IAmTheWar Posted September 5, 2014 Share Posted September 5, 2014 My fingers are crossed someone makes an Ebony and Ivory skin from DMC. Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted September 5, 2014 Share Posted September 5, 2014 My fingers are crossed someone makes an Ebony and Ivory skin from DMC. We can't make anything copyrighted, m8. Link to comment Share on other sites More sharing options...
blazingcobalt Posted September 5, 2014 Share Posted September 5, 2014 Messing around with this is fun and all but, we really need something that'll show us how it'll appear in-game. Link to comment Share on other sites More sharing options...
BabyKurama Posted September 5, 2014 Share Posted September 5, 2014 Or its been to long since you last used it, so you dont remember the controls. I switched to using the student version of 3ds max so have to re teach myself the controls. Nope never used Blender but have used and using Maya Link to comment Share on other sites More sharing options...
Abenoki Posted September 5, 2014 Share Posted September 5, 2014 This might have already been asked, but... Are we able to include Warframe logos, like the lotus symbol? -Edit- You guys should give us a way to test it in-game so that we know it works correctly. you need to render it in blender on the included model to test it Link to comment Share on other sites More sharing options...
Reidmaster Posted September 5, 2014 Share Posted September 5, 2014 you need to render it in blender on the included model to test it I mean so we can test the tint masks and the likes. Link to comment Share on other sites More sharing options...
blazingcobalt Posted September 6, 2014 Share Posted September 6, 2014 I mean so we can test the tint masks and the likes. This. Also I'd like to see how my glowy stuffs came out as well. I think that if they ever wanna do another weapon skin contest, they really should make some easy model viewer that'll preview how it'll look. I think it would also make more people feel like they could participate. Link to comment Share on other sites More sharing options...
Scalesmith Posted September 6, 2014 Share Posted September 6, 2014 Hmm, Google didn't find anything. Sorry, I don't know what artist would take the risk of using that without full proof and agreement of disclosure of the rights to that picture. Would love to mess around with it though "Bubbly Zorens" :D just added the description recently, yes, it was made in that photoshop knock off, Gimp 2.0. every now and then, I'd make a few custom camouflage patterns for the fun of it, sometimes printed onto fabric, to make mini costumes for my GI Joes! Link to comment Share on other sites More sharing options...
Abenoki Posted September 6, 2014 Share Posted September 6, 2014 I mean so we can test the tint masks and the likes. ah, i just though you meant just on the model xP Link to comment Share on other sites More sharing options...
egregiousRac Posted September 6, 2014 Share Posted September 6, 2014 I mean so we can test the tint masks and the likes. From my experimenting it seems that setting the tintmask folders to the 'Overlay' blend mode and applying a 'Color Overlay' layer to the tintmasks themselves with the diffuse map visible underneath works pretty well for testing tint masks. In Photoshop it looks like this: When you do a render with that diffuse texture it looks something like this: I am using Brazil for Rhino for this render. Link to comment Share on other sites More sharing options...
blazingcobalt Posted September 6, 2014 Share Posted September 6, 2014 (edited) From my experimenting it seems that setting the tintmask folders to the 'Overlay' blend mode and applying a 'Color Overlay' layer to the tintmasks themselves with the diffuse map visible underneath works pretty well for testing tint masks. Works like a charm! To test the glowy spots, I just moved up the emmisive layer to be on top and put in on screen blending mode. If anyone is interested, here is a WIP. lolkidding Edited September 6, 2014 by blazingcobalt Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 6, 2014 Share Posted September 6, 2014 We can't make anything copyrighted, m8. I think he means just one white gun and one black, since we can't actually alter the models. That much shouldn't be copyrighted~ Link to comment Share on other sites More sharing options...
xkillo32 Posted September 6, 2014 Share Posted September 6, 2014 im just reading through this thread and i have no clue what these guys are talking about lol Link to comment Share on other sites More sharing options...
Shadowkid196 Posted September 6, 2014 Share Posted September 6, 2014 Quick question from me, since being in college and the whole copyright/plagiarism thing really is almost everywhere and is an instant disqualification no matter what contest on any game... is it alright if my little brother lets say draws a design, and I then photoshop/create the weapon skin, and we somehow win, would it be against the rules to lets say split the "earnings" between him and I? I've heard that interactions between accounts can lead to bans but how about in this case? It would 50/50 (I would trade him half of the earnings that go to my account lets say, every day) after all he is my brother, and it'll be completely far from the copyright. Would love a response on this from DE! :D And good luck to everyone! Link to comment Share on other sites More sharing options...
