AngelGuardcc Posted September 3, 2014 Share Posted September 3, 2014 finally we get our old disarm again i love disarming enemies, now i can disarm infested xD Link to comment Share on other sites More sharing options...
EinheriarJudith Posted September 3, 2014 Share Posted September 3, 2014 NOVA FIX WOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! and all the other fixes you now have my soul please continue to provide immaculate service. Link to comment Share on other sites More sharing options...
Finisherzz Posted September 3, 2014 Share Posted September 3, 2014 Keep up a good work guys :D Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 3, 2014 Share Posted September 3, 2014 TY !! SAVED. Link to comment Share on other sites More sharing options...
Thural Posted September 3, 2014 Share Posted September 3, 2014 Why you no give me silva and aegis buff? I ask nice for buff, but you no gif me it. DE pls, I would like a silva and aegis buff, it would make me soooo happy! Link to comment Share on other sites More sharing options...
HornedRat Posted September 3, 2014 Share Posted September 3, 2014 WOOO hella nice hotfix DE, much appreciated. Keep at it! Link to comment Share on other sites More sharing options...
Wieslaw7 Posted September 3, 2014 Share Posted September 3, 2014 PLEAS MORR AMMO WORR PENTA and ORGIS 60 ammo pleassssssss!!!!!!! Link to comment Share on other sites More sharing options...
DoctorEris Posted September 3, 2014 Share Posted September 3, 2014 thx DE HYPE TRAIN! Dat stalker on a cycle tho Link to comment Share on other sites More sharing options...
Arkhenbarn Posted September 3, 2014 Share Posted September 3, 2014 (edited) Kubrows still not free to move around... Why didn't you fix this :( ?! Nice changes otherwise ! Edited September 3, 2014 by Yesardrahin Link to comment Share on other sites More sharing options...
Firefinch Posted September 3, 2014 Share Posted September 3, 2014 Tnx DE :D Link to comment Share on other sites More sharing options...
OkamiMilo Posted September 3, 2014 Share Posted September 3, 2014 yeeeep. =3 Link to comment Share on other sites More sharing options...
jelvis Posted September 3, 2014 Share Posted September 3, 2014 can this be?! a typo! [GRAMMA NAZI] Additions: Added an "OWNED" label to purchased items shown in the Market. Added in new Sound Quake stun animations for Grineer troopers. Added in a new SMAA Antialiasing option. Note: This new option is on by default. This antialiasing option is more system intensive than the current FXAA option, and if you experience performance issues you may want to switch to the old FXAA option. Changes: Slightly reduced the level of enemies on Earth, Venus, and Mars missions. Renamed the "Cold Touch" mod to "Vicious Frost". Improved the low frequency reverb sound effects. Radial Disarm will now deal damage to Infested enemies in addition to losing their weapon if applicable. Eximus and Hellion enemies on the Forest tileset now have a base level of 15. Torid Changes: Increased Torid’s ammo capacity to 60. Increased the critical chance on the Torid to 15% and the chance to proc its effect to 20%. Firestorm mods will now affect Torid gas clouds. Glaxion Changes: Improved the performance of frozen death effects from the Glaxion. Improved the ammo consumption and critical chance on the Glaxion. Oberon Changes: Improved the performance of the Hallowed Ground ability on low spec computers. Improved the targeting responsiveness of Smite projectiles. Fixes: Fixed multiple issues with enemy AI getting stuck inside art assets and being unable to navigate certain areas of the Ice Planet tileset. Fixed an issue erroneous “Mission Failure” messages appearing during Excavation missions. Fixed an issue with Nyx ability Mods not being properly granted after buying/crafting the frame. Fixed an issue with Excavators sometimes being missing during Excavation missions. Fixed the magazine drop animation not playing properly on the Nukor and ***[TYPO]Galaxion[TYPO]***. Fixed missing drop shadow on chat text. Fixed the rank not being displayed correctly on the Coolant Leak mod. Fixed an issue with Kubrow Eggs not appearing as purchased in the Market. Fixed an issue with Nyx's Absorb being useable during bleedout. Fixed an issue Oberon's Reckoning blinding enemies around the caster and not the slammed targets. Fixed an issue with certain minibosses teleporting into non-battle space areas. Fixed an audio glitch heard in Orokin Void defense missions. Fixed an issue with the mouse wheel not working correctly on the invite and squad menu screens. Fixed some fonts appearing incorrectly on the End of Match screen. Fixed an issue with the Mission Failed screen returning the player