nothing >_> Agreed. Revert it DE. It was complealty fine as it was Link to comment Share on other sites More sharing options...
cubis123 Posted March 30, 2017 Share Posted March 30, 2017 1 hour ago, [DE]Megan said: Panthera Primary Fire Critical Chance adjusted to 10% as intended. Was this really necessary? With crit mods on, it's a 20% dps nerf... I have a really good roll on a riven with like 320% dmg + 180% cold and it was kinda sorta usable in sortie 3 with it. The secondary fire still takes ages to kill anything thanks to it being a continuous weapon so that high status really doesn't do that much. If I need a lucky riven roll to make it viable it didn't really need a nerf at all. Also spending the time to forma it 6 times, then spend plat on a riven, then farm kuva over and over again to reroll it just to have the gun nerfed right after I'm done is kinda really discouraging. Link to comment Share on other sites More sharing options...
Deshiel Posted March 31, 2017 Share Posted March 31, 2017 Plés fix octavia neuroptics not saving in ODS mission reward. Happened to me twice :/ Link to comment Share on other sites More sharing options...
Mecha-Tyrant Posted March 31, 2017 Share Posted March 31, 2017 Thanks for yet another hot fix, but prosecutors not spawning in ceres missions is still an issue for many as I've been told and have tested to be true. Link to comment Share on other sites More sharing options...
Eric1738 Posted March 31, 2017 Share Posted March 31, 2017 Great. Just after I spent 5 forma and re-rolled 20 times to get a critical chance Riven, you nerfed the not overly powerful Panthera. It must be very nice of you to bait players wasting their time and resources on nothing! Link to comment Share on other sites More sharing options...
Eric1738 Posted March 31, 2017 Share Posted March 31, 2017 2 hours ago, ColdCremator said: Cool, now please! Fix this! https://www.reddit.com/r/Warframe/comments/61xtef/pantheras_alt_fire_is_still_bugged/ The alt fire still doesn't do 225 base damage per ammo consumed like it's supposed to :( Huh, that's why the damage feels much lower than the stats imply. I thought I was missing the targets due to its continous feature. Link to comment Share on other sites More sharing options...
tomnmillie Posted March 31, 2017 Share Posted March 31, 2017 2 hours ago, CheatArtist said: Still think there's nothing wrong with the HUD Scale on 2560 x 1440 resolution? I want a huge stay puft sized kuria too! Link to comment Share on other sites More sharing options...
Alusdrann Posted March 31, 2017 Share Posted March 31, 2017 (edited) 3 hours ago, [DE]Megan said: In order to maintain performance we have tweaked the max number of Tonkor projectiles Limbo can create in Stasis to 25 and the max number of Staticor projectiles to 10 before Stasis becomes unstable and closes. Jesus Christ, stop it with this. There is literally no reason for the cap to be that low. Do you even know how few shots 10 is for the Staticor? There's almost no point in using Stasis with the Staticor with a cap of 10. At that point, you're throwing away gameplay functionality for minimal framerate boost. Even if the cap were 50-100, there's more performance issues with Octavia teammates than Limbos using Stasis. Edited March 31, 2017 by Alusdrann Link to comment Share on other sites More sharing options...
Adragontattoo Posted March 31, 2017 Share Posted March 31, 2017 Would you FIX THE UI AND FOV instead of balance changes? I know it is a TOTALLY novel idea and all but literally causing nausea on an "upscaled" 800x600 resolution is a far larger problem over not being able to duel in the dojo. Link to comment Share on other sites More sharing options...
Ranchpig Posted March 31, 2017 Share Posted March 31, 2017 Is there any way we can nerf "FIX", all decent weapons? I mean, this is PVE Beta Game... it's about time we nerf rebalance everything... I would start by erasing all Forma and Catalysts... i mean, that's totally unfair to new players. Second, Lets make all warframes have exactly same abilities, but increase fashion options. Third, can we increase enemy scaling and health. Too many players are complaining that enemies are just too easy to kill. Plus, we need to put a stop to these supposed endgame endurance runs. No one should be able to do more than 20 minutes in a survival. Let's make Warframe Great again!!!!! Link to comment Share on other sites More sharing options...
Silvarodrigo Posted March 31, 2017 Share Posted March 31, 2017 Ivara's Dashwire isn't working for me . The zipline won't appear. Link to comment Share on other sites More sharing options...
