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Jade Shadows: Hotfix 36.0.3


[DE]Megan
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Additions: 

  • Added Wisp Prime’s Theme to Varzia’s Prime Resurgence Offerings for Aya. 

Changes: 

  • Improved the accuracy of Frost’s Freeze projectile when cast within Snow Globe. 
  • Temporarily disabled Aiming Down Sights on fishing spears to prevent a soft-lock issue. 
    • The full fix for this issue requires Code for a future update, so for the time being we have done the above to ensure that players going through Quests with fishing stages are able to complete them without getting stuck. 
  • Removed a certain jump pad in the Ascension mission as it was yeeting players into a pipe along the wall (BONK). 
  • Improved the help tips in the Upgrade screen to be, well, more helpful! 
  • Made small edits to the prerequisites text in the Codex for the Vox Solaris and Heart of Deimos Quests. 
  • Updated Damage type icons in Status Damage tooltips to their colored version. 
  • Turned down the SFX volume of the Enlightened Hate Skin. 
  • Made minor improvements to texture streaming of certain UI components. 
  • Updated cinematic VFX during the Ascension stage of the Jade Shadows Quest.
  • Made lighting updates to the Ascension mission. 

Fixes: 

  • Fixed being unable to equip the Semi-Shotgun Cannonade on the Steflos. 
  • Fixed Clients receiving self-damage from enemies dying from Blast’s detonation AoE. 
  • Fixed loot abilities (ex: Nekros’ Desecrate, etc.) working on the Sisters of Parvos in Ascension missions. 
  • Fixed Jade’s Aureolt Helmet not opening and closing. 
  • Fixed Jade Light Eximus’ light beam attack doing significantly more damage after Hotfix 36.0.2. 
  • Fixed Sevagoth’s “Shadow Haze” Critical Chance not scaling with Ability Strength. 
    • For players that weren’t building around Ability Strength, this made it appear as if even its base 50% Critical Chance wasn’t applying. Now that scaling has been fixed, you can mod to increase that Crit Chance beyond 50%. 
  • Fixed being unable to rank up with the Cavia after earning Standing from Netracell missions when already at max for the current rank.
    • If you were affected by this bug, you should be able to rank up now!  
  • Fixed being able to swap Jade’s Universal Polarity from her Aura Slot onto another slot. 
    • We’ll be reverting the moved Universal Polarity back to its intended spot in a future Hotfix. 
  • Fixed Duplicate Config failing to copy an equipped Riven to the new config, and instead equipping a Veiled Riven. 
    • You will need to either manually swap out the Riven Mod or duplicate the Config again for the correct Riven to replace the unintended Veiled Riven.
  • Fixed reviving on the elevator in Ascension missions taking longer than usual. 
  • Fixed sprinting during Voruna’s Ulfrun's Descent not increasing her movement speed. 
    • Also fixes her losing her custom animation and doing a standard walk. 
  • Fixed Manifold Bond triggering from Status damage instead of from killing enemies as intended. 
  • Fixed equipped Dragon Keys impacting Stalker in the Jade Shadows Quest. 
  • Fixed low enemy spawn rate in Circuit Alchemy missions (they should now be more in line with Excavation and Survival). 
  • Fixed a map hole in the Juggernaut Behemoth’s arena in the Jade Shadows Quest. 
  • Fixed the Relay Quick Access wheel having infinite slots. 
    • This was causing lil ol’ Ordis in the Larunda Relay to be placed in the very last slot, making it hard to find him since he wasn’t visible upon opening the menu - but he is now!  
  • More fixes towards immediately getting stuck on a railing after loading into an Ascension mission through Ordis at the Larunda Relay. 
  • Fixed Jade’s Prex Card pick-up context action being visible to players who don’t have a max rank Jade. 
  • Fixed the Leptosam Mutagen’s description saying it is used for Vulphaphyla instead of Predasite. 
  • Fixed Pupacyst’s upgrade screen having the “Lesion’s Frenzy” Unique Trait (this was a UI-only issue).   
  • Fixed the gears on the smaller elevator in Ascension missions continuing to turn even when stopped. 
    • Known issue: Clients are still experiencing this issue, we will be looking into fixing this in a future Hotfix/Update. 
  • Fixed performance issues during the Ascension stage of the Jade Shadows Quest. 
  • Fixed World State Window missions, alerts, etc. using incorrect subfaction names (ex: “Grineer” instead of “Kuva Grineer” for Kuva Alerts).  
  • Fixed offset issues with the left Harkonar Wraith Leg Plate when equipped on Jade. 
  • Fixed offset issues with the Mozi Syandana and certain leg armors when equipped on Drifter’s Vahd Suit and Greaves.  
  • Fixed Stalker’s Landing Craft appearing at Extraction in Ascension missions. 
  • Fixed Stalker’s Landing Craft being misplaced at the end of the Jade Shadows Quest. 
  • Fixed Jade’s Glory on High SFX clipping for Clients when rapidly firing. 
  • Fixed a slight outline on the Legendary Rank 1-3 Sigils. 
  • Fixed PH tag in the “Start Wave” context action on Exodampers in Void Armageddon missions. 
  • Fixed PH tag in the Cold Damage’s tooltip description. 
  • Fixed cases where confirmation prompts to begin Quests were case sensitive. 
  • Fixed a script error caused by Jade’s Glory on High alt-fire. 
  • Fixed a script error in Ascension missions. 
  • Fixed a script error in Duviri Decrees. 
  • Fixed a script error caused by Qorvex’s Containment Wall ability. 
  • Fixed a crash caused by Blast Status Effects. 
  • Fixed some rare crashes when hitting Blast’s max stack count on enemies who are liable to become immune to Status Effects on damage. 
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ty for beam fix 

