sir_deadlock Posted August 1, 2014 Share Posted August 1, 2014 Just something I noticed.I mean, of course it's not strictly important, but they just fire out into the distance at nothing in particular.Could have them trading shots with another ship or picking off small personal ships. Maybe causing craters on a moon or breaking up asteroids to clear the way for the ship. Link to comment Share on other sites More sharing options...
MagPrime Posted August 1, 2014 Share Posted August 1, 2014 They're firing at the hope and dreams of the Tenno. Link to comment Share on other sites More sharing options...
DSpite Posted August 1, 2014 Share Posted August 1, 2014 Judging at the moral effect that this forums are starting to do to me, those ships appear to be hitting on target. Link to comment Share on other sites More sharing options...
OrphanMaker Posted August 2, 2014 Share Posted August 2, 2014 Just something I noticed. I mean, of course it's not strictly important, but they just fire out into the distance at nothing in particular. Could have them trading shots with another ship or picking off small personal ships. Maybe causing craters on a moon or breaking up asteroids to clear the way for the ship. I have wondered this myself. I think the inclusion of asteroids or enemy vessels would help add to immersion. Link to comment Share on other sites More sharing options...
Gryffinhart Posted August 2, 2014 Share Posted August 2, 2014 (edited) Well our tenno ship is cloaked, so maybe they're attempting to fire at incoming tenno ships they suspect are on radar. Idk. Edited August 2, 2014 by Gryffinhart Link to comment Share on other sites More sharing options...
BioCharge Posted August 3, 2014 Share Posted August 3, 2014 In one of the tutorial missions, I think the one where you have a choice of leave or sabotage, you can look out the window and see them blasting ships. That's the only place I've seem them, though. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted August 4, 2014 Share Posted August 4, 2014 (edited) In one of the tutorial missions, I think the one where you have a choice of leave or sabotage, you can look out the window and see them blasting ships. That's the only place I've seem them, though. Nope, seen it also in a survival mission in mercury where you start above the cannon. it was firing at a corpus ship until the ship blew apart and bits and pieces scattered everywhere, it was then later replaced by another ship and the animation repeated itself. it was really interesting and the fact it actually is hitting something and not firing blindly. its the small details that really make me appreciate the game a little more. Edited August 4, 2014 by H.Katsura_999 Link to comment Share on other sites More sharing options...
Killerkarpfen Posted August 4, 2014 Share Posted August 4, 2014 Most of these background events should have a target by now. Which one does not? I think the Grineer Galleon canons might still be firing at nothing but other than that I cannot think of any. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted August 4, 2014 Share Posted August 4, 2014 Most of these background events should have a target by now. Which one does not? I think the Grineer Galleon canons might still be firing at nothing but other than that I cannot think of any. Grineer Galleons are still firing rounds into the emptiness of space, yes. Maybe they're trying to find out if space is round. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted August 4, 2014 Share Posted August 4, 2014 Practicing. Space War Games. Link to comment Share on other sites More sharing options...
Othergrunty Posted August 4, 2014 Share Posted August 4, 2014 Most of these background events should have a target by now. Which one does not? I think the Grineer Galleon canons might still be firing at nothing but other than that I cannot think of any. Why are the ships always fighting someone when we board them? Also since we now can take a good look at the Grineer ships from our Lisets, i noticed that there are no giant cannons poking out of the side of the ship despite the fact that we constantly see them when we board them. Link to comment Share on other sites More sharing options...
TheCometCE Posted August 4, 2014 Share Posted August 4, 2014 Don't forget we have random turret shots on Phobos. Except with those turrets I'm picturing a massive Skate pulling a Shadow of the Colossus on a unit of Grineer. ....DE make that happen for the love of all that is holy. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted August 4, 2014 Share Posted August 4, 2014 Tell the truth...the whole "flying our ships during the loading screens" was just a precursor wasn't it? We are going to be going on flying/raid missions soon aren't we? *Eagerness intensifies.... Link to comment Share on other sites More sharing options...
vaugahn Posted August 4, 2014 Share Posted August 4, 2014 I always assumed they were firing at targets that weren't in visual range. I mean, space is huge. No self-respecting spaceship captain would pull up within visual range of an enemy ship when there are literally millions of miles of space that aren't full of dudes shooting at you. Link to comment Share on other sites More sharing options...
