PookieNumnums Posted October 3, 2014 Share Posted October 3, 2014 (edited) Ok. Quick Recap: Copter 1.0 : the copter's significant flight boost wasnt intended Copter 2.0 : melee 2.0 was introduced, copter made official, channeling could now boost most weapons to copter speed with quickening Copter 2.0.1 : they then allowed us to aim our wall attacks, and then added channeling affecting distance and now Copter 3.0 : We will be getting a directional air attack that does about the same thing as coptering, looks different, and has a seemingly more landable attack. We will still have ground slam, and they will all tie in together from what the prototype suggested. I love every bit of it, Now half of the copter haters cant say 'because it looks stupid' and there will be no reason for anyone to be lagging behind. In case you missed it http://www.twitch.tv/warframe latest prime time was the best ever. faction battle. wall run challenge (grats! hydroid!) and directional air attacks. Edited October 3, 2014 by T4LCOMX Link to comment Share on other sites More sharing options...
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