Zardbooster Posted September 5, 2014 Share Posted September 5, 2014 If you have a student license for photoshop, is it ok to enter the contest? (since it's legally not allowed for commertial use). As far as i can tell we get a portion of the platinum and not the actual money right? Link to comment Share on other sites More sharing options...
iTsMeTiTsMcGee Posted September 5, 2014 Share Posted September 5, 2014 Fantastic contest, but I'm kind of bummed those are the weapons we have to skin. Link to comment Share on other sites More sharing options...
FissionStorm Posted September 5, 2014 Share Posted September 5, 2014 Why can't I edit any of the layers in photoshop? (They are all listed as non-editable) Link to comment Share on other sites More sharing options...
noveltyhero Posted September 5, 2014 Share Posted September 5, 2014 Why can't I edit any of the layers in photoshop? (They are all listed as non-editable) TIP: Never edit any original layers, just in case you need them again conveniently. Duplicate the layer, then use that if you want to (hiding the locked one). Also, is it locked with the little icon? If so, you double click it and it unlocks *Don't mean to sound patronizing, just don't know details Link to comment Share on other sites More sharing options...
jennibear Posted September 5, 2014 Share Posted September 5, 2014 this is way over my head LOL plus i have work to do but goodluck to all those entering Link to comment Share on other sites More sharing options...
Scalesmith Posted September 5, 2014 Share Posted September 5, 2014 http://imgur.com/vSxBAb2 I made this about 4 years ago and I thought, maybe, just maybe, it could have a perfect usage ingame! Link to comment Share on other sites More sharing options...
Abenoki Posted September 5, 2014 Share Posted September 5, 2014 (edited) Do I have to keep the actual shape of the Weapon? and by that I mean like how dual zoren has the dagger skin is it ok to do ones like those that are more than just putting on a new paint job? If so then I will be very hard at work. EDIT: nevermind found the post that said no :/ will still do it though Edited September 5, 2014 by Echoa Link to comment Share on other sites More sharing options...
Brahmastra Posted September 5, 2014 Share Posted September 5, 2014 Legal Reminders:Reminder that by participating in this contest, you agree to our EULA (https://warframe.com/eula) and Terms of Use: (https://warframe.com/terms) Can we also use the alternate Dzoren skin for the contest? http://warframe.wikia.com/wiki/Dagger_Zoren_Skin Link to comment Share on other sites More sharing options...
Abenoki Posted September 5, 2014 Share Posted September 5, 2014 Can we also use the alternate Dzoren skin for the contest? http://warframe.wikia.com/wiki/Dagger_Zoren_Skin nope, sorry we cant :c Link to comment Share on other sites More sharing options...
noveltyhero Posted September 5, 2014 Share Posted September 5, 2014 We will do our best yep. If people go unrealistically nuts in a presentation render (IE: Something we know we have 0% shot of reproducing) we might have to rein it in before it gets to voting, but whatever passes we will do what we can to match. Ohh damn, awesome! Ok, so I have an "issue". I am using Cinema 4D (don't ask me why, it's incredibly professional but horrible as a quick use XD) and stuff like normal maps and specular maps kind of show either too strong or not at all; now say I submit my design, all goes well and stuff, will the art team help polish out the setups and what not? I know (from experience) that some companies will take your work as is or not at all, which troubles me I wish I could preview these things in game before hand :/ Link to comment Share on other sites More sharing options...
noveltyhero Posted September 5, 2014 Share Posted September 5, 2014 http://imgur.com/vSxBAb2 I made this about 4 years ago and I thought, maybe, just maybe, it could have a perfect usage ingame! Hmm, Google didn't find anything. Sorry, I don't know what artist would take the risk of using that without full proof and agreement of disclosure of the rights to that picture. Would love to mess around with it though "Bubbly Zorens" :D Link to comment Share on other sites More sharing options...
noveltyhero Posted September 5, 2014 Share Posted September 5, 2014 I could give this a shot if there was a OBJ in that mega site(Milkshape user here). Any possibility to add that format? Hey, still need an obj? Link to comment Share on other sites More sharing options...
Kagurazaka Posted September 5, 2014 Share Posted September 5, 2014 Oh my god DE... 25% of the sells? That is just awesome!! Too bad I suck at designing stuff but I'm looking foward to see what our great community can get Link to comment Share on other sites More sharing options...
