Geostalker Posted June 7, 2019 Share Posted June 7, 2019 Hello i still missing master rank experience after fix it i did not get enough xp as i lost Link to comment Share on other sites More sharing options...
Warlohk Posted June 8, 2019 Share Posted June 8, 2019 Wisp's floating animation doesn't work while shooting with Synoid Gammacor, she just runs instead, also should she be running when using melee? (I know it's a lot of work to give overhaul of all melee stances just so she would float when she uses melee - I'm just pointing it out, it really just feels out of place) Link to comment Share on other sites More sharing options...
Briggston Posted June 8, 2019 Share Posted June 8, 2019 Wisp's 3 doesn't seem to have the proper damage multiplier like it says ingame. After running some tests it kept giving me a 3x damage multiplier at base, when it should be 2x. Also on a modded Wisp, at 4.9x I got around 7.5x. I'm not sure how this ability works or what sort of damage it does, but here's some info on what I did. Maybe I found a bug, or maybe I completely missed something, but no matter what I tried I never got the same multiplier as written ingame: https://steamcommunity.com/sharedfiles/filedetails/?id=1762177900 Link to comment Share on other sites More sharing options...
LONE_WOLF913 Posted June 8, 2019 Share Posted June 8, 2019 I updated the launcher to the latest hot fix, game will crash repeatedly, crash report sent. Tried starting the game now, it will just my PC to blue screen. Link to comment Share on other sites More sharing options...
NMRoomba Posted June 8, 2019 Share Posted June 8, 2019 Unsure how this one went down. Bug with Nekros 4th ability. Died during the casting animation, got left with shadows running around that weren't linked to me. Didn't seem to be decaying. Link to comment Share on other sites More sharing options...
ScaredScorpion Posted June 8, 2019 Share Posted June 8, 2019 On 2019-05-24 at 2:25 PM, yams4lunch said: I ran into a bug with while leveling my Ferrox, but it may possibly to the other Spearguns as well. It occurs occasionally after throwing it, while no other weapons are equipped. You play a weapon swap animation and then pose as if holding a non-existent rifle or shotgun. Picking up the speargun doesn't fix anything, and you are unable to attack or switch weapons (I tried equipping a Synthesis Scanner). I haven't tried deploying an archgun during the bug. You can fix this bug by falling into a pit. I don't know if going down/reviving fixes it or not. I've encountered this as well, with both the Ferrox and Javlok (so I suspect it is the case for the other speargun). Another effect of this is that you can't collect pickups anymore, and can't reload. The bug appears to (possibly) trigger more easily if you're throwing the speargun into enemies rather than the ground. A workaround I've found is that rolling will temporarily allow you to play as normal, but the bug will with high likelihood occur again (at least in a session you've triggered the bug). Link to comment Share on other sites More sharing options...
yams4lunch Posted June 8, 2019 Share Posted June 8, 2019 36 minutes ago, ScaredScorpion said: I've encountered this as well, with both the Ferrox and Javlok (so I suspect it is the case for the other speargun). Another effect of this is that you can't collect pickups anymore, and can't reload. The bug appears to (possibly) trigger more easily if you're throwing the speargun into enemies rather than the ground. A workaround I've found is that rolling will temporarily allow you to play as normal, but the bug will with high likelihood occur again (at least in a session you've triggered the bug). Good to know about the roll fix. Link to comment Share on other sites More sharing options...
Guest Posted June 9, 2019 Share Posted June 9, 2019 Fast travel to any NPC in fortuna or cetus from the liset syndicate terminal. Once in town, fast travel to some other NPC. You'll be forced to sit through a ton of dialogue as if it's the first time you've ever spoken with the character. Link to comment Share on other sites More sharing options...
AboNaif90s Posted June 9, 2019 Share Posted June 9, 2019 I gave up on Ropalolyst, that thing keeps refiling it's HP over and over again. I tried the mission (solo) more than 3 times, still the same scenario. Not wasting my time doing it more until it fixed. Link to comment Share on other sites More sharing options...
Hugeportalfan Posted June 9, 2019 Share Posted June 9, 2019 The komorex currently has a bug where the scope debuff will stack with any other fire rate debuff. with a cold proc, or critical delay, the scoped shots have a 20+second delay on them. Example Video Link to comment Share on other sites More sharing options...
NireBryce Posted June 10, 2019 Share Posted June 10, 2019 (edited) On 2019-06-04 at 2:33 PM, Longbow73 said: Wisp's Reservoirs are not affected by Energy Conversion or Pax Bolt - that is to say, the bonuses the Reservoirs grant do not change when Energy Conversion or Pax Bolt are in effect. They are still affected by the Void Reactant buff in Void Fissure missions though. I posted its own separate post in the forum because it felt too long to clutter this thread, but maybe it should be consolidated. It works, but only if you let the buff drop first, then gain the new one, and then it only works for one application of the mote, if that mote drops, the resevoir is back to dispensing power strength without the snapshot of power strength it was cast with UPDATE: it turns out that it's actually growing power buffing just the mote application to you, one time, as long as you dont have the buff, even more out-of-spec behavior compared to other snapshotting frames . Edited June 11, 2019 by NireBryce Link to comment Share on other sites More sharing options...
Etzu Posted June 10, 2019 Share Posted June 10, 2019 Found a strange water reflexion behavior on jupiter new spy tileset, but I don't know on which section I should post it (mission forum, performance forum, art forum) so I'm gonna post a base screenshot here. If an Admin can tell me where I should repost it if needed that would be perfect. Link to comment Share on other sites More sharing options...
