Jamescell Posted June 29, 2014 Share Posted June 29, 2014 (edited) Iron Skin is a great ability, (was) a great ability, but overtime it's visuals have become outdated, stat indicators lacking, and another extremely useful tool for an already very strong Rhino. Iron Skin allows Rhino's tanky stats to be further bolstered, and if built right Rhino is one of the fastest frames available as well. Rhino's original setback, at conception, was supposedly his painstakingly slow movement speed. It made sense thematically, and was potentially a very fair setback to Rhino's otherwise well-rounded capabilities. Overtime opportunities to build Rhino for speed slowly negated his slow base movement speed resulting in a frame that specializes in essentially everything, team buffs, damage, crowd control, speed and defense Regardless of whether or not my proposed changes are the best way to both balance Rhino and bring Iron Skin into the more modern world of Warframe, an Iron Skin update needs to eventually happen regardless. The following proposed changes are to update the ability, not outright buff it. Stat Wise: Add a damage reduction to Iron Skin that negates a certain % of all incoming damage (10/15/20/25%) to Rhino BEFORE it damages Iron Skin, this effect only lasts while Iron Skin is in effect. NOT scaling with power strength. A nerf to overall health of Iron Skin may be necessary for balance on lower levels. Add a movement speed debuff to Rhino, slowing him when Iron Skin is active, (25/30/35/40%), this will help reinstate his weakness of being slow. Allow Iron Skin to be turned on and off, perhaps even returning energy based on the % of Iron Skin that was left before it was deactivated. Add proper UI that shows the amount of health remaining and the maximum amount of health Iron Skin has as well as a bar that visualizes the health of iron skin. Visually: Replace the current Iron/Golden Crust, that looks for the most part like a visual glitch, with actual "armor", essentially solid metallic textures that replace the normal textures in significant areas, the shoulders, forearms, waist and calves. The color of this texture could be completely changed based on a specific cosmetic color option that could be added to the customization UI specifically for Rhino. If this new color option is left un-specified the armor would remain Iron/Gold/Rubedo. UPDATE: Added a significant buff that becomes more and more useful in higher levels. Edited June 30, 2014 by Jamescell Link to comment Share on other sites More sharing options...
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