DenmarkVessey Posted February 9, 2015 Share Posted February 9, 2015 Thanks for the update. Still no fix for finishers putting you out of the map? https://forums.warframe.com/index.php?/topic/398742-we-still-get-stuckfall-after-melee-parry-please-fix-it-already/#entry4400307 Link to comment Share on other sites More sharing options...
xKable Posted February 9, 2015 Share Posted February 9, 2015 Fixed an issue in chat that would only allow players to talk when holding down the Enter key while typing. Thank you so much. Link to comment Share on other sites More sharing options...
Ocaz Posted February 9, 2015 Share Posted February 9, 2015 Holy crap this is what we've been waiting for! I don't mean to be rude, but its about time! Link to comment Share on other sites More sharing options...
VKhaun Posted February 9, 2015 Share Posted February 9, 2015 No fix for / response to: Akjagara Multishot Calculation Bug(?). https://forums.warframe.com/index.php?/topic/396508-akjagara-multishot-calculation-bug/ Link to comment Share on other sites More sharing options...
VixenSpirit Posted February 9, 2015 Share Posted February 9, 2015 Sweet Update <3 I need R5 Core, starving for more...Once you have given a piece of what we want. we might..might ask for MORE :D:D Link to comment Share on other sites More sharing options...
Vaze Posted February 9, 2015 Share Posted February 9, 2015 Still no fix for: - INSUFFICIENT VIDEO MEMORY CRASH https://forums.warframe.com/index.php?/topic/345740-u15-insufficient-video-memory-version-2/ - HIVE BARREL WALLS https://forums.warframe.com/index.php?/topic/393057-eris-hive-barrel-walls-probably-more-missions-then-just-hive-client-vs-host-bug/ - MISSION SUMMARY MASTERY RANKS https://forums.warframe.com/index.php?/topic/360183-ancient-bug-still-not-fixed/ Link to comment Share on other sites More sharing options...
Adorable_Ookami_Momiji Posted February 9, 2015 Share Posted February 9, 2015 Wait does this mean we can get prime parts from Sabo caches again? Link to comment Share on other sites More sharing options...
dacond3 Posted February 9, 2015 Share Posted February 9, 2015 The following Missions / Rotations have been updated to include a pack of 5 Rare Fusion Cores as a reward: Hard Survival Missions (Enemy Level 20+), reward available on Rotation A . Level 20 is not hard the fact that 4 ppl are in this just wraps up the package Link to comment Share on other sites More sharing options...
ZERI0N Posted February 9, 2015 Share Posted February 9, 2015 Still no fix for the weird geometry collision related with loki and loki prime using swindle helmets. thanks for your time. https://forums.warframe.com/index.php?/topic/396733-loki-and-loki-prime-geometry-collison/#entry4381201 Link to comment Share on other sites More sharing options...
cyrus106 Posted February 9, 2015 Share Posted February 9, 2015 Wait does this mean we can get prime parts from Sabo caches again? I dont think so, I believe it just means the resources that dropped from caches Link to comment Share on other sites More sharing options...
Dualstar Posted February 9, 2015 Share Posted February 9, 2015 .Mission Reward Changes The following Missions / Rotations have been updated to include a pack of 5 Rare Fusion Cores as a reward: Hard Survival Missions (Enemy Level 20+), reward available on Rotation A . Is this regular map nodes only? Or does this include Void and Derelict too? Link to comment Share on other sites More sharing options...
Shifted Posted February 9, 2015 Share Posted February 9, 2015 Items found within Rare Loot Crates will no longer display their contents on discovery. Players will now see exactly what they’ve received from loot crates on the End of Mission screen once the Mission has been completed. Void Reward Items have been added back to Sabotage Caches as a result of the above change! Finally. Awesome. Link to comment Share on other sites More sharing options...
Shados Posted February 9, 2015 Share Posted February 9, 2015 And there was much rejoicing Link to comment Share on other sites More sharing options...
pungent.snatch Posted February 9, 2015 Share Posted February 9, 2015 I don't know why people are praising this hotfix. Changelog doesn't say much besides the fact that they added Rare 5's back in. Basically, Rare 5's packs no longer drop on Rotation B in Survival anymore and only on Rotation A. Meaning they didn't really change much. Instead of taking away all Rare 5 packs in T4 Survival, they just nerfed it so it's still there but you get less. Link to comment Share on other sites More sharing options...
