LoriSei Posted February 6, 2020 Share Posted February 6, 2020 (edited) These Railjack players joins and leech in the game, gives me a serious problem. I'm ok if they chill out inside the Railjack but when they decided to leech inside the Forward Artillery (BFG GUN) it just loses for me to access it when needed... DE if ur listening pls it needs fix. Or else people will abuse this for fun. A simple fix is by implementing votekicks in game or ways to remove them out from their stations, So that I can help other potential players to farm their resources than those who take without any return. And also I would like to insert this as well... I just want to say that the Railjack command UI terrible. Why does it have to be a small Icon to inform teamates, and it's hard to indentify them by their abilities. Edited February 6, 2020 by LoriSei Link to comment Share on other sites More sharing options...
(PSN)segulibanez65 Posted February 6, 2020 Share Posted February 6, 2020 I really think each player should have their own personal resources used when using the forge and weapons on another person's ship. The biggest reason I'd like to see this is I think it is stopping players from hosting. I always play solo in everything else but I'd like to have a crew in RJ but no one seems to respond when I use recruit chat and I never see any RJ messages other than veil farming, and I can do that alone. 3 Link to comment Share on other sites More sharing options...
LoriSei Posted February 6, 2020 Author Share Posted February 6, 2020 2 minutes ago, (PS4)segulibanez65 said: I really think each player should have their own personal resources used when using the forge and weapons on another person's ship. The biggest reason I'd like to see this is I think it is stopping players from hosting. I always play solo in everything else but I'd like to have a crew in RJ but no one seems to respond when I use recruit chat and I never see any RJ messages other than veil farming, and I can do that alone. I don't think solo playing would be an option at first, but it just counterfiet the purpose of the game. I would probably suggest a votekick of some sort, it can be harsh but, it's inevitable. Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted February 6, 2020 Share Posted February 6, 2020 Or you could go to recruiting chat and find people to play with. It also does not cost much to refill your missles. I can understand it can be frustrating but it's not that bad. 2 Link to comment Share on other sites More sharing options...
LoriSei Posted February 6, 2020 Author Share Posted February 6, 2020 1 minute ago, (XB1)Shodian said: Or you could go to recruiting chat and find people to play with. It also does not cost much to refill your missles. I can understand it can be frustrating but it's not that bad. I don't mind resourcers being used but trying to afk inside the artillery for the whole fcking entire game is definitely unforgivable, and once he's inside you can't let him out unless you end the game. Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 39 minutes ago, (PS4)segulibanez65 said: I really think each player should have their own personal resources used when using the forge and weapons on another person's ship. The biggest reason I'd like to see this is I think it is stopping players from hosting. I came up with a way to fix this before Railjack Launched.. and I'm a little baffled they didn't use it. Each player by default uses their own resources for railjack mission expenses. Each Railjack has a persistent shared vault of resources that any player may supply while aboard, and only withdraw from for in mission expenses. Owner of the Railjack has their own emergency safe that the crew cannot access, which they can ration from to players or tasks specifically. A railjack's owner has a context action to relieve someone from the Pilot's seat if they feel it necessary to save their ship. Whole lotta problems solved. Everyone agree? Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 "Woah." ? Care to elaborate? Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted February 6, 2020 Share Posted February 6, 2020 1 hour ago, kapn655321 said: "Woah." ? Care to elaborate? I think it means "woah far out ideas, man" in this context People are never gonna learn, are they? "Muh votekick" is becoming the new founder item request thread... Link to comment Share on other sites More sharing options...
Yamazuki Posted February 6, 2020 Share Posted February 6, 2020 DE just need to make reporting people who aren't contributing (intentionally) easier to report. Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 5 minutes ago, (PS4)robotwars7 said: .,..becoming the new..... There have been some pretty honest attempts at work around and compromises lately. We're gonna' engineer ourselves out of this hole, with most excellent suggestions. ..eventually. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted February 6, 2020 Share Posted February 6, 2020 2 minutes ago, kapn655321 said: There have been some pretty honest attempts at work around and compromises lately. We're gonna' engineer ourselves out of this hole, with most excellent suggestions. ..eventually. Yeah, wake me up from cryosleep when that happens, cos its gonna be while. Link to comment Share on other sites More sharing options...
LoriSei Posted February 6, 2020 Author Share Posted February 6, 2020 1 hour ago, kapn655321 said: I came up with a way to fix this before Railjack Launched.. and I'm a little baffled they didn't use it. Each player by default uses their own resources for railjack mission expenses. Each Railjack has a persistent shared vault of resources that any player may supply while aboard, and only withdraw from for in mission expenses. Owner of the Railjack has their own emergency safe that the crew cannot access, which they can ration from to players or tasks specifically. A railjack's owner has a context action to relieve someone from the Pilot's seat if they feel it necessary to save their ship. Whole lotta problems solved. Everyone agree? Pardon my english is not very well in depth. Do you mean... 1-3. We have our own resources and payload to spend in railjack, and only us able to use it 4.Not so sure about this, Only the Owner have the rights to kindly force them out from their stationary position. (Sounds great to me XD) For me I favor number 4 maybe "The owner can interact anyone by pressing X to kindly switch places. If thats what u mean. Although thats a light alternative to avoid the abuse of AFK in the game , and I'm fine with it 2 Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 1 minute ago, Yamazuki said: (intentionally) Is the part that there's never any consensus on. Everyone's got a big ol' stinkin' opinion of what that means.. and no, I don't want to discuss them. So we need a better mouse trap: With a better system to Welcome the Right Ones In, instead of getting into who'd the wrong ones and for why. Be able to sort by profile traits.. like, "I value efficient gameplay most from my team," or, "I value patience and a casual forgiving environment." Likewise, "I'm cool with anybody," or.. I like this, I don't like that... However you do it. Let people like their way into better matches, rather than hunting each other for faults. 1 Link to comment Share on other sites More sharing options...
