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Prism77

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  1. Oh great... more insufferable negative modifiers for a broken game mode. The time you spent making these new modifiers you could've spent making Deep Archimedea less of a boring slog fest. Just saying.
  2. Not every Warframe player has 3 other friends who play Warframe, an active clan, or enough time to sit around trying to form a half-way functional group in Recruit Chat.
  3. Ah, but see? You can eventually progress and become strong enough to turn Sorties into a cakewalk. You can't do that with DA. I don't see Sorties limiting your arsenal to only 3 different choices for each slot that, 9 times out of 10, are garbage. It doesn't matter how good your gear is for the new game mode since either A: It's not available to use or B: The negative modifiers for the mission completely counter your maxed out build. There is a difference between a mission that is a challenge and a mission that is unfair. Deep Archimedea is straight up unfair.
  4. Ah yes, who could forget about the menial rewards that 99% of the time are unavailable since RNG gives you the worst of your arsenal to choose from causing repeated failures of the mission? By the time you actually manage to complete an E/DA run, IF you manage to complete a run, you could've gotten twice the amount of those rewards doing other game modes that are, you know, fair. The rewards that Deep Archimedea provides are not worth the frustration that is caused from it. But hey, if you have fun beating your head against a wall to complete an unfair game mode, don't let me stop you. Masochism is a thing, after all.
  5. THIS. This right here, you nailed it. Warframe is a "power fantasy looter shooter". I don't play Warframe for a "challenge". I play it to turn my brain off and obliterate droves of enemies, because it's extremely fun to feel like an otherworldly one-man army! It is the core, fundamental design of the game, which is why Deep Archimedea does NOT work. If you have to completely remove normal mechanics (such as Transference Distortion) and turn enemies into complete bullet sponges with Damage Attenuation (ugh...) to make your game challenging, then you're doing something seriously wrong, DE. Deep Archimedea is not fun, it's a complete waste of time.
  6. Rare captured photo of Digital Extremes designing Deep Archimedea: There was no thought put into this game mode, period.
  7. You're not the only one who is salty, believe me. I have failed every single Elite DA attempt and I am about ready to scream. How this game mode is supposed to be fun is beyond me. I'm NOT having fun. This mission is nothing more than a slog that wastes your time and forces you to use the pinnacle of pure garbage that is in your arsenal because. I can tolerate it in Duviri's Elite Circuit since you at least get decrees which boost your skills, but in DA it's the exact opposite. Now you get to use your peashooters, wooden sticks, and Poorframes against extreme bullet sponges that take you down with a single hit, boosted by some of the stupidest designed negative modifiers I have ever had the displeasure of seeing. As a bonus, you 90% of the time get to be matchmade or invited into a squad with players that ALSO have been hit with bad RNG. OH... HOW FUN... No, this is unbelievable. I can't pretend to enjoy this sad excuse of an endgame anymore. As far as I'm concerned, Deep Archimedea doesn't exist. It's just a bad fever dream that I had. I'm done.
  8. You hit the nail on the head. Deep Archimedea is, by far, one of the WORST game modes that has ever been devised by D.E. since Eidolon Hunts. RNG gave me some of the literal worst frames and weapons to use today, and every attempt at the Mirror Defense mission ended with the defense objective getting one shot when it still had plenty of health. LIKE WHAT AM I SUPPOSED TO DO, D.E., WHEN YOU GIVE ME HARROW PRIME, WHO CANNOT CROWD CONTROL SINCE ALL OF THE ENEMIES HAVE OVERGUARD THANKS TO THE DUMB NEGATIVE MODIFIER, AND A BUNCH OF PEASHOOTERS AND A WOODEN STICK AS WEAPONS? TELL ME, PLEASE. I am never playing Deep Archimedea again until there are some big changes to it. The rewards are NOT worth it.
  9. Remove Line of Sight entirely. That way you don't even have to worry about "fixing" it. It's so simple.
  10. Welp...*Tosses Dante into the Mastery Fodder Bin*...he was fun while he lasted.
  11. This just happened to me. I was guiding Otak and Loid through the area and he just had to activate one more of the crystals, then he got stuck on one of the plants going up and down in a loop. D.E. should really add some kind of fail-safe where if the Escort NPC isn't making any progress and is stuck in a loop, it teleports forward a bit where it needs to go in order to fix itself. There shouldn't have to be a Loki on the team every single mission to fix this with his Switch Teleport ability.
  12. Thank you, DE, for listening to the community's concerns. It's all the more reason I bought the Zenith pack. I look forward to having many great memories playing Warframe in the future! 👍
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