BloodCarnival Posted February 9, 2015 Share Posted February 9, 2015 Warframe Changes Restored Volt’s speed trail visuals. Mission Reward Changes The following Missions / Rotations have been updated to include a pack of 5 Rare Fusion Cores as a reward: Hard Survival Missions (Enemy Level 20+), reward available on Rotation A . Hard Interception Missions (Enemy Level 20+), reward available on Rotation B. Changes Made changes to Dynamic Lighting that should improve the quality of fog, shadow falloff, lens flair usage, and bloom. Reverb options have been added to the Audio Options menu. Made various tweaks to reverb effects on tilesets and against certain objects. Made various tweaks to reverb effects on weapons. Made changes to Grineer Spy Vaults that should make gameplay objectives a little more clear. Updated audio quality on the Grakata. Updated accuracy on NPCs using beam weapons. Beam-wielding enemies will now sweep their weapon after the player smoothly, with their accuracy reduced by players sprinting, or performing general acrobatics. This should make avoiding enemy beams much more clear, and will also make NPCs firing beam weapons less confusing to fight against. Items found within Rare Loot Crates will no longer display their contents on discovery. Players will now see exactly what they’ve received from loot crates on the End of Mission screen once the Mission has been completed. Void Reward Items have been added back to Sabotage Caches as a result of the above change! Cleaned up blue corners seen around rewards displayed in Survival. Fixes Fixed Prisma Veritux not being Tradeable. Fixed ice visual effect that appeared on other various textures. Fixed Grineer Galleon ‘fly in’ cinematic playing when players start a Void Defense Mission. Fixed single-shot weapons not having the appropriate default rate of fire. Fixed the Objective Rooms in the Spy gametype being subject to enemy alarm lockdowns. Fixed players falling through the Corpus vents in Spy Mission Objective Rooms. Fixed End of Mission rewards showing as incorrect for Invasions (particularly Phorid drops giving wrong Warframe parts). Fixed an issue in chat that would only allow players to talk when holding down the Enter key while typing. Fixed players being able to wallrun against corners to go through terrain. If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. YAY! Link to comment Share on other sites More sharing options...
Fenicis Posted February 9, 2015 Share Posted February 9, 2015 "Don't frget to share pictures of your favourite doors for future inspiration." Link to comment Share on other sites More sharing options...
Bladereap3r Posted February 9, 2015 Share Posted February 9, 2015 thankx...Dev's Link to comment Share on other sites More sharing options...
taiiat Posted February 9, 2015 Share Posted February 9, 2015 Items found within Rare Loot Crates will no longer display their contents on discovery. Players will now see exactly what they’ve received from loot crates on the End of Mission screen once the Mission has been completed. i'm really hoping that these rewards will be separated or something like that so it's easy to identify what you got from it. Link to comment Share on other sites More sharing options...
Cpt.Lala Posted February 9, 2015 Share Posted February 9, 2015 3rd hotfix and no fix for Ogris not having blast animation/sound while the rocket hits something (hard to screen this imo) Link to comment Share on other sites More sharing options...
Krion112 Posted February 9, 2015 Share Posted February 9, 2015 I see no fix for: Moving-Body Attached Lockers Being Perpetually Locked when in Multiplayer, either as Client or Host (ie when not playing in Solo mode) https://forums.warframe.com/index.php?/topic/399001-grineer-mining-base-tileset-secret-platform-lockers-are-well-locked/#entry4401758 and The Game Crashing whenever entering Relays/randomly during missions on Jupiter, Ceres, and Derelicts https://forums.warframe.com/index.php?/topic/398995-warframe-just-randomly-closes/ Link to comment Share on other sites More sharing options...
Etriia Posted February 9, 2015 Share Posted February 9, 2015 ^ This is awsome. Also, THANK YOU for fixing the sabotage cache rewards! Link to comment Share on other sites More sharing options...
GilgameSsSh Posted February 9, 2015 Share Posted February 9, 2015 Cores are back. Thanks DE. Link to comment Share on other sites More sharing options...
Zornito Posted February 9, 2015 Share Posted February 9, 2015 Still no fix for Berserker displaying 75% Bonus AS for 3 stacks. But I still luv you. Link to comment Share on other sites More sharing options...
Pushaq Posted February 9, 2015 Share Posted February 9, 2015 Ho ho ho ho ..... Link to comment Share on other sites More sharing options...
Azure.M Posted February 9, 2015 Share Posted February 9, 2015 (edited) Fixed single-shot weapons not having the appropriate default rate of fire. What does that mean? What's "appropriate"? Is that like the Akbolto having a default fire rate of 10 when nobody can click that fast and you have to bind it to the scroll wheel or use macros to use it properly? Still no fix for phorid not dropping nyx parts Uh. Fixed End of Mission rewards showing as incorrect for Invasions (particularly Phorid drops giving wrong Warframe parts). Edited February 10, 2015 by Azure.M Link to comment Share on other sites More sharing options...
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