(PSN)Keito_Elidomi Posted December 29, 2023 Share Posted December 29, 2023 And yet, Kullervo's 1 can. I request that Garuda also be able to target Eximus enemies please. Otherwise it encourages players to subsume over a core part of Garuda's identity. We should not have to use Kullervo's ability in place of Garuda's just to make her work. 8 Link to comment Share on other sites More sharing options...
Pakaku Posted December 29, 2023 Share Posted December 29, 2023 Alternatively, nerf Kulvero and keep abilities consistent against Eximus 3 Link to comment Share on other sites More sharing options...
Jivy Posted December 29, 2023 Share Posted December 29, 2023 Inb4 .Fixed Kullervo's ability targeting eximus Link to comment Share on other sites More sharing options...
Traumtulpe Posted December 29, 2023 Share Posted December 29, 2023 It's not Kullervo that's the outlier here, a lot of abilities work on Eximus units. Bladestorm and Teleport target and kill them instantly, Energy Vampire targets and oneshots them instantly, Voruna can jump to Eximus units and proc them up with her ability, etc. There is no logical reason why Garuda's 1 should display "invalid target", it's just a bug. And DE is infamous for never ever fixing bugs, so we're just out of luck here... Link to comment Share on other sites More sharing options...
Tiltskillet Posted December 29, 2023 Share Posted December 29, 2023 2 hours ago, Pakaku said: Alternatively, nerf Kulvero and keep abilities consistent against Eximus Just in case that wasn't a joke, that approach would be reducing consistency, not increasing it. 1 Link to comment Share on other sites More sharing options...
KitMeHarder Posted December 29, 2023 Share Posted December 29, 2023 (edited) 5 hours ago, Pakaku said: Alternatively, nerf Kulvero and keep abilities consistent against Eximus Eximus are only supposed to be immune to CC, not any other part of an ability. Edited December 29, 2023 by KitMeHarder 2 Link to comment Share on other sites More sharing options...
Qriist Posted December 29, 2023 Share Posted December 29, 2023 1 hour ago, KitMeHarder said: Eximus are only supposed to be immune to CC, not any other part of an ability. That's what's supposed to happen, but Nezha and Qorvex each have abilities that Eximus receive incorrectly: 4 hours ago, Tiltskillet said: Chakram's debuff is a little different. It actually is active on enemies protected on Overguard--it just doesn't have any effect until it's broken. If that sounds like a distinction without a difference, imagine a high duration Chakram tagging an eximus unit with Oveguard up. Once the Overguard layer is gone, damage is increased for the remaining duration of Chakram. In effect, Chakram doesn't multiply damage to Overguard hp, just to shield and health hp. (This wasn't the case right after Eximus Reborn, but it changed at some point. My guess is by accident.) Containment Wall OTOH won't apply its debuff to an eximus unit unless its cast after Overguard is broken. 1 Link to comment Share on other sites More sharing options...
Traumtulpe Posted December 29, 2023 Share Posted December 29, 2023 The sad part is that Eximus units still die the very instant their Overguard is gone, I tried to get extra loot from Petrify for a bit and it's just completely impossible to ever petrify an Eximus with normal weaponry. Makes a lot of abilities useless, unfortunately. And makes Garuda's shield impossible to activate if an Ancient Healer is around. Link to comment Share on other sites More sharing options...
Aruquae Posted January 9 Share Posted January 9 The reason is because it “has CC” which is stupid considering it only staggers the enemy, and could easily fix that by just… not staggering enemies with overguard? Idk seems too easy of a fix Link to comment Share on other sites More sharing options...
Tiltskillet Posted January 9 Share Posted January 9 2 hours ago, Aruquae said: The reason is because it “has CC” which is stupid considering it only staggers the enemy, and could easily fix that by just… not staggering enemies with overguard? Idk seems too easy of a fix It could be the reason, but a lot of abilities with CC components still have their other components work fine. Including at least one movement ability that requires an enemy target and has a CC: Teleport. Ultimate reason is "DE doesn't want to fix it or hasn't gotten around to it yet." Link to comment Share on other sites More sharing options...
Aruquae Posted January 9 Share Posted January 9 1 minute ago, Tiltskillet said: It could be the reason, but a lot of abilities with CC components still have their other components work fine. Including at least one movement ability that requires an enemy target and has a CC: Teleport. Ultimate reason is "DE doesn't want to fix it or hasn't gotten around to it yet." Add this to the list of bugs on Garuda Wisp also has a CC ability that works on Eximus. Her Prime abilities also got fixed when it had a bug that disabled prime details with tennogen skins. Favoritism, I say. Not salty or anything Link to comment Share on other sites More sharing options...
Tiltskillet Posted January 9 Share Posted January 9 4 minutes ago, Aruquae said: Wisp also has a CC ability that works on Eximus. Not the only one, either. Many of them (like Breach Surge) a lot more impactful than Dread Mirror's knockdown would be. 1 Link to comment Share on other sites More sharing options...
Fred_Avant_2019 Posted January 9 Share Posted January 9 Doesn't make sense for eximus units to be untargetable. Impossible to CC doesn't mean just preventing the ability altogether. It wouldn't let her auto execute enemies either, so that's not that big of a deal balance wise. Abilities like Feast, I'd understand, since it takes the enemy into Grendel's interdimensional belly; but Garuda's 1 is essentially just "jump at guy, inflict minimal damage and a quick stagger unless in instakill range" and it's not like Eximus can go "haha, I blocked her stuff now I'm a real threat" either, she just needs to get a target without overguard, get hit in the mirror, mark whatever she wanna kill with her 4, then charge and release her 1. Changing Dread Mirror to have overguarded enemies as valid targets is nothing more than QoL. 1 Link to comment Share on other sites More sharing options...
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