Цитата
  • Fixed loot abilities (ex: Nekros’ Desecrate, etc.) working on the Sisters of Parvos in Ascension missions. 

sad =( 

Edited by S.P.A.W.N
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Why did you guys do this:

On 2024-06-19 at 11:49 AM, [DE]Megan said:

Fixed the Jade Chorus Pack exclusive items (Jade Ophanim Sigil and Jade In Action Glyph) being available for Platinum in the in-game Market.

Can we please stop with the "exclusive" charade? Previous supporter packs are sold for Platinum intentionally right now, and the Heirlooms situation was literally just addressed by you guys. There's no reason to continue fleecing players on vocabulary you guys leave intentionally ambiguous and rug-pull people on later.

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2 minutes ago, [DE]Megan said:

Fixed Jade Light Eximus’ light beam attack doing significantly more damage after Hotfix 36.0.2. 

honestly it was fine having a more threatening eximus

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Just now, [DE]Megan said:

Temporarily disabled Aiming Down Sights on fishing spears to prevent a soft-lock issue. 

Oh wow, iirc this soft-lock issue has been in the game for a long time so I'm shocked it is finally being addressed. Hopefully the fix is for a sweeping range of soft-locks rather than one specific one with the fishing spear.

1 minute ago, [DE]Megan said:

Fixed Duplicate Config failing to copy an equipped Riven to the new config, and instead equipping a Veiled Riven. 

Yay! This irritated me a lot since it would constantly install the different riven! I'm pretty sure I had a 100% success rate with this bug as well. This also fixes the issue of mod capacity issues causing it to not fully copy even if the riven is different due to different rivens having differing polarities.

3 minutes ago, [DE]Megan said:

Fixed the Relay Quick Access wheel having infinite slots. 

  • This was causing lil ol’ Ordis in the Larunda Relay to be placed in the very last slot, making it hard to find him since he wasn’t visible upon opening the menu - but he is now!  

That is funny.

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i’m going to take a shot every time y’all lay out a hotfix this week

this event has quickly become the worst thing to ever grind in this game and loathe it more every time i see a hotfix cause it just proves how rushed everything is becoming now.

slow it down and fix your messes please.

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W Alchemy circuit fix, any awareness on mining nodes on Orb Valis not spawning? I used to mine for rep every day and now 50% of the time I enter the area there are no mining nodes. Feels new with the Jade Shadows update, but there are a few mentions of it from years ago.

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il y a 9 minutes, [DE]Megan a dit :

Fixed Sevagoth’s “Shadow Haze” Critical Chance not scaling with Ability Strength. 

  • For players that weren’t building around Ability Strength, this made it appear as if even its base 50% Critical Chance wasn’t applying. Now that scaling has been fixed, you can mod to increase that Crit Chance beyond 50%. 

 

Confirming that the crit chances increase is back and it's finally working with Shadow's Claws! Thank you \o/

Now i'm waiting for the Lifted problem where Sow (both from Sevagoth's 2 and Shadow's 3 when the Dark Propagation augment is equipped) can't be applied on Lifted enemies (which is often the case if you are using Shadow's 1 Embrace to group them), rendering this new augment mostly unusable when playing the Shadow.

Edited by Yulfan
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7 minutes ago, [DE]Megan said:
  • Fixed sprinting during Voruna’s Ulfrun's Descent not increasing her movement speed. 
    • Also fixes her losing her custom animation and doing a standard walk. 

I don't think this one stuck, I'm still seeing a normal walk animation.

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6 minutes ago, [DE]Megan said:

Removed a certain jump pad in the Ascension mission as it was yeeting players into a pipe along the wall (BONK). 

Boo. 

 

7 minutes ago, [DE]Megan said:

Fixed loot abilities (ex: Nekros’ Desecrate, etc.) working on the Sisters of Parvos in Ascension missions. 

Was fun while it lasted.

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5 minutes ago, Waeleto said:

it wasn't fine, it was basically hell on the elevator after yesterday's hotfix

I mean it is THE JADE LIGHT, so it makes sense it does a ton of damage in a single concentrated area

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