LoriSei Posted February 6, 2020 Author Share Posted February 6, 2020 3 minutes ago, kapn655321 said: Is the part that there's never any consensus on. Everyone's got a big ol' stinkin' opinion of what that means.. and no, I don't want to discuss them. So we need a better mouse trap: With a better system to Welcome the Right Ones In, instead of getting into who'd the wrong ones and for why. Be able to sort by profile traits.. like, "I value efficient gameplay most from my team," or, "I value patience and a casual forgiving environment." Likewise, "I'm cool with anybody," or.. I like this, I don't like that... However you do it. Let people like their way into better matches, rather than hunting each other for faults. As long that person not hurting everyone's gaming experience then yeah or else. People like exploits, trolls and such jokes, can affect one person happiness for their happiness Link to comment Share on other sites More sharing options...
(XBOX)CFE Vulari Posted February 6, 2020 Share Posted February 6, 2020 (edited) I love railjacks for the dark sectors they promise, but I'm going to have to agree with you Cheers brother. After rework, you and I and the rest of the community need to put out tutorials for railjack. If we work together now we can ensure a better tomorrow. Edited February 6, 2020 by (XB1)CFE Vulari Link to comment Share on other sites More sharing options...
Psianide73 Posted February 6, 2020 Share Posted February 6, 2020 1 hour ago, kapn655321 said: "Woah." ? Care to elaborate? 2 Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 Just now, LoriSei said: As long that person not hurting everyone's gaming experience then yeah or else. People like exploits, trolls and such jokes, can affect one person happiness for their happiness We're focusing on the bad in people when we measure these problems. That is not the kind of head-space DE should foster and encourage with it's interface. People come here reasonably upset, needing to express our lack of agency; we need to communicate to the game that. "we're not having the experience we want, and it's outside of our control. We also need to handle that easily, in a way that is healthy and constructive. I see two ways to do this. A system like a dating profile that allows you to get as specific as you could ever need, and Matchmaking making suggestions. You decide the kind of mission or grind you want, and it lists by, "strong match," "good match," "reasonable." and asking if we want to see or ignore other results. An algorithm that we train by liking certain games and players over others, and it learning which correlating factors to prioritize. Link to comment Share on other sites More sharing options...
(PSN)joehan1287 Posted February 6, 2020 Share Posted February 6, 2020 How can you leech when you are in the Forward Artillery, you will not get any drops because the afk timer triggers. Link to comment Share on other sites More sharing options...
Psianide73 Posted February 6, 2020 Share Posted February 6, 2020 I've just started pugging into Railjack, to try and get stuff for my ship. I was worried about being seen as a leecher, so I stay on the ship at first, putting out fires and killing boarders. I use the side guns to try and take down a few fighters. And if I don't see the crew ships going down I jump out and pop them from inside. Am I doing it right? Genuine question. Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 Just now, (PS4)joehan1287 said: afk timer Sounds like they need to address that trigger.. or remove you from the gun before it does that? I haven't done Railjack, so I have no idea and can't test it. It sounds like the whole Railjack experience needs to have a way to set quotas for your party, or some people will be miserable.. Got an idea. Samaris simulation of Railjack tasks to measure your efficiency at a task. If you prove you can pass a certain standard, you can select among others within a level of your standard. Or just go public if you're ok with chancing it... But otherwise, like a Mastery Rank for Railjack, that you can sort your potential games by. Link to comment Share on other sites More sharing options...
844448 Posted February 6, 2020 Share Posted February 6, 2020 3 minutes ago, Psianide73 said: I've just started pugging into Railjack, to try and get stuff for my ship. I was worried about being seen as a leecher, so I stay on the ship at first, putting out fires and killing boarders. I use the side guns to try and take down a few fighters. And if I don't see the crew ships going down I jump out and pop them from inside. Am I doing it right? Genuine question. yes Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 3 minutes ago, Psianide73 said: I was worried about being seen as a leecher If you're wondering, it's probably too late! Right? We shouldn't have to wonder these things. Every new game mode, "I hope I'm not being an idiot," until someone has their game ruined feeling you are.. and you having your game ruined by them taking it upon themselves to shame the sh*t out of you. Either we have cool people who teach us, a slew of Youtube videos, or it's a guessing game we may all lose miserably. Link to comment Share on other sites More sharing options...
Psianide73 Posted February 6, 2020 Share Posted February 6, 2020 4 minutes ago, kapn655321 said: If you're wondering, it's probably too late! Right? We shouldn't have to wonder these things. Every new game mode, "I hope I'm not being an idiot," until someone has their game ruined feeling you are.. and you having your game ruined by them taking it upon themselves to shame the sh*t out of you. Either we have cool people who teach us, a slew of Youtube videos, or it's a guessing game we may all lose miserably. Did you read the rest? Genuine question. Link to comment Share on other sites More sharing options...
kapn655321 Posted February 6, 2020 Share Posted February 6, 2020 2 minutes ago, Psianide73 said: Did you read the rest? Yes, I did. Link to comment Share on other sites More sharing options...
Psianide73 Posted February 6, 2020 Share Posted February 6, 2020 2 minutes ago, kapn655321 said: Yes, I did. And you think I was leeching? Link to comment Share on other sites More sharing options...
Recommended Posts