to the Ship at the 6 count and not the end of the countdown. Fixed a grammatical error in the event reward message. Fixed an issue with Smite projectiles sometimes colliding with each other. Fixed an issue with Chat tabs continuing to blink when they are selected and the window is maximized. Fixed the visual effects appearing incorrectly on the Torid. Fixed an issue with Nightmare modes not having their proper debuff applied when playing on Rescue event missions. Fixed an issue with clients being unable to see the magnetic bubbles after the alarm is triggered during Infested Rescue missions. Fixed an issue with enemies affected by Molecular Prime not detonating until after their death animation is finished. Fixed an issue with Player Names and Player Stats ending up in wrong positions. Fixed an issue with Corpus Tech enemies not properly deploying Shield Drones. Fixed an issue with additional, erroneous objective markers appearing when completing Mobile Defense missions on Asteroid tilesets. Fixed an issue with the Chat window not opening correctly when selecting Communication, Friends, or Talk while in game. Fixed an issue with Radial Blind (and other abilities that prompt AI reaction animations) causing Infested Crawlers to cease normal functionality. Fixed a number of crashes. Fixed long Clan names overlapping the points column on the Leaderboards. Fixed an issue with Infested Crawlers occasionally attacking their teammates if deployed right as their Carrier is destroyed. Link to comment Share on other sites More sharing options...
Thegoldfish Posted September 3, 2014 Share Posted September 3, 2014 Changes: Radial Disarm will now deal damage to Infested enemies in addition to losing their weapon if applicable. Wait, what? Link to comment Share on other sites More sharing options...
SatouJin Posted September 3, 2014 Share Posted September 3, 2014 Kubrows still not free to move around... Why didn't you fix this :( ?! walk over to the incubator and press 'ESC' button Link to comment Share on other sites More sharing options...
xethier Posted September 3, 2014 Share Posted September 3, 2014 loki buffs, much approved. danke. Link to comment Share on other sites More sharing options...
Dzwsin Posted September 3, 2014 Share Posted September 3, 2014 Love the changes. Especially that disarm ;) Now you shuld totally fix that "Starting in 6 seconds" bug.<3 Link to comment Share on other sites More sharing options...
PHOBIE Posted September 3, 2014 Share Posted September 3, 2014 Thanks, kindly. Link to comment Share on other sites More sharing options...
IAmTheWar Posted September 3, 2014 Share Posted September 3, 2014 Wait..I thought Radial Disarm already did 500 base damage to infested? Am I wrong? I did this as a Loki way before U14 and it damaged them for 500 health. Link to comment Share on other sites More sharing options...
Synthua Posted September 3, 2014 Share Posted September 3, 2014 Fix Nyx's absorb! Link to comment Share on other sites More sharing options...
Gajoline Posted September 3, 2014 Share Posted September 3, 2014 Fixed an issue with enemies affected by Molecular Prime not detonating until after their death animation is finished. FINALLY !!!!! THANKS DE !!! Link to comment Share on other sites More sharing options...
G.O.R Posted September 3, 2014 Share Posted September 3, 2014 hola Link to comment Share on other sites More sharing options...
Tecnos Posted September 3, 2014 Share Posted September 3, 2014 and...what about nova molecular prime fix? Link to comment Share on other sites More sharing options...
IDK-yui Posted September 3, 2014 Share Posted September 3, 2014 Do we will get the nyx missing ability Mods? I mean peoples who has already crafted nyx. Link to comment Share on other sites More sharing options...
Shreiko Posted September 3, 2014 Share Posted September 3, 2014 Kubrows still not free to move around... Why didn't you fix this :( ?! Nice changes otherwise ! press the escape key in front of the incubator then unpause Link to comment Share on other sites More sharing options...
Marthrym Posted September 3, 2014 Share Posted September 3, 2014 Changes: Slightly reduced the level of enemies on Earth, Venus, and Mars missions. Why? Just curious.^^ Torid Changes: Increased Torid’s ammo capacity to 60. Why? Expect some players to be upset that this only applies to Torid... I mean you just gave them ammo to shoot at you guys^^' (I couldn't care less personally, but I'm happy for Torid users. I mean if they are happy about it. They should, right?^^') Very nice additions, and lots of fixes too! Very nice indeed.^^ Link to comment Share on other sites More sharing options...
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