(PSN)LINK1NMAN Posted September 6, 2014 Share Posted September 6, 2014 What if we want to non-digitally draw entries? Not everyone knows how to use photoshop tools digital draw etc. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 6, 2014 Share Posted September 6, 2014 Quick question from me, since being in college and the whole copyright/plagiarism thing really is almost everywhere and is an instant disqualification no matter what contest on any game... is it alright if my little brother lets say draws a design, and I then photoshop/create the weapon skin, and we somehow win, would it be against the rules to lets say split the "earnings" between him and I? I've heard that interactions between accounts can lead to bans but how about in this case? It would 50/50 (I would trade him half of the earnings that go to my account lets say, every day) after all he is my brother, and it'll be completely far from the copyright. Would love a response on this from DE! :D And good luck to everyone! You'll likely not be able to trade this plat, as it wasn't purchased. Link to comment Share on other sites More sharing options...
vaugahn Posted September 6, 2014 Share Posted September 6, 2014 If anyone is interested, here is a WIP. Needz moar glow Link to comment Share on other sites More sharing options...
OrphanMaker Posted September 6, 2014 Share Posted September 6, 2014 Yeah!!!!! I have loads of awesome designs in my head!!! Ha ha Ha ha... The only problem is getting them from my head to the forums. COME ON ART SKILLS!! IM COUNTING ON YA! Link to comment Share on other sites More sharing options...
Evanescent Posted September 6, 2014 Share Posted September 6, 2014 Smebody make a TRON-esque Glowy skin for Vectis, please. PLEASE!!! T_T Link to comment Share on other sites More sharing options...
Senketsu_ Posted September 6, 2014 Share Posted September 6, 2014 Smebody make a TRON-esque Glowy skin for Vectis, please. PLEASE!!! T_T I second this Link to comment Share on other sites More sharing options...
LILD40K Posted September 6, 2014 Share Posted September 6, 2014 its a shame I have no experience in this type of art cause I do have some cool ideas but I wonder what awesome skins the community will come up with and good luck to those who are trying Link to comment Share on other sites More sharing options...
OrphanMaker Posted September 6, 2014 Share Posted September 6, 2014 One question. "How professional should this be?" Do you want professional 3d model - skins (textures)? (and if so: where do we get the 3d models to design the skins around?) Will you accept amateur art, that will give you an impression of the skins? (for inspiration) Do you want true textures that you would be able to instantly apply to the game? What do you want, how do you want it? Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 6, 2014 Share Posted September 6, 2014 One question. "How professional should this be?" Do you want professional 3d model - skins (textures)? (and if so: where do we get the 3d models to design the skins around?) Will you accept amateur art, that will give you an impression of the skins? (for inspiration) Do you want true textures that you would be able to instantly apply to the game? What do you want, how do you want it? What is wanted was explained: Contest Technical Details Your contest entry must have rendered shots of your textures from the three angles included in the FBXs in the Contest Assets Directory. There are three cameras in each FBX (front ¾ view, back ¾ view and side) for a total of 9 shots. You may use any tool your wish to render the images and there are Blender files included in the Contest Asset Package folder if you need an Open Source solution. You may use any presentation technique that you wish to present your renders to their best advantage. IE: You can merge them into one image with a custom background, keep them on a simple solid black background, etc. Your original renders should be at least 800 pixels wide (to show off your skins) and your final presentation images should be no wider than 1900 pixels. To get started, please find all assets to participate here: https://mega.co.nz/#F!RkFzFKSB!e2G0IViYSwBwEHUhgBGRng (Just uploaded to my Google Drive as alternate DL link: https://drive.google...c&usp=drive_web) To win the contest you must be able to send us a Photoshop document at the end of the contest (.psd) containing a: Diffuse map Specular map Gloss map Tint masks (1 for each channel colour channel that you want the player to control). For each of the weapons represented in this skin pack (VectisSkinContest.psd, MagnusSkinContest.psd, ScindoSkinContest.psd) Helpful Links Texturing Tutorials http://oldwiki.polycount.com/TexturingTutorials Content Creation Tools: Painting / Image editing: Free: http://krita.org/ Very cool painting program that is making great strides as a texture painting application. This summer they did a Kickstarter which has a fellow working on a lot of game oriented features. Free: http://www.gimp.org/ The classic free paint / photo manipulation program. Paid: http://www.photoshop.com/ It’s a officially a verb so you’ve likely heard of it J They have recently introduced a monthly rental system so that you could us the product for the contest and not renew if you so choose. 3D Programs: Free: http://www.blender.org/ Long standing and very solid free 3D program. It would work well as a texture previewer and as has 3D painting capabilities. A tutorial that shows off some of the 3d painting features in Blender. Paid: http://www.marmoset.co/ Brilliant 3d previewing application. Note: To make the highlights line up more with the current version of our engine set the Sky Brightness to 0 and uncheck Energy Conservation in the specular rollout. Paid: http://3d-coat.com/ and http://www.allegorithmic.com/products/substance-painter Two very solid 3d paint programs. Link to comment Share on other sites More sharing options...
Vitalis Posted September 6, 2014 Share Posted September 6, 2014 Just let me get some sleep after nights work and im on the job fellas:) Link to comment Share on other sites More sharing options...
OrphanMaker Posted September 6, 2014 Share Posted September 6, 2014 What is wanted was explained: Thanks a lot. This was very helpful. I must have missed the original posts. Link to comment Share on other sites More sharing options...
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