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Coming Soon: Devstream #97!


[DE]Rebecca
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Question- Are there plans in mind for endless type missions on the plains or for future landscape sets? For example- a convoy ship escort that has to deliver supplies while being attacked by AA guns and Hellions, then return to get more supplies. Or a crashed ship on the surface that needs to be defended.

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For the current mission types, will the AABC rotation cycle finally be normalized into a more "makes more sense" ABC rotation cycle?

How high can we fly with Archwings within landscapes?

Will there be places in which can be accessed only if Archwing is equipped due to defenses whether on air (floating fortress), land(mountain bases), and sea(underwater caves)?

Will there be terrain hazards such as volcanoes erupting or tornadoes striking?

Can the stalker still stalk us and even have his own Archwing?

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Since this hasn't been addressed in a fair while now.

When will the update for operators to interact with companions on the ship ever be coming? This topic has at least been over 5 months since it was last touched upon that I can remember and I among others (possibly?) want to know the status of operator petting our cats dogs and mutant mutts.

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I have a few questions as well, a couple of which are dojo related.

Dojo Related

1.  Since the Dark Sector armistice has been in effect, some clans (and even more specifically newer clans) are not able to complete research in the Orokin Lab.  Would it be possible for the development team to allow us to still be able to complete research for these items (specters, rails, etc.) for clan affinity under this armistice but not let us buy their blueprints upon research completion?

2. With the addition of many new enemies to the game, I think would be nice to expand the available dojo colors and add a few more dojo color options for us to research.  Would the development team be open to the idea of adding more researchable dojo colors once your work on PoE and The Sacrifice are completed?

Archwing Related

3. Given that Odonata, Itzal, and Elytron have augments, will we be seeing an augment for Amesha anytime soon?

4. Odonata Prime is the only primed archwing we have in the game at the moment.  Will any of the remaining 3 archwings receive the prime treatment in the future? (Itzal Prime when?)

Other Questions

5. When can we expect to see a rework for Zephyr? A couple of her skills (especially dive bomb) feel pretty lackluster at higher levels.

6. Given the number of new enemies in the game, will we also see new Simaris synthesis targets anytime soon?

7. A few months back it was mentioned that Lato Vandal and Braton Vandal might be returning in some form or another.  Is the possibility of their return still on the table?

8. Steve was working on his "kingpin" system a while back; is there a possibility that we'll see it come with the Plains of Eidolon update?

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Many thanks in advance if any of these questions are addressed during the devstream!

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Hey guys!

While I'm loving all of the progress being made to buff and/or rework older frames to bring them up to speed with the more recently released ones, I'm curious to know if you have any set timeline or plans based on which frame is next in the rotation to get looked at? With the Plains of Eidolon being so close (relatively speaking, of course) are there any plans to touch-up Zephyr, for example, considering she's a very aerial frame? What about the Frames more commonly regarded as under-preforming, or, in Mag's case (thank you Cephalon Shy) being turned into a meme for being so bad?

 

Also... Kingpin System when?

Edited by Metronome
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A few questions:

 1. will there be a new raid for newcomers to the game who want to experience what raids are?

 2. Could we see a infested version of the Javlok or Ferrox in the near future?

 3. Just like the armor sets, you guys showed in Tennocon 2017 for the Operators, will there also be an armor set for the Warframes when the Plains of Eidolon is released?

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Are there any further plans to change Hydroid? As far as I can tell most people aren't happy with the passive style of play Hydroid has taken on with his rework, and most seem to question why things have been focused around the puddle. In addition, it seems like the issues people had with Hydroid previously haven't really been addressed and may have been made worse, those issues being his inconsistency with his first and second abilities, and his lackluster passive. The fact that the Kraken does nothing as well seems to be an issue with people. If I may, I would like to address both matters at once, suggesting that his passive be changed to a passive version of desercrate, where the Kraken will come up and devour corpses, giving Hydroid back some of his energy. 15 or so maybe.

