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Currently We only have 1 "gun fighter" frame DE. Can we change that soon?


(XBOX)YoungGunn82
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Banshee is more of a gun frame than Mesa IMO, Mesa uses her guns, Banshee empowers you to use your guns. 

 

Just because a Warframe does not aesthetically scream "hey, I like guns", it does not mean that they are not centered around gunplay. 

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4 minutes ago, DrBorris said:

Banshee is more of a gun frame than Mesa IMO, Mesa uses her guns, Banshee empowers you to use your guns. 

 

Just because a Warframe does not aesthetically scream "hey, I like guns", it does not mean that they are not centered around gunplay. 

I mean, I guess? Mesa is literally part gun though, her arms and fingers form the Peacemakers themselves.

I'm not sure we can get much more "gun frame" than that.

Also, if we're being technical, Banshee's Sonar just prompts you to use your weapons overall for that extra damage. She's not truly based around gun-play as much as Mesa is, who has two abilities that specifically boost her guns, and nothing else.

Edited by (XB1)Graysmog
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Just now, DrBorris said:

Banshee is more of a gun frame than Mesa IMO, Mesa uses her guns, Banshee empowers you to use your guns. 

 

Just because a Warframe does not aesthetically scream "hey, I like guns", it does not mean that they are not centered around gunplay. 

The Banahee frame is more centered around sound or lack there of, and Octavia is all about rhythm. 

Mesa is a gunslinger or gunfighter. Currently she stands alone in that category. 

 

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2 minutes ago, Mintaro said:

What i would like to see is a gunplay warframe that has an instant reload ability i know that doesn't sound like much but it rather neat to have with those times of vulnerability when reloading.

To be fair, we already have Harrow and Volt, who boost our Reload Speeds.

An instant-reload ability seems far too limited and overly good to even be considered, not to mention the fact that using an ability and energy to instantly reload, instead of just reloading, is a little mundane.

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6 hours ago, (Xbox One)RDeschain82 said:

I would think nova is more element than time frame though..maybe little of both..

Molecular manipulation is an aspect of time and in turn time manipulation or matter distortion/displacement which is also spacial.

Basically Nova is the proven counter part of Limbos theoretical application of collapsing/manipulating molecular aspects an astronomically high scale.

In short Nova is basic separate elements whereas Limbo is amalgamation of those elements i.e. Nova is tame application side grade of Limbo who is an extreme application.

There are 2 time and space frames 

Edited by (PS4)psycofang
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15 minutes ago, (Xbox One)Graysmog said:

To be fair, we already have Harrow and Volt, who boost our Reload Speeds.

An instant-reload ability seems far too limited and overly good to even be considered, not to mention the fact that using an ability and energy to instantly reload, instead of just reloading, is a little mundane.

Would be cheaper than 25 energy. Maybe gain some ammo along with it?

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Just now, Mintaro said:

Would be cheaper than 25 energy. Maybe gain some ammo along with it?

You couldn't really make that lower than 25 Energy with Streamline and Fleeting Expertise around.

Alas, even if it gave you extra ammo, it'd be incredibly limited and pointless, especially since Carrier's Ammo Case, Ammo Restores and Ammo Mutation mods exist. Very few weapons have ammo problems as it is. I could see an ability replenishing you and your allies ammo completely, yet DE probably wouldn't let that happen, just because it'd be too easy with how easy Energy is to get. If they did, they'd probably make it so it took a % amount of the Warframes' Energy for the missing ammo, which could be ridiculous on certain weapons.

Overall, it just wouldn't work, at least in my opinion.

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19 minutes ago, (Xbox One)Graysmog said:

I mean, I guess? Mesa is literally part gun though, her arms and fingers form the Peacemakers themselves.

I'm not sure we can get much more "gun frame" than that.

Also, if we're being technical, Banshee's Sonar just prompts you to use your weapons overall for that extra damage. She's not truly based around gun-play as much as Mesa is, who has two abilities that specifically boost her guns, and nothing else.

Cool, Mesa has guns attached to her, but does that actually encourage you to use your guns? Mesa does enable gunplay to an extent with her abilities, but nowhere near the degree of Banshee. Let me explain...

Sonic Boom: For any frame based on shooting, the last thing you want is an enemy in melee range. Sonic Boom makes enemies that get close go away. 

Sonar: This one is obvious, if you can aim, you can kill. Sure there is Resonance, but that is an augment. 

Silence: This is the foundation of Banshee as a ranged Warframe, Silence stuns enemies in a mid-range engagement for you to quickly dispatch them. This synergizes with Sonar in that Sonar allows you to very quickly dispatch enemies in the three second stun Silence gives. The best defense is a good offense. 

Sound Quake: In the case that you fail Banshee's skill check and enemies break through your ranged line of defense (Silence), you can push your panic button and stop enemy movement until you can get your bearing. 