Totorochan Posted March 31, 2017 Share Posted March 31, 2017 Panthera: "Critical Hit Chance of Primary Fire is now 10%" Taken from: It was always, always, ALWAYS intended to be 10%. Holy Hek you guys. Link to comment Share on other sites More sharing options...
Lt.Nagae Posted March 31, 2017 Share Posted March 31, 2017 Link to comment Share on other sites More sharing options...
KubrowTamer Posted March 31, 2017 Share Posted March 31, 2017 This thread is an update thread, not a place to report bugs. There is an area in the forums for bugs for a reason. Link to comment Share on other sites More sharing options...
Beggining Posted March 31, 2017 Share Posted March 31, 2017 4 hours ago, [DE]Megan said: -Hit the road, Jack- I know I have asked this before, but have you guys fixed the problems regarding the Kuva Siphon pipes yet? Thank you in advance. Link to comment Share on other sites More sharing options...
KubrowTamer Posted March 31, 2017 Share Posted March 31, 2017 3 hours ago, Xzorn said: So can I have my kuva back? It would seem unwise to participate in the Riven system at this point. At any moment a weapon could go from crit viable to not-crit viable or vise versa. Paracyst up form 5% to 10% crit is now a crit viable weapon. Hema costs stayed the same because you guys didn't want to step on player's hard work and that's something I can understand and in fact appreciate but where's the line here? How about a Riven Token used for reworked weapons that will reset an appropriate riven and refund it's invested Kuva. I guess it doesn't matter much since Simulor is an MR12 Trash Can at this point but it would be nice to get my invested Kuva back. No you can not as the stats on the simulor did not change. Read the notes again. The weapon was always 5%crit after the buff and was only pointed out that it was showing the wrong stats in the arsenal. If your riven worked before it will not become any worse as the weapons stats are still exactly the same its just now showing them properly. Link to comment Share on other sites More sharing options...
Xzorn Posted March 31, 2017 Share Posted March 31, 2017 9 minutes ago, KubrowTamer said: No you can not as the stats on the simulor did not change. Read the notes again. The weapon was always 5%crit after the buff and was only pointed out that it was showing the wrong stats in the arsenal. If your riven worked before it will not become any worse as the weapons stats are still exactly the same its just now showing them properly. The weapon was not always 5% crit. It was changed to 5% in U20. It displayed 5% during the first patch when the weapon did not ramp in damage. It then displayed 10% when the weapon did not stack but would red-crit and now again it was changed back to 5%. 10% x2 is a crit viable weapon that can benefit from crit mods enough to be competitive with alternatives. 5% x2 is not. They wasted my time by attempting to get rolls that were previously viable before U20 and in case of Simulor better outside dealing with armor. My Riven + Point Strike previously gave Simulor 30% crit chance before U20. It now has 15% crit chance. I thought for a moment they realized changing the base crit would screw over players but it seems not and so I've posted about this poorly planned change. Link to comment Share on other sites More sharing options...
ironmike666 Posted March 31, 2017 Share Posted March 31, 2017 i know you guys want a UI fixe but stop yelling at the devs like this damnit. they work so hard to make this game the best F2P game on the market Link to comment Share on other sites More sharing options...
Aquebus Posted March 31, 2017 Share Posted March 31, 2017 There's still a bug where switching from archwing to warframe causes melee to not be able to use stance attacks and move constantly forward or backward while attacking. Link to comment Share on other sites More sharing options...
drackmore Posted March 31, 2017 Share Posted March 31, 2017 And yet still no fix for the broken tonkor firing. Link to comment Share on other sites More sharing options...
Bane_Kaikyo Posted March 31, 2017 Share Posted March 31, 2017 Will the Octavia Neuroptics bp properly drop from ODS? A lot of people including me have run into the issue that it will show up as a reward during the mission, but once we get back to our ships it's just gone. It's hard to be hyped about a new frame when it's impossible to build... Link to comment Share on other sites More sharing options...
ilanR.G Posted March 31, 2017 Share Posted March 31, 2017 i still have this annoying bug that each time I try to change a armor set or a syandana it gets stuck and I cannot move or get out of the menu or anything can you please look intoit and fix it pleaseeeee Link to comment Share on other sites More sharing options...
Mama_Sasha Posted March 31, 2017 Share Posted March 31, 2017 So, when is the Glaive's holstering animation gonna be fixed? It is currently using the Claws animation, and it has been ever since customizable holstering was made into the game, and that was quite many updates ago. Link to comment Share on other sites More sharing options...
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