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This may be an off topic lore question but the contents of the second dream quest introduces unanswered questions that have been lingering in my head for the longest time. To get started, the Lotus mentions that back in their glory days, the tenno founded five schools (Namramon, Zenurik, Vazarin, Unairu, and Madurai) but we haven't gotten anything about the schools themselves yet. I'm wondering if the next cinematic quest (Please call it The War Without and make it themed around that - that would satisfy some dialogue given at the end of the second dream quest) will tell us more about the five schools that once existed. One speculation that's been flying in my head is that the different schools give different aspects of tenno combat and the culmination of the five schools gives us the complete tenno martial traditions and techniques. One such example would be looking at the polarity of the melee stance mods (the older ones anyways). For example, Clashing Forest comes with a Madurai polarity while Flailing Branch comes with a Unairu polarity. Would that possibly mean that the Madurai school taught students to wield staves with the way the Clashing Forest mod would suggest while the Unairu school taught students to use staves in a different way, as in something more similar to the Flailing Branch mod would suggest. I don't know much about the schools and I am definitely interested in more information about what exactly the five schools that the Lotus mentioned in the Second Dream quest are. I'm wondering if you have plans on telling more information about this stuff in a future quest.

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Q1: Where is Volt and Volt Prime's cloth physic?

Q2: Will there be Easter eggs/lore content in PoE other than the one that you mentioned before a few devstream ago.

Q3: Are we going to get more melee weapon type for Hok's Anvil like gunblade, hammer, great sword. (Other than the one confirmed like dual weapon)

Q4: Will the pet/companion system going to get a rework? Make it so that it's easier to equip other companion without seeing the stasis process. Would also be nice if we could equip both our sentinel and Kubrow/Kavat so we could fix that Universal Vacuum problem with the companion.

Q5: What happen to the Cephalon Riven quest you mentioned before?

Q6: Been almost a year since we gotten a new ship. Will we be getting one any time soon?

Q7: Are going to get more hair customization, face for the operator with PoE?

Q8: Can we get a new holster style for fist and Sword & Shield. For fist, they are placed on your hip instead of the hand. Sword & Shield is placed behind a back instead.

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-Will the Gamma palette ever make a comeback??

-Will Harrow's 1 highlight enemy heads? Quality of life feature really, because most enemies either do not have any or their heads are in an unexpected place. Honestly before the previous devstream I thought the cannon was the Moas' head not the wriggly thing on their chest.

-Any plans to make the 4k endo sortie reward into an ayatan sculpture too?

-Ever considered making the texture/material of warframe/weapon skins to be customizable? (i.e. allowing players to switch between metallic, gloss, matte, leather-ish, etc.)

-Any thoughts of having arcanes equippable on multiple syandanas or something that does not limit my fashionframe? Not really a necessity but more of a convenience.

-Any thoughts on making the RNG bias in endless missions scale with enemy level? I mean having it so that you have more chance at rares from each rotation the longer you stay in.

-Any plans on bringing back the old arcane helmets as maybe a rare reward for some missions/raids/events/tac.alerts?

-Any plans to maybe bring into the game more endgame other than sortie 3, kuva floods, and raids? (nightmare sorties or endless kuva perhaps? Maybe the endless kuva gives the same resource, affinity and credit bonuses as in fissures)

-Given the recent mentions of Nef Anyo in the Glast Gambit, will he ever be a boss in his own raid?

-Any details you can give on what the future may hold for the alignment system?

-In the past you mentioned the cysts being used for some future mechanic. Is that still an idea in the works, or can I finally cure all my frames without having to worry?

-Will prime unvaultings ever be released with an accessory-only pack? If not are there any particular reasons why not?

-Any thoughts on giving Mag, Nightmare LoR sekhara, proto Excalibur, etc the PBR treatment?

-Any plans on releasing Archwing dual stat mods for the 3 other elemental damage types?