JackBeloved Posted August 4, 2014 Share Posted August 4, 2014 I always assumed they were firing at targets that weren't in visual range. I mean, space is huge. No self-respecting spaceship captain would pull up within visual range of an enemy ship when there are literally millions of miles of space that aren't full of dudes shooting at you. ^This is smart. Also, maybe they're still firing at our awesomely cloaked liset? Tenno are always 8 steps ahead of the poor Grineer... Link to comment Share on other sites More sharing options...
APBladeX Posted August 4, 2014 Share Posted August 4, 2014 The Corpus fortresses on Jupiter also fire off into the nothingness of the sky. Link to comment Share on other sites More sharing options...
Renegade343 Posted August 5, 2014 Share Posted August 5, 2014 Speaking of firing ships, why not have the ship tilesets that have the fire hazard sometimes shudder a bit during the mission run, as though being hit by a shell? As for ground based maps (Corpus Outpost etc.), random shells hitting the ground (at outside) and dealing a bit of damage to the Tenno (because gameplay mechanics), with inside also shuddering from the impact. That can place a small answer to where the shells are hitting. Link to comment Share on other sites More sharing options...
Implodingbanana Posted August 5, 2014 Share Posted August 5, 2014 Why are the ships always fighting someone when we board them? Also since we now can take a good look at the Grineer ships from our Lisets, i noticed that there are no giant cannons poking out of the side of the ship despite the fact that we constantly see them when we board them. ^this^ grineer galleon ship needs to be tweaked from the outside Link to comment Share on other sites More sharing options...
Implodingbanana Posted August 5, 2014 Share Posted August 5, 2014 Speaking of firing ships, why not have the ship tilesets that have the fire hazard sometimes shudder a bit during the mission run, as though being hit by a shell? As for ground based maps (Corpus Outpost etc.), random shells hitting the ground (at outside) and dealing a bit of damage to the Tenno (because gameplay mechanics), with inside also shuddering from the impact. That can place a small answer to where the shells are hitting. omg i want ^this^!!! Link to comment Share on other sites More sharing options...
Brandr_ Posted August 5, 2014 Share Posted August 5, 2014 There's also a bug in the derelicts where instead of a derelict ship it shows active grineer or corpus Link to comment Share on other sites More sharing options...
Nemorac Posted August 5, 2014 Share Posted August 5, 2014 There's also a bug in the derelicts where instead of a derelict ship it shows active grineer or corpus Same with the Void, it'll show a Grineer ship instead of an Orokin Tower. Link to comment Share on other sites More sharing options...
Gurzil Posted August 5, 2014 Share Posted August 5, 2014 They are constantly blasting at upcoming updates, pushing them back from deploying, and blowing holes in their stability. ^_^ Link to comment Share on other sites More sharing options...
ValhaHazred Posted August 5, 2014 Share Posted August 5, 2014 Why are the ships always fighting someone when we board them? Also since we now can take a good look at the Grineer ships from our Lisets, i noticed that there are no giant cannons poking out of the side of the ship despite the fact that we constantly see them when we board them. Those ships have to be absolutely immense, just eyeballing they are a couple of Kilometers long. The guns wouldn't be that noticeable by comparison to the sheer bulk. I'd guess there's one for each glowy orange window. Link to comment Share on other sites More sharing options...
DaftMeat Posted August 5, 2014 Share Posted August 5, 2014 They're attacking the darkness Link to comment Share on other sites More sharing options...
Renathy Posted August 5, 2014 Share Posted August 5, 2014 They're firing at civilian ships, I believe. Link to comment Share on other sites More sharing options...
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