Jahadaya Posted June 18, 2015 Share Posted June 18, 2015 THANK GOD. People actually resisting this change are quite... ugh, I just have no words for them. They're the type of people that prevent progress. Link to comment Share on other sites More sharing options...
Feyangol Posted June 18, 2015 Share Posted June 18, 2015 Yes coptering shouldnt be flying, he means, this is not going to exist anymore... No Slide atacks... And this is fine by me. Flying around the map like this, with tipedo, ceramic dagger and crit melee's is something strange. But this doesn't mean that normal coptering (like with BoP without any attackspeed mods) will be gone. Link to comment Share on other sites More sharing options...
Rennagade Posted June 18, 2015 Share Posted June 18, 2015 I think the momentum thing that was mentioned a few streams back with the wall running could be cool... its just restricting it to places with walls kind of limits the system. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 18, 2015 Share Posted June 18, 2015 (edited) Confirmed from Steve on Twitter Coptering is gone just like stamina... Lets be honest, what do you think guys? For me, it loos like awesome new mechanic with more balance, where movement is not based on your melee weapons its amazing... Post a link. Who said it? Everyone at DE has a Twitter account. Edit- editing image And if you read his twitts... They took out stamina because of the people that didnt know how to copter. But adding new mobility that requires more skill? They need to get their story straight. Yes coptering shouldnt be flying, he means, this is not going to exist anymore... No Slide atacks... ???? Directional attacks. That's basically the same thing. To me coptering was the endless spin attacks and not the fact that you could do it while jumping. So ... to me.... it doesnt look like coptering is going to change. Edited June 18, 2015 by Mak_Gohae Link to comment Share on other sites More sharing options...
EmptyDevil Posted June 18, 2015 Share Posted June 18, 2015 (edited) They took out stamina because of the people that didnt know how to copter. But adding new mobility that requires more skill? They need to get their story straight. ???? Directional attacks. That's basically the same thing. To me coptering was the endless spin attacks and not the fact that you could do it while jumping. So ... to me.... it doesnt look like coptering is going to change. They are removing stamina because it is garbage and hinders everything, has nothing to do with coptering. New mobility is being added to make parkour have a use, so people don't have to rely on some gimmicky momentum bug. Directional melee is also having it's momentum fixed. Edited June 18, 2015 by EmptyDevil Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted June 18, 2015 Share Posted June 18, 2015 =( really hope they reconsider this. I barely use the parkour now,unless I'm showing off or something. Which is why it's getting a rework. Link to comment Share on other sites More sharing options...
Cosmic_Elf Posted June 18, 2015 Share Posted June 18, 2015 From what we've seen so far the latest iteration of Parkour 2.0 is nowhere near as fast as coptering. Coptering being gone will make the game unplayably slow for anybody who's long bored of the repetitive corridors the game takes place in. :( That sux , well I have chosen to somersault in a ball forward to catch up with the tenno marathon (where if i dont , I dont get kills only loot). This is achieved by sliding and then hitting the space for jump. If I somersault , and then do E I can then slash enemies while in the air. I hope this wont change, because it is fun, and I just developed skill to fling myself around avoiding to be hit. Link to comment Share on other sites More sharing options...
PookieNumnums Posted June 18, 2015 Share Posted June 18, 2015 Coptering never was hard to do... This new system is more "skillfully" change. Chaining wall runs with copter while changing direction mid air is fun for me and I would say not easily learned I don't see how automatically snapping to walls you aim at is requiring more skill Link to comment Share on other sites More sharing options...
PookieNumnums Posted June 18, 2015 Share Posted June 18, 2015 :( That sux , well I have chosen to somersault in a ball forward to catch up with the tenno marathon (where if i dont , I dont get kills only loot). This is achieved by sliding and then hitting the space for jump. If I somersault , and then do E I can then slash enemies while in the air. I hope this wont change, because it is fun, and I just developed skill to fling myself around avoiding to be hit. Iirc slide jumping gets an adjustment as well as air melee Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 18, 2015 Share Posted June 18, 2015 (edited) They are removing stamina because it is garbage and hinders everything, has nothing to do with coptering. New mobility is being added to make parkour have a use, so people don't have to rely on some gimmicky momentum bug. Directional melee is also having it's momentum fixed. Scott clearly said in the stream before the last stamina was being taken away because of people who did not learn how to copter. And coptering ceased being a bug when it was applied to all weapons. Edited June 25, 2015 by [DE]Danielle Removed hidden post Link to comment Share on other sites More sharing options...
