DE_Adam Posted July 3, 2015 Share Posted July 3, 2015 In our most recent Devstream we took the time to vocalize the current issues with Mag’s Greedy Pull, an Ability Mod intended to optimize Mag’s Pull with a bit of extra utility. While we still believe there’s nothing wrong with Mag players giving their feet some rest Greedy Pull has created too many problems to be left alone. Our current plans to adjust Greedy Pull are undergoing review and will include the following changes: Greedy Pull will only pull items for the Ability caster (like how Carrier's Vacuum only applies to the owner). Greedy Pull will still pull items as it does now - no Line of Sight checks will be included. As we monitor Greedy Pull’s future impact on gameplay we will continue to make adjustments as needed, including a review of the Mod’s LoS capabilities. The time spent reviewing Greedy Pull has also given us a lot of insight into some errors in Ability / Item behavior interaction, and players can expect a future Hotfix to fix instances of the Carrier picking up other player’s items. The time spent reviewing Greedy Pull and its effects on Warframe’s meta has been invaluable in helping us deliver an improved quality of life throughout Warframe’s future Updates. We recognize this is just one piece of a much larger gameplay efficiency puzzle that is yet to be fully solved. Thanks for your patience, Tenno! -DE_Adam Link to comment Share on other sites More sharing options...
MagPrime Posted July 3, 2015 Share Posted July 3, 2015 While I'm glad some changes have been made, I feel removing the ability to pull energy/health would have been the better option. :/ Link to comment Share on other sites More sharing options...
Tyreuzs Posted July 3, 2015 Share Posted July 3, 2015 (edited) Awesome thanks! That change was definitly neccessary. Now i can be greedy for myself only >:) Edited July 3, 2015 by Tyreuzs Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted July 3, 2015 Share Posted July 3, 2015 This would definitely solve the issue, but I'm not sure people will take too kindly to it. Though, to be fair, it IS called Greedy Pull. Link to comment Share on other sites More sharing options...
xNegikunx Posted July 3, 2015 Share Posted July 3, 2015 Sounds good to me, I would have done the same. Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted July 3, 2015 Share Posted July 3, 2015 This is good, but understand that there are so many ways to abuse energy that Draco farms (or similar ones) will continue. If that's the goal, you have a long way to go. If it was to prevent one player from forcing the rest to be motionless, however, this is a good thing. Link to comment Share on other sites More sharing options...
(PSN)immanks102 Posted July 3, 2015 Share Posted July 3, 2015 I feel if you guys would just return r5 drops on t4 survival to the way they were there would be no need for greedy mags everywhere. Link to comment Share on other sites More sharing options...
InariOkami Posted July 3, 2015 Share Posted July 3, 2015 (edited) Good idea! Bye Draco, and good riddance! Edited July 3, 2015 by InariOkami Link to comment Share on other sites More sharing options...
tveeggad Posted July 3, 2015 Share Posted July 3, 2015 Oh, you party pooper. Link to comment Share on other sites More sharing options...
Thalahssalyst Posted July 3, 2015 Share Posted July 3, 2015 Awesome thanks! That change such was definitly necessarry. Now i can be greedy for myself only >:) O you.. HAHAHAHA that image Link to comment Share on other sites More sharing options...
IfritKajiTora Posted July 3, 2015 Share Posted July 3, 2015 (edited) Better way would be to nerf Range of Pull in mag.Making it not a cone range <But just a line = like frost Ice Wave right now. 20 meters length range and 3 meters widthNow you have your greedy pull just for yourself, it wont be good to use it that much now. Edited July 3, 2015 by IfritKajiTora Link to comment Share on other sites More sharing options...
HolyDonut3 Posted July 3, 2015 Share Posted July 3, 2015 (edited) This would definitely solve the issue, but I'm not sure people will take too kindly to it. Though, to be fair, it IS called Greedy Pull. Hardly. People will just replace Mag with Trinity. Frost will Snowglobe the Mesa, Mesa will switch off Peacemaker, Trinity will EV an enemy and kill it to instantly kick Mesa's energy back to full, Mesa will switch Peacemaker back on and continue the slaughter. All of this can be done in about 5 seconds or less. Good idea! Bye Draco, and good riddance! This will not solve the Draco issue at all. Edited July 3, 2015 by HolyDonut3 Link to comment Share on other sites More sharing options...
Gelkor Posted July 3, 2015 Share Posted July 3, 2015 Ability called Greedy is actually changed to be greedy. Seems legit. Link to comment Share on other sites More sharing options...
Blackout751 Posted July 3, 2015 Share Posted July 3, 2015 This would definitely solve the issue, but I'm not sure people will take too kindly to it. When does over half the community ever react positively to a nerf? Link to comment Share on other sites More sharing options...
