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Add a hardcore mode


raelianer

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As people are still complaining how it's all too easy, just add a hardcore mode where every node in the star chart is reset - just like Steel Path. But if you die you can't be revived and lose all the equipment you brought into the mission (frame + weapons + mods + companions... everything except cosmetics). The progress will then be reset and if you complete the start chart, all you get is an Ephemera. Another Ephemera if you do every mission with all dragon keys equipped. And if people still complain on the forum that it's too easy give those who complain a modifier that if they fall somewhere, they won't be reset but die instantly.

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15 minutes ago, raelianer said:

But if you die you can't be revived and lose all the equipment you brought into the mission (frame + weapons + mods + companions... everything except cosmetics)

This doesn’t add difficulty. This just punishes people for mistakes. If I get irradiated an wipe my team, they lose everything. How is that fair?

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And dilute gamemodes even further?

No sir, its not gonna happen. If you're gonna suggest on making harder content, its has to be an addition to steel path, or another thing.

We have wayyyyy to many separate contents to being with...

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24 minutes ago, raelianer said:

As people are still complaining how it's all too easy, just add a hardcore mode where every node in the star chart is reset - just like Steel Path. But if you die you can't be revived and lose all the equipment you brought into the mission (frame + weapons + mods + companions... everything except cosmetics). The progress will then be reset and if you complete the start chart, all you get is an Ephemera. Another Ephemera if you do every mission with all dragon keys equipped. And if people still complain on the forum that it's too easy give those who complain a modifier that if they fall somewhere, they won't be reset but die instantly.

This adds no challenge; only grief. This idea is a solid 0/10

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9 часов назад, Wyrmius_Prime сказал:

Yes, lets strip all the people from the 6 years of progress they have made in the name of challenge in the game because DE lacks competence.

That said progress and might people achieved in this 6 years is directly tied to the fact - DE lacks competence.

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10 hours ago, (PS4)a-Hollow-Embrace said:

Redo.. the star chart.. AGAIN!? man the repetition gotta stop somewhere

We've been replaying the starchart since Specters of the Rail for the Relic System which is a praised system up and down even though you're just replaying low level missions with trash mobs to get prime parts.

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