RavenousPartyLibrarian Posted June 18, 2015 Share Posted June 18, 2015 What can I say? Goodbye. Good riddance. Link to comment Share on other sites More sharing options...
Gr3vi3R Posted June 18, 2015 Share Posted June 18, 2015 Coptering being gone will make the game unplayably slow for anybody who's long bored of the repetitive corridors the game takes place in. Remember that you will have unlimited sprint. I think that will compensate. Link to comment Share on other sites More sharing options...
Sorez Posted June 18, 2015 Share Posted June 18, 2015 (edited) Remember that you will have unlimited sprint. I think that will compensate. Sprint is still pretty slow though :( Edited June 18, 2015 by Sorez Link to comment Share on other sites More sharing options...
Feallike Posted June 18, 2015 Share Posted June 18, 2015 -starts cheering- Finally it is finally gone! Good riddance. The new Parkour System should be faster than Coptering anyway... If used right. The only downside to this is that now instead of spamming 3 buttons you have to use timing and actual skill to go fast.... wait is that a downside? Link to comment Share on other sites More sharing options...
quan256 Posted June 18, 2015 Share Posted June 18, 2015 I say good riddance to that piece of S#&$ feature. I hate using it but have to due to how efficient it is in-game Link to comment Share on other sites More sharing options...
EmptyDevil Posted June 18, 2015 Share Posted June 18, 2015 Scott clearly said in the stream before the last stamina was being taken away because of people who did not learn how to copter. And coptering ceased being a bug when it was applied to all weapons. Coptering is ONE of the reasons, not the sole reason it is being removed. It is a bug because it is weapon/attack speed dependent on the fling/momentum. If all weapons could fling you across the map, then your statement would be valid. Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted June 18, 2015 Share Posted June 18, 2015 There world as you know it will end soon, i hope you have spend time with your loved ones. Link to comment Share on other sites More sharing options...
varais Posted June 18, 2015 Share Posted June 18, 2015 Atleast you can double jump! :v i wish they dont try to make earth flat ... it isnt ... Link to comment Share on other sites More sharing options...
Gr3vi3R Posted June 18, 2015 Share Posted June 18, 2015 Sprint is stil prety slow though :( While coptering is so straight that sometimes I joked abnout it with my friends saying: It would be awesome to see you crushing against the wall starting a bleedout "X is down" Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted June 18, 2015 Share Posted June 18, 2015 What about air melee? I hope it actually functions as a melee attack and not a jump that relies on sword type. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 18, 2015 Share Posted June 18, 2015 Coptering is ONE of the reasons, not the sole reason it is being removed. That's the ONE reason they have given. It is a bug because it is weapon/attack speed dependent on the fling/momentum. No, that's a feature. Copter as a bug was only when the D Zorens had the ability, and maybe something else. DE adopted that bug and added to all weapons then balanced it. That's when it ceased being a bug. If all weapons could fling you across the map, then your statement would be valid. They can fling you across the map, but they are balanced so there are distance differences. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted June 18, 2015 Share Posted June 18, 2015 Welcome to Slowframe. Coptering (mainly staff weapons) should have been toned down, not removed entirely. Link to comment Share on other sites More sharing options...
10thdivine Posted June 18, 2015 Share Posted June 18, 2015 Finally the bug has been fixed.Yay my prayers have been answered PRAISE THE SUN!!! Link to comment Share on other sites More sharing options...
EmptyDevil Posted June 18, 2015 Share Posted June 18, 2015 That's the ONE reason they have given. No, that's a feature. Copter as a bug was only when the D Zorens had the ability, and maybe something else. DE adopted that bug and added to all weapons then balanced it. That's when it ceased being a bug. They can fling you across the map, but they are balanced so there are distance differences. ....... You must have missed a few streams then. Either way, coptering fling is going to be gone. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 18, 2015 Share Posted June 18, 2015 ....... You must have missed a few streams then. Either way, coptering fling is going to be gone. There have been only 2 streams discussing this, the last one and the one before. The one before the last Scott clearly said stamina is gone because of people who cant learn to copter. And we need a definition on what coptering are we getting. Because not being able to spin attack in the air while still being able to do it on the ground sound like it's not totally gone. Link to comment Share on other sites More sharing options...
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