WarcellPrime Posted June 11, 2019 Share Posted June 11, 2019 (edited) Game stopped displaying "level up" notifications both for warframe and weapons. Update: and now they are back again. Strange... Edited June 11, 2019 by WarcellPrime Link to comment Share on other sites More sharing options...
Avarice-Syn Posted June 11, 2019 Share Posted June 11, 2019 (edited) Arbitration drones stop spawning after I believe the first round is over in Survival in Gas City. Also, somehow people have been getting into my dojo and clipping through rooms, they're not showing up in the relay chat list, but I was able to briefly see a name at one point, due to them being in an area inaccessible to most people I couldn't get the whole thing to ask them about it. There were anywhere from 1-6 people in my dojo showing up on the map, moving around in areas that did not exist. The screenshots I took did not render the map overlay, however I do have two showing a volt and loki prime. Edited June 11, 2019 by Avarice-Syn Link to comment Share on other sites More sharing options...
NuclearDeath Posted June 12, 2019 Share Posted June 12, 2019 Plain and simple: Host MIgration in Plains after doing the first bounty and selecting a new mission in the camps -> No Rewards are gained. Link to comment Share on other sites More sharing options...
(XBOX)RogueSpaceNinja Posted June 12, 2019 Share Posted June 12, 2019 There is a glitch on xbox, that whenever my character moved too fast in the fight against ropalolyst, the game would either shut down or glitch all the way out. Textures out of place, and in the wierdest places, making it so i could not see or do anything until i restarted either the game or console. Link to comment Share on other sites More sharing options...
WarcellPrime Posted June 12, 2019 Share Posted June 12, 2019 10 hours ago, NuclearDeath said: Plain and simple: Host MIgration in Plains after doing the first bounty and selecting a new mission in the camps -> No Rewards are gained. I was doing sortie yesterday, did objective 1 and then boom mission failed for no reason. Plains should be removed from game until they are working properly... Link to comment Share on other sites More sharing options...
(XBOX)Geeks of Wrath Posted June 12, 2019 Share Posted June 12, 2019 Lost a mastery rank, not sure what was lost but I am no longer MR 27. Link to comment Share on other sites More sharing options...
Raikiry21 Posted June 12, 2019 Share Posted June 12, 2019 (edited) Titania's Razorwing Dex Pixia does less damage than before. I have an excel table comparing the average amount of bullet/time/damage that takes to kill some enemies in the game, and now all my calculations seem to be "lower dps output" than before. An example. I used to kill Grineer Assault ship from lvl 50 to 60 in less than 45bullets, without removing armour at the end. Now, I cant kill those same ships with the same build in 1 magazine (60 bullets) and now I completely remove their armor before they are dead. This has never happend with my build configuration. My guess is that the Critical Multiplier or Chance is not being applied, or , for any reason, DE nerf Dex Pixia, (which I think iand hope is not the case). Please check this issue. Edited June 12, 2019 by Raikiry21 spell, srry my english is not that good Link to comment Share on other sites More sharing options...
(XBOX)Kuro Okami 300 Posted June 12, 2019 Share Posted June 12, 2019 Wisps first ability isn’t working it doesn’t activate, I can switch between motes but can’t use them. The rest of her abilities work it’s just her first ability that not working. Link to comment Share on other sites More sharing options...
ArxMeta Posted June 13, 2019 Share Posted June 13, 2019 In the new Nightwave, emotes triggered by a hotkey don't count towards the "Graffiti" challenge. You have to trigger the emote using the emote wheel if you want it to count. Link to comment Share on other sites More sharing options...
Nanophage Posted June 13, 2019 Share Posted June 13, 2019 (edited) Was in the simulacrum testing out builds when I noticed that the shotgun mode of the Fulmin does not benefit from damage buffs while the assault rifle mode does. Example given is with Mirage using her Eclipse ability. With Eclipse on the Assault Rifle Mode: Around 1766 to 2362 Without Using eclipse in same mode: Consistent around 720-850 When using the Shotgun however. With Eclipse: Around 5207-7557 Without Eclipse: Same numbers. I was testing it out on things besides demolysts but it seemed pretty consistent. I was however always using Total Eclipse mod as I was testing this with a friend and he got the same results. If you want to see the full Screenshots I can add them but having a 4k monitor the size of the images is quite a bit so I shrunk them down for simplicity. Edited June 13, 2019 by Nanophage Link to comment Share on other sites More sharing options...
WriterRaven Posted June 13, 2019 Share Posted June 13, 2019 (edited) Edit: Are Nightwave rank-up screens disabled for Intermission? I feel this is causing some confusion. The Rank 1 reward was added silently, so caused me to think there was a bug in the standing. Edited June 13, 2019 by WriterRaven Realised the problem was different Link to comment Share on other sites More sharing options...
ManBearPig89 Posted June 13, 2019 Share Posted June 13, 2019 I cant progress through Nightwave. I have finished 15,000 worth of challenges and its only displaying 5k and i never got the unlock. Link to comment Share on other sites More sharing options...
Kuzmanov_BG Posted June 14, 2019 Share Posted June 14, 2019 HELP!!! The mask of the revenant quest is glitched and I did not take revenant components. I cant restart the quest and cant buy this components. HELP PLS Link to comment Share on other sites More sharing options...
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