motorfirebox Posted December 25, 2019 Share Posted December 25, 2019 Like always when something new comes out that drops from mobs, everybody's just rushing the mobs and aborting if nothing drops. Spoiler parts need to be hidden drops that are only revealed if the mission is completed (obviously more drops would need to be added to the spoiler mobs). It will make spoiler weapon acquisition slower, which sucks, but that could be offset by raising the drop chance. Right now, that spoiler alert is an annoying mess, with people dropping in after all the spoiler mobs are dead, because the players who killed them all already left the mission. Link to comment Share on other sites More sharing options...
KIREEK Posted December 25, 2019 Share Posted December 25, 2019 (edited) Or, if you quit, you lose everything Just have the anomaly be present, but unable to be boarded until all the other objectives are completed Edited December 25, 2019 by KIREEK Link to comment Share on other sites More sharing options...
Melanholic7 Posted December 25, 2019 Share Posted December 25, 2019 exactly. Tired of this leavers-runners,omg. Link to comment Share on other sites More sharing options...
N4x0theReaper Posted December 25, 2019 Share Posted December 25, 2019 or maybe u can avoid that one single node and stop crying about it? Link to comment Share on other sites More sharing options...
motorfirebox Posted December 25, 2019 Author Share Posted December 25, 2019 14 minutes ago, N4x0theReaper said: or maybe u can avoid that one single node and stop crying about it? Possibly because I'm trying to get the parts myself, and half the time when I jump into the node the mobs are already dead? This has even happened when I hosted the mission on my own railjack. It's badly, annoyingly broken. I think I'll go ahead and continue to cry about it. Link to comment Share on other sites More sharing options...
kyori Posted December 25, 2019 Share Posted December 25, 2019 Maybe this is the co-op experience Steve has been talking about. Link to comment Share on other sites More sharing options...
bad4youLT Posted December 25, 2019 Share Posted December 25, 2019 1 hour ago, KIREEK said: Or, if you quit, you lose everything dont you already ? Link to comment Share on other sites More sharing options...
(PSN)N7_Dredgen Posted December 25, 2019 Share Posted December 25, 2019 1 hour ago, KIREEK said: Or, if you quit, you lose everything They do. The point is they're leaving when they got nothing to drop. They stay when it does drop. Link to comment Share on other sites More sharing options...
KIREEK Posted December 25, 2019 Share Posted December 25, 2019 28 minutes ago, bad4youLT said: dont you already ? 24 minutes ago, (PS4)Zuzu_with_a_Z said: They do. The point is they're leaving when they got nothing to drop. They stay when it does drop. Ah i see, my bad. Link to comment Share on other sites More sharing options...
Kainosh Posted December 25, 2019 Share Posted December 25, 2019 1 hour ago, motorfirebox said: Like always when something new comes out that drops from mobs, everybody's just rushing the mobs and aborting if nothing drops People do it because grind is frustrating and boring....and they want to finish it asap no matter what...because they also have a fucton of other grind to do...like...a lot of it in this update + new prime. Making it an "end mission reward" will just increase grind frustration. I think: Galleon must "open" only after you clear the area. Commanders drop Pennant, Captains drop Quellor. Commanders on Node A and Captains on Node B. Commanders should give a respectable amount of XP and there must be som good avionics in their droprate to....encourage further farm after Weapon Acquisition. That way, you can quickly get dem "new cool guns" and keep leveling while hunting for the "rarer drops".... decent XP for each kill will lessen grind frustration and it will be fun and sht.... Or something like that. Link to comment Share on other sites More sharing options...
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