I've decided on Tenet Ferrox as my new primary weapon for most of my builds because it's features and stats fit my preferred gameplay style the most, but I struggle with it's damage output and would like to ask for your input on whatmods and progenitor bonus to choose.
It currently has 38% Toxin and I'm gathering Holokeys to buy another one, to at least buff it closer to 60% if nothing else. Since this takes a lot more time then just hunting down a Sister of Parvos, I want to make sure I don't have to repeat it.
This is my current build:
I've been thinking about replacing Hammer Shot with Galvanized Shot. This one is easy to test, but...
I would also like to increase the weapon's damage types to increase the benefits of Galvanized Shot, so I'm considering waiting for a Magnetic Ferrox to be sold. I chose Magnetic because I don't have any other source of Magnetic and it's a generally unused element. This means I would have to replace something with a Toxin 60/60 mod to get Viral as well, but I see nothing that could be replaced and Riven Dispo is too low to use that as an alternative.
If you're wondering why I chose Tenet Ferrox.
* It has a sort of auto/held trigger - basically I don't have to spam the button.
* No ammo efficiency issues.
* It has long range and it is hitscan, even though the shot animation is deceptive.
* It has innate 1.5 Punch Through, which curiously isn't mentioned on the wiki but you can see it on my screenshot.
* Even though it has PT, it also has AoE. Weird but it works.
* It has automatic reload when holstered (33% / sec). This is really important because it allows me to keep constantly attacking, either by switching to melee or my secondary. Since DE buffed our weapon switching speed, it feels like a waste to not use it.
* It can use Amalgam Serration, which buffs my sprint speed.
* It can use Vile Precision, which reduced recoil by 90%. I need this because Warframe recoil makes me feel sick otherwise.
* It has default 3x Critical Damage, which works well with Primary Frostbite. The Arcane is constantly active as long as there are enemies nearby thanks to my Sentinel (which is modded for Corrosive and Cold) and through my tests I've confirmed it performs better than Primary Merciless, at least for this and few other weapons.
Question
(PSN)Sentiel
I've decided on Tenet Ferrox as my new primary weapon for most of my builds because it's features and stats fit my preferred gameplay style the most, but I struggle with it's damage output and would like to ask for your input on what mods and progenitor bonus to choose.
It currently has 38% Toxin and I'm gathering Holokeys to buy another one, to at least buff it closer to 60% if nothing else. Since this takes a lot more time then just hunting down a Sister of Parvos, I want to make sure I don't have to repeat it.
This is my current build:
I've been thinking about replacing Hammer Shot with Galvanized Shot. This one is easy to test, but...
I would also like to increase the weapon's damage types to increase the benefits of Galvanized Shot, so I'm considering waiting for a Magnetic Ferrox to be sold. I chose Magnetic because I don't have any other source of Magnetic and it's a generally unused element. This means I would have to replace something with a Toxin 60/60 mod to get Viral as well, but I see nothing that could be replaced and Riven Dispo is too low to use that as an alternative.
If you're wondering why I chose Tenet Ferrox.
* It has a sort of auto/held trigger - basically I don't have to spam the button.
* No ammo efficiency issues.
* It has long range and it is hitscan, even though the shot animation is deceptive.
* It has innate 1.5 Punch Through, which curiously isn't mentioned on the wiki but you can see it on my screenshot.
* Even though it has PT, it also has AoE. Weird but it works.
* It has automatic reload when holstered (33% / sec). This is really important because it allows me to keep constantly attacking, either by switching to melee or my secondary. Since DE buffed our weapon switching speed, it feels like a waste to not use it.
* It can use Amalgam Serration, which buffs my sprint speed.
* It can use Vile Precision, which reduced recoil by 90%. I need this because Warframe recoil makes me feel sick otherwise.
* It has default 3x Critical Damage, which works well with Primary Frostbite. The Arcane is constantly active as long as there are enemies nearby thanks to my Sentinel (which is modded for Corrosive and Cold) and through my tests I've confirmed it performs better than Primary Merciless, at least for this and few other weapons.
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