-Any plans on buffing some Archwing mods like the multishot one? (+30% really does not do much sadly)

-More Archwing primes?

-Ever considered giving the Seer Vor's teslas for just CC as an alt-fire to introduce new players to the alt-fire mechanic more easily?

-Any plans to release more syndicate cosmetics? Also maybe a Simaris syandana?

-Any thoughts on releasing some new snipers and sniper-only mods for the Plains Of Eidolon? I've seen some good fan concepts and I thought some sniper additions might be really suited for that large map.

-Ever considered the armour pieces in cosmetics to be coloured per armour set rather than all the same? For example if I use the Gazal with the Riv-elite pieces, I'll be able to colour parts from the set distinctly.

-Will clans ever be allowed to contribute directly to the clan vault?

-The way we share songs in game, will it ever be possible to share builds and cosmetic loadouts in a similar fashion (no pun intended)?

-Any plans on having a raid starring ALL the syndicates at once working together? How cool would that be!? :D

Edited by Kurambik
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I posted idea for rushing dojo research.

With new resources on horizon of plains, older resources are building up for higher mastery rank players. Along with hopes of 'making clans great again' this could be useful to bring ferrite & alloy plates to a number the foundery components window displays truefully as opposed to 999,999.

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As always love the game~

With Plains fast approaching I know you guys are busy but is Kavat/Kubrow Pack tactics still being worked on its been a couple years from the announcement and almost a year since 

Nekros style, I'm resurrecting Kubrow Pack Tactics prototype today.

6:07 AM - 29 Sep 2016
 
Quote

Kubrow Pack Tactics

· We're currently considering different bonuses for multiple players using a Kubrow in a single Mission, granting a huge boon depending on the types of Kubrows brought into the Mission.

· Pack Tactics would be a one-time use ability that would trigger across all Kubrows in a Mission.

· If players bring different Kubrows they will work together to cause dramatic effects, such as causing mass AoE confusion, mass scavenging, or an en-masse high damage attack.

Source=https://www.warframe.com/news/devstream-59-overview

I know we will be seeing new Grineer in the Plains but could the Grineer Artificer return to the game? I miss them.

Why doesn't Defense tiles spawn in other mission types, specifically the Grineer ship tiles come to mind. Will we see any new tiles added to the mix after Plains?

Will we see Grineer from Plains added to the rest of the game?

Has DE ever thought of having the Kuva Fortress Grinner act like a Syndicate kill squad that could spawn in a Grineer mission?

Dojo Captura maybe?

Any thoughts on Phorid's model getting a rework and maybe being able to spaw in more then one tile? Maybe a tie in with Helminth in the future?

Speaking of His Wiggly High Lord Helminth, instead of auto curing the Cyst when we sit down an option to recolor the Cyst would be appreciated.

Hydroid Primes animation coming along?

Will we be able to visit each other's Orbiter soon? Or has this idea been scrapped?

Is the team aware the Whip weapons bug of non existence while invisible?

Any update on Cephalon Riven quest? Who is she? I want to know!

 

Edited by Bondsmagi
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Hey [DE] Staff, 

   Thank you very much for this update! A fellow Tenno and myself have raised questions on the subject of gameplay on Cetus, and I know there are many folks who'd very much appreciate a slightly deeper dive into your concept of Öpen Landscape". As it stands, open-world, even in a scaled-down context, is a notable industry challenge, and we want to see what your solutions are on making PoE a success! 

Here are two forum posts for reference: 

PoE Gameplay Inquiry Post #1

PoE Gameplay Inquiry Post #2

Looking at the forum posters who have been asking for more information, I know your insights can put a lot of our concerns to rest, or help inspire new ideas. 

Thank you for your time!

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I have been playing Warframe for quite some time. I like the game a lot, but the enemy I've always found the most frustrating to fight has always been the game camera.

What are the challenges and arguments against implementing an optional first-person mode for archwing and/or standard mode?

Have DE atleast considered a compromise where the players character model can be made transparent?

 

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