 

Banshee is more of a skill-based gunslinger than Mesa, where Mesa does the work for you by giving a straight up damage boost, deflecting bullets for you, and even aiming for you, Banshee gives you the tools to do all of those things for yourself and empowers your playstyle. 

 

18 minutes ago, (Xbox One)RDeschain82 said:

The Banahee frame is more centered around sound or lack there of, and Octavia is all about rhythm. 

Mesa is a gunslinger or gunfighter. Currently she stands alone in that category. 

 

Again, that is her theme. Theme does not translate directly to gameplay, Banshee's gameplay is that of a gunslinger to an extent. Octavia's "theme" is rhythm, but her gameplay is that of an area-denial team-buffer. 

It is very short-sighted to only see a Warframe's theme as what makes their playstyle, how a Warframe works is much complicated.

 

Look past how a Warframe looks and see how they work, many other Warframes have a leaning towards gunplay as others have mentioned. You don't need a Warframe to scream "I LIKE GUNZ" in order for them to be heavily tailored towards shooting. 

Edited by DrBorris
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12 minutes ago, DrBorris said:

-snip-

I think that's just arguing semantics man.

Banshee helps gunplay, and so does Mesa, the only difference is Mesa has abilities that only specifically buff her guns, unlike Banshee. Hence why I feel she's more of a "gun-frame" than Banshee, since her abilities are obviously meant to buff her firearms, and nothing else. To even buff up her 1, you have to use firearms or her Ultimate, as nothing else works. Whether she "requires more skill" than Banshee is really just up to opinion, and I said nothing about skill-level determining whether a Warframe is more "gun-based" than another.

Either way, they both emphasize using guns. I guess you could say Banshee is far more based around precision shots, however, while Mesa is far more about pumping out imprecise damage in a short amount of time.

Edited by (XB1)Graysmog
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23 minutes ago, (PS4)psycofang said:

Molecular manipulation is an aspect of time and in turn time manipulation or matter distortion/displacement which is also spacial.

Basically Nova is the proven counter part of Limbos theoretical application of collapsing/manipulating molecular aspects an astronomically high scale.

In short Nova is basic separate elements whereas Limbo is amalgamation of those elements i.e. Nova is tame application side grade of Limbo who is an extreme application.

There are 2 time and space frames 

Learned something new today. Ty

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33 minutes ago, DrBorris said:

Cool, Mesa has guns attached to her, but does that actually encourage you to use your guns? Mesa does enable gunplay to an extent with her abilities, but nowhere near the degree of Banshee. Let me explain...

Sonic Boom: For any frame based on shooting, the last thing you want is an enemy in melee range. Sonic Boom makes enemies that get close go away. 

Sonar: This one is obvious, if you can aim, you can kill. Sure there is Resonance, but that is an augment. 

Silence: This is the foundation of Banshee as a ranged Warframe, Silence stuns enemies in a mid-range engagement for you to quickly dispatch them. This synergizes with Sonar in that Sonar allows you to very quickly dispatch enemies in the three second stun Silence gives. The best defense is a good offense. 

Sound Quake: In the case that you fail Banshee's skill check and enemies break through your ranged line of defense (Silence), you can push your panic button and stop enemy movement until you can get your bearing. 

 

Banshee is more of a skill-based gunslinger than Mesa, where Mesa does the work for you by giving a straight up damage boost, deflecting bullets for you, and even aiming for you, Banshee gives you the tools to do all of those things for yourself and empowers your playstyle. 

 

Again, that is her theme. Theme does not translate directly to gameplay, Banshee's gameplay is that of a gunslinger to an extent. Octavia's "theme" is rhythm, but her gameplay is that of an area-denial team-buffer. 

It is very short-sighted to only see a Warframe's theme as what makes their playstyle, how a Warframe works is much complicated.

 

Look past how a Warframe looks and see how they work, many other Warframes have a leaning towards gunplay as others have mentioned. You don't need a Warframe to scream "I LIKE GUNZ" in order for them to be heavily tailored towards shooting. 

I completely get what you are saying. However every Frame has a particular theme. And there are at least 2 of each theme: (Except for Mesa the Gunslinger)

Sound- Banshe/Octavia

Elemental- Ember Frost Esc Esc 

Time- Nova Limbo

Assassin- Ivara Ash

Trickster-Loki Mirage

Summoning- Nidus Nekros

Support- Trinity Harrow Oberon

Flight- Titania Zephyr 

Melee- Excalibur Valkyr Wukong Atlas Esc esc

IMO a Commando, Gunzerker, Special forces soldier, guerrilla theme would be a nice side grade to Mesa. 

Edited by (XB1)RDeschain82
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There is a lot of potential for new type of frames. It could be bow master, sniper type, assault rifle master, monk type etc. There is a lot of idea still and the variations are infinite. Maybe the next male frame (after Khora) could be a weapon speacialist. I personally want an infiltrator frame, a xenomorph like frame, flora, and a spider type frame - there is 2 nice concept for it (drider - widow). 

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