ToxicTroublermaker Posted July 3, 2015 Share Posted July 3, 2015 This is good, but understand that there are so many ways to abuse energy that Draco farms (or similar ones) will continue. If that's the goal, you have a long way to go. If it was to prevent one player from forcing the rest to be motionless, however, this is a good thing. Except that its not abuse as the game was being played as intentional. Draco farms and the like arent the problem and they never have been, its the grind itself that shoehorns people into these farms Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted July 3, 2015 Share Posted July 3, 2015 (edited) Good idea! Bye Draco, and good riddance! ...you really believe that Mesa+Gmag was the only viable tactic on Draco? Haha, say hello to reworked Frosts, Saryns and other nukers we used long before, also, Trinity with EV is coming back... Mag is going back to the dumpster once again, I could understand not grabbing energy for entire team (and that would pretty much be the solution) as health and ammo are viable for other tactics than Draco camping, but well, imho, you went overboard with the nerf. Farewell Mag, you are going to be completely useless once again. Edited July 3, 2015 by Mofixil Link to comment Share on other sites More sharing options...
Kthal Posted July 3, 2015 Share Posted July 3, 2015 (edited) As a sort-of-compensation, can Shield Transference be buffed to extend to allies as well as the casting Mag? To anyone complaining that Mag is useless, a good Mag can easily outdamage a Mesa. She is extremely powerful, and definitely not useless, if the player in question is actually capable of using her. Edited July 3, 2015 by Kthal Link to comment Share on other sites More sharing options...
Coldmood_Viney Posted July 3, 2015 Share Posted July 3, 2015 Greedy Pull will only pull items for the Ability caster (like how Carrier's Vacuum only applies to the owner). good bye maggy Link to comment Share on other sites More sharing options...
Siekier Posted July 3, 2015 Share Posted July 3, 2015 Except that its not abuse as the game was being played as intentional. Draco farms and the like arent the problem and they never have been, its the grind itself that shoehorns people into these farms Exactly. Though it appears the devs don't see the source of Draco, Viver itc. Instead they're choosing the easiest way - simply nerfing Mag. I wonder how many more frames will be nerfed before they notice how short-sighted this solution is. Link to comment Share on other sites More sharing options...
Zaniux Posted July 3, 2015 Share Posted July 3, 2015 Glad to read this, keep up the good work. The time spent reviewing Greedy Pull and its effects on Warframe’s meta has been invaluable in helping us deliver an improved quality of life throughout Warframe’s future Updates. We recognize this is just one piece of a much larger gameplay efficiency puzzle that is yet to be fully solved. Thanks for your patience, Tenno! Also this^. Good to know that this hiccup served as a learning experience for QoL changes. Link to comment Share on other sites More sharing options...
FelisImpurrator Posted July 3, 2015 Share Posted July 3, 2015 I think this is a bit too much nerf - from being too useful, Greedy Pull would be made completely and utterly useless outside of solo play. Also, as others have mentioned, it doesn't actually fix the problem - people can simply lay down energy restores or EV and take breaks in between Peacemaker spam rounds. If the staff are still reading this thread - I agree with others who have stated that simply making energy orbs work only for the Mag, and leaving everything else intact, would have been an infinitely better change, allowing Mag to continue gathering loot, health, and ammo for the team. Alternatively (or additionally), if at all possible, loot drops in general (all mods, credits, resources) should be shared with the entire squad on pickup instead of being iterated the way they currently are - with that change, this alteration to Greedy Pull would work perfectly well for loot collection, prevent loot trolling, and prevent the infinite energy train. *snip* Mag still isn't useless. Greedy Pull will be useless for anything non-solo, but Mag is useful when people actually bother to look past "Gmag". Link to comment Share on other sites More sharing options...
CelticMoss Posted July 3, 2015 Share Posted July 3, 2015 Well time to take out mag from my team and put trin back in. Back to draco i go. Link to comment Share on other sites More sharing options...
(PSN)Artennos Posted July 3, 2015 Share Posted July 3, 2015 (edited) This is great, but any chance Mag could have a look at all her powers? Not saying she's bad because she's not, but she could use a couple other improvements! Also, hopefully that will save Mesa some complaints from peacemaker. Edited July 3, 2015 by (PS4)Artennos Link to comment Share on other sites More sharing options...
ToxicTroublermaker Posted July 3, 2015 Share Posted July 3, 2015 Exactly. Though it appears the devs don't see the source of Draco, Viver itc. Instead they're choosing the easiest way - simply nerfing Mag. I wonder how many more frames will be nerfed before they notice how short-sighted this solution is. Oh they most definitely know the real issue. They just don't know how to best implement it yet while still keeping a high player base that keeps playing Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted July 3, 2015 Share Posted July 3, 2015 Hardly. People will just replace Mag with Trinity. I was referring to Mag's issue. Also, Adam said ''We recognize this is just one piece of a much larger gameplay efficiency puzzle that is yet to be fully solved.'' Link to comment Share on other sites More sharing options...
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