(PSN)MrHide-Patten Posted September 5, 2014 Share Posted September 5, 2014 (edited) Finally a contest where I stand a chance, Maya skills don't fail me now. :P EDIT: Maya skills failed me, dang copy of Maya can't read the FBX's properly, Normals appear all jacked. Better luck next time, maybe for some weapons I actually use. Edited September 16, 2014 by (PS4)MrHide-Patten Link to comment Share on other sites More sharing options...
BabyKurama Posted September 5, 2014 Share Posted September 5, 2014 (edited) Is it ok to use Sai also? and can we get a pic on what we need as I easy get confused? Edited September 5, 2014 by BabyKurama Link to comment Share on other sites More sharing options...
NokyChu Posted September 5, 2014 Share Posted September 5, 2014 Looks nice. Link to comment Share on other sites More sharing options...
Takai Posted September 5, 2014 Share Posted September 5, 2014 Hrm some very serious questions here.... - Are we constrained to the image sizes of the maps? - Can I polypaint my idea in zBrush and render there? (I will check if I can paint to the specific map... there is probably a way so I can avoid TopoGun) - XNormal screenshots to represent in game or even better can I KeyShot em? Link to comment Share on other sites More sharing options...
Rpgamemasta Posted September 5, 2014 Share Posted September 5, 2014 Can we make 3D Models of the weapons and submit the files with rendered shots of them? And if we can then will you be releasing the files of the weapon models? Link to comment Share on other sites More sharing options...
BabyKurama Posted September 5, 2014 Share Posted September 5, 2014 That awkward moment you realize you have never used Blender Link to comment Share on other sites More sharing options...
Abenoki Posted September 5, 2014 Share Posted September 5, 2014 Can we make 3D Models of the weapons and submit the files with rendered shots of them? And if we can then will you be releasing the files of the weapon models? the models are in the contest files We will have to use the existing models this is just a skin for a new paint job guys :] Link to comment Share on other sites More sharing options...
Drake_Gunn Posted September 5, 2014 Share Posted September 5, 2014 That awkward moment you realize you have never used Blender Or its been to long since you last used it, so you dont remember the controls. I switched to using the student version of 3ds max so have to re teach myself the controls. Link to comment Share on other sites More sharing options...
Takai Posted September 5, 2014 Share Posted September 5, 2014 (edited) Can we make 3D Models of the weapons and submit the files with rendered shots of them? And if we can then will you be releasing the files of the weapon models? Download Blender, the models are .blend, .blend1, and fbx for lighting. No reason to remodel them, if you are super duper might be a reason to recreate the maps, but in review of them, they capture the depth of the original sculpt very well. Really good and professional re-topology. As for the question I asked before... no polypainting it in zbrush does not work, as the model is a retopology with maps... a game asset In retrospect... honestly the Vectis is a very interesting gun. I do not know why the bar below the trigger guard is elongated to form a single stand, but the more you look at it the more that feature becomes mystical and ancient, yet in a very modern way. Noticed the minimum of 3 details per subtool... thats makes a nice difference in giving the eye a feast. Like you can question the original design mechanics (the levers and such) but then you can see them in motion without the volume animating. It leads the eye like a sports car. If somebody told me this was a rifle from the year 2500 or something, I would wonder at what point did humans get such good ecstatics. Just in plain honestly, its just a really good overall shape. Edited September 5, 2014 by Takai Link to comment Share on other sites More sharing options...
SteelBlade17x Posted September 5, 2014 Share Posted September 5, 2014 (edited) Hope someone will design a gold or silver Dual Zoren skin :DD Edited September 5, 2014 by SteelBlade17x Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted September 5, 2014 Share Posted September 5, 2014 Can someone provide or send me a link to a tutorial explaining what exactly each layer in the PSD file is being used for, and what to do with them? I'm decent with photoshop, have some good ideas, and I really wanna give this contest a shot. Problem is, I have no idea what to draw, and on which layers. Link to comment Share on other sites More sharing options...
Reidmaster Posted September 5, 2014 Share Posted September 5, 2014 (edited) This might have already been asked, but... Are we able to include Warframe logos, like the lotus symbol? -Edit- You guys should give us a way to test it in-game so that we know it works correctly. Edited September 5, 2014 by Reidmaster Link to comment Share on other sites More sharing options...
Recommended Posts